forked from Imagelibrary/binutils-gdb
gdb: remove inline_frame::skipped_frames
While reviewing [1], it occurred to me that having both the skipped_frames counter and the skipped_syms vector is redundant. When stepping into an inline frame, we can just pop the last element. [1] https://inbox.sourceware.org/gdb-patches/96cfee31-6a50-4a78-a25b-67e5d061c2a3@simark.ca/T/#m7e0e4b5b6cfc91be3d8ab6d5025a97c2e647103a Change-Id: I8c10e7fcd05e41c2c838431d06c9e793d18a2198 Approved-By: Andrew Burgess <aburgess@redhat.com>
This commit is contained in:
committed by
Simon Marchi
parent
05d193cacd
commit
713e89012e
@@ -35,9 +35,9 @@
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keep our own list. */
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struct inline_state
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{
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inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
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inline_state (thread_info *thread_, CORE_ADDR saved_pc_,
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std::vector<symbol *> &&skipped_symbols_)
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: thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
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: thread (thread_), saved_pc (saved_pc_),
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skipped_symbols (std::move (skipped_symbols_))
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{}
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@@ -45,19 +45,14 @@ struct inline_state
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stopped thread. */
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thread_info *thread;
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/* The number of inlined functions we are skipping. Each of these
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functions can be stepped in to. */
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int skipped_frames;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used
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when calculating SKIPPED_FRAMES; used to check whether we have
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/* Only valid if SKIPPED_SYMBOLS is not empty. This is the PC used
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when calculating SKIPPED_SYMBOLS; used to check whether we have
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moved to a new location by user request. If so, we invalidate
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any skipped frames. */
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CORE_ADDR saved_pc;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all
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function symbols that have been skipped, from inner most to outer
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most. It is used to find the call site of the current frame. */
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/* The list of all function symbols that have been skipped, from inner most
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to outer most. It is used to find the call site of the current frame. */
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std::vector<struct symbol *> skipped_symbols;
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};
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@@ -247,10 +242,12 @@ inline_frame_sniffer (const struct frame_unwind *self,
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/* If this is the topmost frame, or all frames above us are inlined,
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then check whether we were requested to skip some frames (so they
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can be stepped into later). */
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if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
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if (state != nullptr
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&& !state->skipped_symbols.empty ()
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&& next_frame == nullptr)
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{
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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gdb_assert (depth >= state->skipped_symbols.size ());
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depth -= state->skipped_symbols.size ();
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}
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/* If all the inlined functions here already have frames, then pass
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@@ -343,7 +340,6 @@ skip_inline_frames (thread_info *thread, bpstat *stop_chain)
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{
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const struct block *frame_block, *cur_block;
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std::vector<struct symbol *> skipped_syms;
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int skip_count = 0;
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/* This function is called right after reinitializing the frame
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cache. We try not to do more unwinding than absolutely
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@@ -369,7 +365,6 @@ skip_inline_frames (thread_info *thread, bpstat *stop_chain)
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if (stopped_by_user_bp_inline_frame (cur_block, stop_chain))
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break;
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skip_count++;
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skipped_syms.push_back (cur_block->function ());
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}
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else
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@@ -383,11 +378,11 @@ skip_inline_frames (thread_info *thread, bpstat *stop_chain)
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}
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gdb_assert (find_inline_frame_state (thread) == NULL);
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inline_states.emplace_back (thread, skip_count, this_pc,
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std::move (skipped_syms));
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if (skip_count != 0)
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if (!skipped_syms.empty ())
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reinit_frame_cache ();
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inline_states.emplace_back (thread, this_pc, std::move (skipped_syms));
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}
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/* Step into an inlined function by unhiding it. */
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@@ -397,8 +392,10 @@ step_into_inline_frame (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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gdb_assert (state != NULL && state->skipped_frames > 0);
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state->skipped_frames--;
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gdb_assert (state != nullptr);
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gdb_assert (!state->skipped_symbols.empty ());
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state->skipped_symbols.pop_back ();
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reinit_frame_cache ();
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}
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@@ -413,7 +410,7 @@ inline_skipped_frames (thread_info *thread)
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if (state == NULL)
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return 0;
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else
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return state->skipped_frames;
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return state->skipped_symbols.size ();
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}
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/* If one or more inlined functions are hidden, return the symbol for
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@@ -426,13 +423,9 @@ inline_skipped_symbol (thread_info *thread)
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gdb_assert (state != NULL);
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/* This should only be called when we are skipping at least one frame,
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hence SKIPPED_FRAMES will be greater than zero when we get here.
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We initialise SKIPPED_FRAMES at the same time as we build
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SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never
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indexes outside of the SKIPPED_SYMBOLS vector. */
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gdb_assert (state->skipped_frames > 0);
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gdb_assert (state->skipped_frames <= state->skipped_symbols.size ());
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return state->skipped_symbols[state->skipped_frames - 1];
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hence SKIPPED_SYMBOLS will have at least one item when we get here. */
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gdb_assert (!state->skipped_symbols.empty ());
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return state->skipped_symbols.back ();
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}
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/* Return the number of functions inlined into THIS_FRAME. Some of
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