Files
binutils-gdb/gdb/testsuite/gdb.dwarf2/dw2-multiple-debug-info.c
Tom de Vries 80ac478511 [gdb/symtab] Handle multiple .debug_info sections
When compiling dw2-multiple-debug-info.c using -gdwarf-5
-fdebug-types-section, we end with two .debug_info sections in the object
file:
...
$ g++ gdb.dwarf2/dw2-multiple-debug-info.c -c -g \
    -gdwarf-5 \
    -fdebug-types-section
$ readelf -WS dw2-multiple-debug-info.o | grep -v RELA | grep .debug_info
  [10] .debug_info  PROGBITS        0 000128 0000cd 00  GC  0   0  8
  [12] .debug_info  PROGBITS        0 0001f8 0000ad 00   C  0   0  8
...

One of them contains the CU for dw2-multiple-debug-info.c, the other contains
the TU for the type of variable a.

When trying to print the type of variable a, we get:
...
$ gdb -q -batch dw2-multiple-debug-info.o -ex "ptype a"
'a' has unknown type; cast it to its declared type
...
because the TU hasn't been read.

Fix this by adding support for reading multiple .debug_info sections, similar
to how that is done for multiple .debug_types sections, getting us instead:
...
$ gdb -q -batch dw2-multiple-debug-info.o -ex "ptype a"
type = class sp1::A {
  ...
}
...

Tested on x86_64-linux.

PR symtab/32223
Bug: https://sourceware.org/bugzilla/show_bug.cgi?id=32223
2024-10-29 10:08:04 +01:00

41 lines
1.0 KiB
C

/* This testcase is part of GDB, the GNU debugger.
Copyright 2024 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
namespace sp1 {
class A {
int i;
const int c1 = 1;
const int c2 = 2;
const int c3 = 3;
const int c4 = 4;
const int c5 = 5;
const int c6 = 6;
const int c7 = 7;
const int c8 = 8;
const int c9 = 9;
const int c10 = 10;
};
}
sp1::A a;
int
main (void)
{
return 0;
}