This commit is contained in:
Joel Sherrill
2009-08-06 20:43:19 +00:00
parent e41a7481f8
commit f0bf33260a

View File

@@ -53,7 +53,6 @@ void _Objects_Extend_information(
uint32_t index_base;
uint32_t minimum_index;
uint32_t index;
void *new_object_block;
/*
* Search for a free block of indexes. The block variable ends up set
@@ -77,29 +76,6 @@ void _Objects_Extend_information(
}
}
/*
* Allocate the name table, and the objects and if it fails either return or
* generate a fatal error depending on auto-extending being active.
*/
new_object_block =
_Workspace_Allocate(
(information->allocation_size * information->size)
);
if ( new_object_block == NULL ) {
if ( information->auto_extend ) {
return;
}
else {
_Internal_error_Occurred(
INTERNAL_ERROR_CORE,
true,
INTERNAL_ERROR_WORKSPACE_ALLOCATION
);
}
}
/*
* If the index_base is the maximum we need to grow the tables.
*/
@@ -136,23 +112,15 @@ void _Objects_Extend_information(
block_count++;
maximum = (uint32_t) information->maximum + information->allocation_size;
maximum = information->maximum + information->allocation_size;
/*
* We need to limit the number of objects to the maximum number
* representable in the index portion of the object Id. In the
* case of 16-bit Ids, this is only 256 object instances.
*/
if ( maximum > OBJECTS_ID_FINAL_INDEX ) {
if ( !_Workspace_Free( new_object_block ) ) {
_Internal_error_Occurred(
INTERNAL_ERROR_CORE,
true,
INTERNAL_ERROR_WORKSPACE_ALLOCATION
);
}
if ( maximum > OBJECTS_ID_FINAL_INDEX )
return;
}
/*
* Allocate the tables and break it up.
@@ -163,17 +131,9 @@ void _Objects_Extend_information(
((maximum + minimum_index) * sizeof(Objects_Control *));
object_blocks = (void**) _Workspace_Allocate( block_size );
if ( !object_blocks ) {
if ( !_Workspace_Free( new_object_block ) ) {
_Internal_error_Occurred(
INTERNAL_ERROR_CORE,
true,
INTERNAL_ERROR_WORKSPACE_ALLOCATION
);
}
if ( !object_blocks )
return;
}
/*
* Break the block into the various sections.
*/
@@ -237,7 +197,7 @@ void _Objects_Extend_information(
information->object_blocks = object_blocks;
information->inactive_per_block = inactive_per_block;
information->local_table = local_table;
information->maximum = (Objects_Maximum) maximum;
information->maximum = maximum;
information->maximum_id = _Objects_Build_id(
information->the_api,
information->the_class,
@@ -254,10 +214,24 @@ void _Objects_Extend_information(
}
/*
* Assign the new object block to the object block table.
* Allocate the name table, and the objects
*/
information->object_blocks[ block ] = new_object_block;
if ( information->auto_extend ) {
information->object_blocks[ block ] =
_Workspace_Allocate(
(information->allocation_size * information->size)
);
if ( !information->object_blocks[ block ] )
return;
}
else {
information->object_blocks[ block ] =
_Workspace_Allocate_or_fatal_error(
(information->allocation_size * information->size)
);
}
/*
* Initialize objects .. add to a local chain first.
@@ -291,6 +265,5 @@ void _Objects_Extend_information(
}
information->inactive_per_block[ block ] = information->allocation_size;
information->inactive =
(Objects_Maximum)(information->inactive + information->allocation_size);
information->inactive += information->allocation_size;
}