Use scoped_restore for current_ui

This changes most uses of make_cleanup_restore_current_ui to use
scoped_restore.  The use in switch_thru_all_uis_init still remains;
that is dealt with in a later patch by replacing this iterator with a
real class.

2016-10-21  Tom Tromey  <tom@tromey.com>

	* top.c (new_ui_command, wait_sync_command_done)
	(gdb_readline_wrapper): Use scoped_restore.
	* infrun.c (fetch_inferior_event): Use scoped_restore.
	* infcall.c (call_thread_fsm_should_stop): Use scoped_restore.
This commit is contained in:
Tom Tromey
2016-09-22 20:50:52 -06:00
parent 9746809447
commit 4b6749b9a4
4 changed files with 31 additions and 31 deletions

View File

@@ -1,3 +1,10 @@
2016-10-21 Tom Tromey <tom@tromey.com>
* top.c (new_ui_command, wait_sync_command_done)
(gdb_readline_wrapper): Use scoped_restore.
* infrun.c (fetch_inferior_event): Use scoped_restore.
* infcall.c (call_thread_fsm_should_stop): Use scoped_restore.
2016-10-21 Tom Tromey <tom@tromey.com>
* utils.c (make_cleanup_restore_ui_file, do_restore_ui_file)

View File

@@ -519,8 +519,6 @@ call_thread_fsm_should_stop (struct thread_fsm *self,
if (stop_stack_dummy == STOP_STACK_DUMMY)
{
struct cleanup *old_chain;
/* Done. */
thread_fsm_set_finished (self);
@@ -530,13 +528,9 @@ call_thread_fsm_should_stop (struct thread_fsm *self,
f->return_value = get_call_return_value (&f->return_meta_info);
/* Break out of wait_sync_command_done. */
old_chain = make_cleanup_restore_current_ui ();
current_ui = f->waiting_ui;
scoped_restore save_ui = make_scoped_restore (&current_ui, f->waiting_ui);
target_terminal_ours ();
f->waiting_ui->prompt_state = PROMPT_NEEDED;
/* This restores the previous UI. */
do_cleanups (old_chain);
}
return 1;

View File

@@ -3903,8 +3903,7 @@ fetch_inferior_event (void *client_data)
/* Events are always processed with the main UI as current UI. This
way, warnings, debug output, etc. are always consistently sent to
the main console. */
make_cleanup_restore_current_ui ();
current_ui = main_ui;
scoped_restore save_ui = make_scoped_restore (&current_ui, main_ui);
/* End up with readline processing input, if necessary. */
make_cleanup (reinstall_readline_callback_handler_cleanup, NULL);

View File

@@ -386,33 +386,35 @@ new_ui_command (char *args, int from_tty)
interpreter_name = argv[0];
tty_name = argv[1];
make_cleanup_restore_current_ui ();
{
scoped_restore save_ui = make_scoped_restore (&current_ui);
failure_chain = make_cleanup (null_cleanup, NULL);
failure_chain = make_cleanup (null_cleanup, NULL);
/* Open specified terminal, once for each of
stdin/stdout/stderr. */
for (i = 0; i < 3; i++)
{
stream[i] = open_terminal_stream (tty_name);
make_cleanup_fclose (stream[i]);
}
/* Open specified terminal, once for each of
stdin/stdout/stderr. */
for (i = 0; i < 3; i++)
{
stream[i] = open_terminal_stream (tty_name);
make_cleanup_fclose (stream[i]);
}
ui = new_ui (stream[0], stream[1], stream[2]);
make_cleanup (delete_ui_cleanup, ui);
ui = new_ui (stream[0], stream[1], stream[2]);
make_cleanup (delete_ui_cleanup, ui);
ui->async = 1;
ui->async = 1;
current_ui = ui;
current_ui = ui;
set_top_level_interpreter (interpreter_name);
set_top_level_interpreter (interpreter_name);
interp_pre_command_loop (top_level_interpreter ());
interp_pre_command_loop (top_level_interpreter ());
discard_cleanups (failure_chain);
discard_cleanups (failure_chain);
/* This restores the previous UI and frees argv. */
do_cleanups (success_chain);
/* This restores the previous UI and frees argv. */
do_cleanups (success_chain);
}
printf_unfiltered ("New UI allocated\n");
}
@@ -562,14 +564,12 @@ void
wait_sync_command_done (void)
{
/* Processing events may change the current UI. */
struct cleanup *old_chain = make_cleanup_restore_current_ui ();
scoped_restore save_ui = make_scoped_restore (&current_ui);
struct ui *ui = current_ui;
while (gdb_do_one_event () >= 0)
if (ui->prompt_state != PROMPT_BLOCKED)
break;
do_cleanups (old_chain);
}
/* See top.h. */
@@ -1036,7 +1036,7 @@ gdb_readline_wrapper (const char *prompt)
back_to = make_cleanup (gdb_readline_wrapper_cleanup, cleanup);
/* Processing events may change the current UI. */
make_cleanup_restore_current_ui ();
scoped_restore save_ui = make_scoped_restore (&current_ui);
if (cleanup->target_is_async_orig)
target_async (0);