* breakpoint.c (breakpoint_thread_match): Split a large condition

into several smaller conditions.  No behavior change.
This commit is contained in:
Joel Brobecker
2009-03-25 22:08:29 +00:00
parent dbfb4bc7c9
commit a6f1cd9667
2 changed files with 30 additions and 14 deletions

View File

@@ -1893,28 +1893,39 @@ int
breakpoint_thread_match (CORE_ADDR pc, ptid_t ptid)
{
const struct bp_location *bpt;
int thread;
thread = pid_to_thread_id (ptid);
/* The thread ID associated to PTID, computed lazily. */
int thread = -1;
ALL_BP_LOCATIONS (bpt)
{
if (bpt->loc_type != bp_loc_software_breakpoint
&& bpt->loc_type != bp_loc_hardware_breakpoint)
continue;
if ((breakpoint_enabled (bpt->owner)
|| bpt->owner->enable_state == bp_permanent)
&& bpt->address == pc
&& (bpt->owner->thread == -1 || bpt->owner->thread == thread))
if (!breakpoint_enabled (bpt->owner)
&& bpt->owner->enable_state != bp_permanent)
continue;
if (bpt->address != pc)
continue;
if (bpt->owner->thread != -1)
{
if (overlay_debugging
&& section_is_overlay (bpt->section)
&& !section_is_mapped (bpt->section))
continue; /* unmapped overlay -- can't be a match */
else
return 1;
/* This is a thread-specific breakpoint. Check that ptid
matches that thread. If thread hasn't been computed yet,
it is now time to do so. */
if (thread == -1)
thread = pid_to_thread_id (ptid);
if (bpt->owner->thread != thread)
continue;
}
if (overlay_debugging
&& section_is_overlay (bpt->section)
&& !section_is_mapped (bpt->section))
continue; /* unmapped overlay -- can't be a match */
return 1;
}
return 0;