new isr synchronization algorithm using a single enumerated set of states.

This commit is contained in:
Joel Sherrill
1996-02-09 14:30:42 +00:00
parent 6dae1c2d0b
commit 107ce47b4b
19 changed files with 215 additions and 125 deletions

View File

@@ -23,7 +23,7 @@
STATIC INLINE void _Event_Manager_initialization( void )
{
_Event_Sync = FALSE;
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;
/*
* Register the MP Process Packet routine.

View File

@@ -23,7 +23,7 @@
STATIC INLINE void _Event_Manager_initialization( void )
{
_Event_Sync = FALSE;
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;
/*
* Register the MP Process Packet routine.

View File

@@ -24,7 +24,7 @@
#define _Event_Manager_initialization() \
do { \
\
_Event_Sync = FALSE; \
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED; \
\
/* \
* Register the MP Process Packet routine. \

View File

@@ -24,7 +24,7 @@
#define _Event_Manager_initialization() \
do { \
\
_Event_Sync = FALSE; \
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED; \
\
/* \
* Register the MP Process Packet routine. \

View File

@@ -144,6 +144,7 @@ void _Event_Seize(
rtems_event_set pending_events;
ISR_Level level;
RTEMS_API_Control *api;
Event_Sync_states sync_state;
executing = _Thread_Executing;
executing->Wait.return_code = RTEMS_SUCCESSFUL;
@@ -170,7 +171,6 @@ void _Event_Seize(
return;
}
_Event_Sync = TRUE;
_Event_Sync_state = EVENT_SYNC_NOTHING_HAPPENED;
executing->Wait.option = (unsigned32) option_set;
@@ -192,9 +192,13 @@ void _Event_Seize(
_Thread_Set_state( executing, STATES_WAITING_FOR_EVENT );
_ISR_Disable( level );
switch ( _Event_Sync_state ) {
sync_state = _Event_Sync_state;
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;
switch ( sync_state ) {
case EVENT_SYNC_SYNCHRONIZED:
case EVENT_SYNC_NOTHING_HAPPENED:
_Event_Sync = FALSE;
_ISR_Enable( level );
return;
case EVENT_SYNC_TIMEOUT:
@@ -274,12 +278,24 @@ void _Event_Surrender(
return;
}
}
else if ( _Event_Sync == TRUE && _Thread_Is_executing( the_thread ) ) {
if ( seized_events == event_condition || _Options_Is_any( option_set ) ) {
api->pending_events = _Event_sets_Clear( pending_events,seized_events );
*(rtems_event_set *)the_thread->Wait.return_argument = seized_events;
_Event_Sync_state = EVENT_SYNC_SATISFIED;
}
switch ( _Event_Sync_state ) {
case EVENT_SYNC_SYNCHRONIZED:
case EVENT_SYNC_SATISFIED:
break;
case EVENT_SYNC_NOTHING_HAPPENED:
case EVENT_SYNC_TIMEOUT:
if ( !_Thread_Is_executing( the_thread ) )
break;
if ( seized_events == event_condition || _Options_Is_any(option_set) ) {
api->pending_events =
_Event_sets_Clear( pending_events,seized_events );
*(rtems_event_set *)the_thread->Wait.return_argument = seized_events;
_Event_Sync_state = EVENT_SYNC_SATISFIED;
}
break;
}
}
_ISR_Enable( level );
@@ -312,7 +328,8 @@ void _Event_Timeout(
case OBJECTS_REMOTE: /* impossible */
break;
case OBJECTS_LOCAL:
if ( _Event_Sync == TRUE && _Thread_Is_executing( the_thread ) ) {
if ( _Event_Sync_state != EVENT_SYNC_SYNCHRONIZED &&
_Thread_Is_executing( the_thread ) ) {
if ( _Event_Sync_state != EVENT_SYNC_SATISFIED )
_Event_Sync_state = EVENT_SYNC_TIMEOUT;
} else {

View File

@@ -41,10 +41,11 @@ typedef enum {
*/
typedef enum {
THREAD_QUEUE_SYNCHRONIZED,
THREAD_QUEUE_NOTHING_HAPPENED,
THREAD_QUEUE_TIMEOUT,
THREAD_QUEUE_SATISFIED
} Thread_queue_states;
} Thread_queue_States;
/*
* The following record defines the control block used
@@ -59,8 +60,7 @@ typedef struct {
Chain_Control Priority[TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS];
/* priority discipline list */
} Queues;
boolean sync; /* alloc/dealloc critical section */
Thread_queue_states sync_state; /* what happened while in sync */
Thread_queue_States sync_state; /* alloc/dealloc critical section */
Thread_queue_Disciplines discipline; /* queue discipline */
States_Control state; /* state of threads on Thread_q */
unsigned32 timeout_status;

View File

@@ -41,10 +41,11 @@ typedef enum {
*/
typedef enum {
THREAD_QUEUE_SYNCHRONIZED,
THREAD_QUEUE_NOTHING_HAPPENED,
THREAD_QUEUE_TIMEOUT,
THREAD_QUEUE_SATISFIED
} Thread_queue_states;
} Thread_queue_States;
/*
* The following record defines the control block used
@@ -59,8 +60,7 @@ typedef struct {
Chain_Control Priority[TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS];
/* priority discipline list */
} Queues;
boolean sync; /* alloc/dealloc critical section */
Thread_queue_states sync_state; /* what happened while in sync */
Thread_queue_States sync_state; /* alloc/dealloc critical section */
Thread_queue_Disciplines discipline; /* queue discipline */
States_Control state; /* state of threads on Thread_q */
unsigned32 timeout_status;

View File

@@ -66,7 +66,6 @@ STATIC INLINE void _Thread_queue_Enter_critical_section (
Thread_queue_Control *the_thread_queue
)
{
the_thread_queue->sync = TRUE;
the_thread_queue->sync_state = THREAD_QUEUE_NOTHING_HAPPENED;
}

View File

@@ -66,7 +66,6 @@ STATIC INLINE void _Thread_queue_Enter_critical_section (
Thread_queue_Control *the_thread_queue
)
{
the_thread_queue->sync = TRUE;
the_thread_queue->sync_state = THREAD_QUEUE_NOTHING_HAPPENED;
}

View File

@@ -52,7 +52,6 @@
#define _Thread_queue_Enter_critical_section( _the_thread_queue ) \
do { \
(_the_thread_queue)->sync = TRUE; \
(_the_thread_queue)->sync_state = THREAD_QUEUE_NOTHING_HAPPENED; \
} while ( 0 )

View File

@@ -52,7 +52,6 @@
#define _Thread_queue_Enter_critical_section( _the_thread_queue ) \
do { \
(_the_thread_queue)->sync = TRUE; \
(_the_thread_queue)->sync_state = THREAD_QUEUE_NOTHING_HAPPENED; \
} while ( 0 )

View File

@@ -55,6 +55,7 @@ void _Thread_queue_Initialize(
the_thread_queue->state = state;
the_thread_queue->discipline = the_discipline;
the_thread_queue->timeout_status = timeout_status;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( the_discipline ) {
case THREAD_QUEUE_DISCIPLINE_FIFO:
@@ -326,7 +327,8 @@ void _Thread_queue_Timeout(
case OBJECTS_LOCAL:
the_thread_queue = the_thread->Wait.queue;
if ( the_thread_queue->sync == TRUE && _Thread_Is_executing(the_thread)) {
if ( the_thread_queue->sync_state != THREAD_QUEUE_SYNCHRONIZED &&
_Thread_Is_executing( the_thread ) ) {
if ( the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED )
the_thread_queue->sync_state = THREAD_QUEUE_TIMEOUT;
} else {
@@ -362,13 +364,22 @@ void _Thread_queue_Enqueue_fifo (
Watchdog_Interval timeout
)
{
ISR_Level level;
ISR_Level level;
Thread_queue_States sync_state;
_ISR_Disable( level );
the_thread_queue->sync = FALSE;
sync_state = the_thread_queue->sync_state;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
/*
* This should never happen. It indicates that someone did not
* enter a thread queue critical section.
*/
break;
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_NOTHING_HAPPENED:
_Chain_Append_unprotected(
&the_thread_queue->Queues.Fifo,
@@ -449,15 +460,21 @@ Thread_Control *_Thread_queue_Dequeue_fifo(
_Thread_MP_Free_proxy( the_thread );
return the_thread;
} else if ( the_thread_queue->sync &&
the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED ) {
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
} else {
_ISR_Enable( level );
return NULL;
}
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
case THREAD_QUEUE_SATISFIED:
_ISR_Enable( level );
return NULL;
case THREAD_QUEUE_NOTHING_HAPPENED:
case THREAD_QUEUE_TIMEOUT:
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
return NULL; /* this is only to prevent warnings */
}
/*PAGE
@@ -557,17 +574,18 @@ void _Thread_queue_Enqueue_priority(
Watchdog_Interval timeout
)
{
Priority_Control search_priority;
Thread_Control *search_thread;
ISR_Level level;
Chain_Control *header;
unsigned32 header_index;
Chain_Node *the_node;
Chain_Node *next_node;
Chain_Node *previous_node;
Chain_Node *search_node;
Priority_Control priority;
States_Control block_state;
Priority_Control search_priority;
Thread_Control *search_thread;
ISR_Level level;
Chain_Control *header;
unsigned32 header_index;
Chain_Node *the_node;
Chain_Node *next_node;
Chain_Node *previous_node;
Chain_Node *search_node;
Priority_Control priority;
States_Control block_state;
Thread_queue_States sync_state;
_Chain_Initialize_empty( &the_thread->Wait.Block2n );
@@ -605,10 +623,10 @@ restart_forward_search:
(Thread_Control *)search_thread->Object.Node.next;
}
the_thread_queue->sync = FALSE;
if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED )
goto syncronize;
goto synchronize;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
if ( priority == search_priority )
goto equal_priority;
@@ -650,10 +668,10 @@ restart_reverse_search:
search_thread->Object.Node.previous;
}
the_thread_queue->sync = FALSE;
if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED )
goto syncronize;
goto synchronize;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
if ( priority == search_priority )
goto equal_priority;
@@ -681,9 +699,19 @@ equal_priority: /* add at end of priority group */
_ISR_Enable( level );
return;
syncronize:
synchronize:
switch ( the_thread_queue->sync_state ) {
sync_state = the_thread_queue->sync_state;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
/*
* This should never happen. It indicates that someone did not
* enter a thread queue critical section.
*/
break;
case THREAD_QUEUE_NOTHING_HAPPENED:
/*
* All of this was dealt with above. This should never happen.
@@ -738,9 +766,9 @@ Thread_Control *_Thread_queue_Dequeue_priority(
Thread_queue_Control *the_thread_queue
)
{
unsigned32 index;
ISR_Level level;
Thread_Control *the_thread;
unsigned32 index;
ISR_Level level;
Thread_Control *the_thread = NULL; /* just to remove warnings */
Thread_Control *new_first_thread;
Chain_Node *new_first_node;
Chain_Node *new_second_node;
@@ -759,15 +787,18 @@ Thread_Control *_Thread_queue_Dequeue_priority(
}
}
if ( the_thread_queue->sync &&
the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED ) {
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
case THREAD_QUEUE_SATISFIED:
_ISR_Enable( level );
return NULL;
_ISR_Enable( level );
return NULL;
case THREAD_QUEUE_NOTHING_HAPPENED:
case THREAD_QUEUE_TIMEOUT:
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
dequeue:
new_first_node = the_thread->Wait.Block2n.first;

View File

@@ -23,7 +23,7 @@
STATIC INLINE void _Event_Manager_initialization( void )
{
_Event_Sync = FALSE;
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;
/*
* Register the MP Process Packet routine.

View File

@@ -24,7 +24,7 @@
#define _Event_Manager_initialization() \
do { \
\
_Event_Sync = FALSE; \
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED; \
\
/* \
* Register the MP Process Packet routine. \

View File

@@ -144,6 +144,7 @@ void _Event_Seize(
rtems_event_set pending_events;
ISR_Level level;
RTEMS_API_Control *api;
Event_Sync_states sync_state;
executing = _Thread_Executing;
executing->Wait.return_code = RTEMS_SUCCESSFUL;
@@ -170,7 +171,6 @@ void _Event_Seize(
return;
}
_Event_Sync = TRUE;
_Event_Sync_state = EVENT_SYNC_NOTHING_HAPPENED;
executing->Wait.option = (unsigned32) option_set;
@@ -192,9 +192,13 @@ void _Event_Seize(
_Thread_Set_state( executing, STATES_WAITING_FOR_EVENT );
_ISR_Disable( level );
switch ( _Event_Sync_state ) {
sync_state = _Event_Sync_state;
_Event_Sync_state = EVENT_SYNC_SYNCHRONIZED;
switch ( sync_state ) {
case EVENT_SYNC_SYNCHRONIZED:
case EVENT_SYNC_NOTHING_HAPPENED:
_Event_Sync = FALSE;
_ISR_Enable( level );
return;
case EVENT_SYNC_TIMEOUT:
@@ -274,12 +278,24 @@ void _Event_Surrender(
return;
}
}
else if ( _Event_Sync == TRUE && _Thread_Is_executing( the_thread ) ) {
if ( seized_events == event_condition || _Options_Is_any( option_set ) ) {
api->pending_events = _Event_sets_Clear( pending_events,seized_events );
*(rtems_event_set *)the_thread->Wait.return_argument = seized_events;
_Event_Sync_state = EVENT_SYNC_SATISFIED;
}
switch ( _Event_Sync_state ) {
case EVENT_SYNC_SYNCHRONIZED:
case EVENT_SYNC_SATISFIED:
break;
case EVENT_SYNC_NOTHING_HAPPENED:
case EVENT_SYNC_TIMEOUT:
if ( !_Thread_Is_executing( the_thread ) )
break;
if ( seized_events == event_condition || _Options_Is_any(option_set) ) {
api->pending_events =
_Event_sets_Clear( pending_events,seized_events );
*(rtems_event_set *)the_thread->Wait.return_argument = seized_events;
_Event_Sync_state = EVENT_SYNC_SATISFIED;
}
break;
}
}
_ISR_Enable( level );
@@ -312,7 +328,8 @@ void _Event_Timeout(
case OBJECTS_REMOTE: /* impossible */
break;
case OBJECTS_LOCAL:
if ( _Event_Sync == TRUE && _Thread_Is_executing( the_thread ) ) {
if ( _Event_Sync_state != EVENT_SYNC_SYNCHRONIZED &&
_Thread_Is_executing( the_thread ) ) {
if ( _Event_Sync_state != EVENT_SYNC_SATISFIED )
_Event_Sync_state = EVENT_SYNC_TIMEOUT;
} else {

View File

@@ -41,10 +41,11 @@ typedef enum {
*/
typedef enum {
THREAD_QUEUE_SYNCHRONIZED,
THREAD_QUEUE_NOTHING_HAPPENED,
THREAD_QUEUE_TIMEOUT,
THREAD_QUEUE_SATISFIED
} Thread_queue_states;
} Thread_queue_States;
/*
* The following record defines the control block used
@@ -59,8 +60,7 @@ typedef struct {
Chain_Control Priority[TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS];
/* priority discipline list */
} Queues;
boolean sync; /* alloc/dealloc critical section */
Thread_queue_states sync_state; /* what happened while in sync */
Thread_queue_States sync_state; /* alloc/dealloc critical section */
Thread_queue_Disciplines discipline; /* queue discipline */
States_Control state; /* state of threads on Thread_q */
unsigned32 timeout_status;

View File

@@ -66,7 +66,6 @@ STATIC INLINE void _Thread_queue_Enter_critical_section (
Thread_queue_Control *the_thread_queue
)
{
the_thread_queue->sync = TRUE;
the_thread_queue->sync_state = THREAD_QUEUE_NOTHING_HAPPENED;
}

View File

@@ -52,7 +52,6 @@
#define _Thread_queue_Enter_critical_section( _the_thread_queue ) \
do { \
(_the_thread_queue)->sync = TRUE; \
(_the_thread_queue)->sync_state = THREAD_QUEUE_NOTHING_HAPPENED; \
} while ( 0 )

View File

@@ -55,6 +55,7 @@ void _Thread_queue_Initialize(
the_thread_queue->state = state;
the_thread_queue->discipline = the_discipline;
the_thread_queue->timeout_status = timeout_status;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( the_discipline ) {
case THREAD_QUEUE_DISCIPLINE_FIFO:
@@ -326,7 +327,8 @@ void _Thread_queue_Timeout(
case OBJECTS_LOCAL:
the_thread_queue = the_thread->Wait.queue;
if ( the_thread_queue->sync == TRUE && _Thread_Is_executing(the_thread)) {
if ( the_thread_queue->sync_state != THREAD_QUEUE_SYNCHRONIZED &&
_Thread_Is_executing( the_thread ) ) {
if ( the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED )
the_thread_queue->sync_state = THREAD_QUEUE_TIMEOUT;
} else {
@@ -362,13 +364,22 @@ void _Thread_queue_Enqueue_fifo (
Watchdog_Interval timeout
)
{
ISR_Level level;
ISR_Level level;
Thread_queue_States sync_state;
_ISR_Disable( level );
the_thread_queue->sync = FALSE;
sync_state = the_thread_queue->sync_state;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
/*
* This should never happen. It indicates that someone did not
* enter a thread queue critical section.
*/
break;
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_NOTHING_HAPPENED:
_Chain_Append_unprotected(
&the_thread_queue->Queues.Fifo,
@@ -449,15 +460,21 @@ Thread_Control *_Thread_queue_Dequeue_fifo(
_Thread_MP_Free_proxy( the_thread );
return the_thread;
} else if ( the_thread_queue->sync &&
the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED ) {
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
} else {
_ISR_Enable( level );
return NULL;
}
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
case THREAD_QUEUE_SATISFIED:
_ISR_Enable( level );
return NULL;
case THREAD_QUEUE_NOTHING_HAPPENED:
case THREAD_QUEUE_TIMEOUT:
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
return NULL; /* this is only to prevent warnings */
}
/*PAGE
@@ -557,17 +574,18 @@ void _Thread_queue_Enqueue_priority(
Watchdog_Interval timeout
)
{
Priority_Control search_priority;
Thread_Control *search_thread;
ISR_Level level;
Chain_Control *header;
unsigned32 header_index;
Chain_Node *the_node;
Chain_Node *next_node;
Chain_Node *previous_node;
Chain_Node *search_node;
Priority_Control priority;
States_Control block_state;
Priority_Control search_priority;
Thread_Control *search_thread;
ISR_Level level;
Chain_Control *header;
unsigned32 header_index;
Chain_Node *the_node;
Chain_Node *next_node;
Chain_Node *previous_node;
Chain_Node *search_node;
Priority_Control priority;
States_Control block_state;
Thread_queue_States sync_state;
_Chain_Initialize_empty( &the_thread->Wait.Block2n );
@@ -605,10 +623,10 @@ restart_forward_search:
(Thread_Control *)search_thread->Object.Node.next;
}
the_thread_queue->sync = FALSE;
if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED )
goto syncronize;
goto synchronize;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
if ( priority == search_priority )
goto equal_priority;
@@ -650,10 +668,10 @@ restart_reverse_search:
search_thread->Object.Node.previous;
}
the_thread_queue->sync = FALSE;
if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED )
goto syncronize;
goto synchronize;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
if ( priority == search_priority )
goto equal_priority;
@@ -681,9 +699,19 @@ equal_priority: /* add at end of priority group */
_ISR_Enable( level );
return;
syncronize:
synchronize:
switch ( the_thread_queue->sync_state ) {
sync_state = the_thread_queue->sync_state;
the_thread_queue->sync_state = THREAD_QUEUE_SYNCHRONIZED;
switch ( sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
/*
* This should never happen. It indicates that someone did not
* enter a thread queue critical section.
*/
break;
case THREAD_QUEUE_NOTHING_HAPPENED:
/*
* All of this was dealt with above. This should never happen.
@@ -738,9 +766,9 @@ Thread_Control *_Thread_queue_Dequeue_priority(
Thread_queue_Control *the_thread_queue
)
{
unsigned32 index;
ISR_Level level;
Thread_Control *the_thread;
unsigned32 index;
ISR_Level level;
Thread_Control *the_thread = NULL; /* just to remove warnings */
Thread_Control *new_first_thread;
Chain_Node *new_first_node;
Chain_Node *new_second_node;
@@ -759,15 +787,18 @@ Thread_Control *_Thread_queue_Dequeue_priority(
}
}
if ( the_thread_queue->sync &&
the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED ) {
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
switch ( the_thread_queue->sync_state ) {
case THREAD_QUEUE_SYNCHRONIZED:
case THREAD_QUEUE_SATISFIED:
_ISR_Enable( level );
return NULL;
_ISR_Enable( level );
return NULL;
case THREAD_QUEUE_NOTHING_HAPPENED:
case THREAD_QUEUE_TIMEOUT:
the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;
_ISR_Enable( level );
return _Thread_Executing;
}
dequeue:
new_first_node = the_thread->Wait.Block2n.first;