forked from Imagelibrary/binutils-gdb
When compiling dw2-multiple-debug-info.c using -gdwarf-5
-fdebug-types-section, we end with two .debug_info sections in the object
file:
...
$ g++ gdb.dwarf2/dw2-multiple-debug-info.c -c -g \
-gdwarf-5 \
-fdebug-types-section
$ readelf -WS dw2-multiple-debug-info.o | grep -v RELA | grep .debug_info
[10] .debug_info PROGBITS 0 000128 0000cd 00 GC 0 0 8
[12] .debug_info PROGBITS 0 0001f8 0000ad 00 C 0 0 8
...
One of them contains the CU for dw2-multiple-debug-info.c, the other contains
the TU for the type of variable a.
When trying to print the type of variable a, we get:
...
$ gdb -q -batch dw2-multiple-debug-info.o -ex "ptype a"
'a' has unknown type; cast it to its declared type
...
because the TU hasn't been read.
Fix this by adding support for reading multiple .debug_info sections, similar
to how that is done for multiple .debug_types sections, getting us instead:
...
$ gdb -q -batch dw2-multiple-debug-info.o -ex "ptype a"
type = class sp1::A {
...
}
...
Tested on x86_64-linux.
PR symtab/32223
Bug: https://sourceware.org/bugzilla/show_bug.cgi?id=32223
41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
/* This testcase is part of GDB, the GNU debugger.
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Copyright 2024 Free Software Foundation, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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namespace sp1 {
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class A {
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int i;
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const int c1 = 1;
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const int c2 = 2;
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const int c3 = 3;
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const int c4 = 4;
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const int c5 = 5;
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const int c6 = 6;
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const int c7 = 7;
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const int c8 = 8;
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const int c9 = 9;
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const int c10 = 10;
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};
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}
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sp1::A a;
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int
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main (void)
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{
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return 0;
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}
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