shell: Add and use SHELL_MAGIC

This commit is contained in:
Sebastian Huber
2022-04-06 08:36:06 +02:00
parent e765cfb450
commit 3407a3b1bc

View File

@@ -49,8 +49,10 @@
#define shell_std_debug(...)
#endif
#define SHELL_MAGIC rtems_build_name('S', 'E', 'N', 'V')
const rtems_shell_env_t rtems_global_shell_env = {
.magic = rtems_build_name('S', 'E', 'N', 'V'),
.magic = SHELL_MAGIC,
.managed = false,
.devname = CONSOLE_DEVICE_NAME,
.taskname = "RTSH",
@@ -1020,7 +1022,7 @@ bool rtems_shell_main_loop(
rtems_shell_init_environment();
if (shell_env->magic != rtems_build_name('S', 'E', 'N', 'V')) {
if (shell_env->magic != SHELL_MAGIC) {
rtems_error(0, "invalid shell environment passed to the main loop)");
return false;
}
@@ -1171,7 +1173,7 @@ static rtems_status_code rtems_shell_run (
name = rtems_build_name(
task_name[0], task_name[1], task_name[2], task_name[3]);
else
name = rtems_build_name( 'S', 'E', 'N', 'V' );
name = SHELL_MAGIC;
sc = rtems_task_create(
name,