Fix leak in splay-tree

Philippe Waroquiers noticed a memory leak in gdb, which he tracked
down to a bug in splay-tree.  splay_tree_remove does not call the
`delete_key' function when it removes the old node; but it should.

I looked at every splay tree in GCC and there is only one that passes
a non-NULL delete function -- the one in lto.c.  That file does not
call splay_tree_remove.  So, I think this is safe to check in.

I re-ran the LTO tests to double check.

libiberty/
	* splay-tree.c (splay_tree_remove): Delete the key if necessary.
This commit is contained in:
Tom Tromey
2019-01-21 08:41:28 -07:00
parent 73021deb50
commit d7167c671d
2 changed files with 6 additions and 0 deletions

View File

@@ -1,3 +1,7 @@
2019-01-21 Tom Tromey <tom@tromey.com>
* splay-tree.c (splay_tree_remove): Delete the key if necessary.
2019-01-01 Jakub Jelinek <jakub@redhat.com>
Update copyright years.

View File

@@ -425,6 +425,8 @@ splay_tree_remove (splay_tree sp, splay_tree_key key)
right = sp->root->right;
/* Delete the root node itself. */
if (sp->delete_key)
(*sp->delete_key) (sp->root->key);
if (sp->delete_value)
(*sp->delete_value) (sp->root->value);
(*sp->deallocate) (sp->root, sp->allocate_data);