forked from Imagelibrary/binutils-gdb
New drop, with first cut of section layout code.
This commit is contained in:
122
gold/object.h
122
gold/object.h
@@ -4,6 +4,7 @@
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#define GOLD_OBJECT_H
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#include <cassert>
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#include <vector>
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#include "elfcpp.h"
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#include "fileread.h"
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@@ -13,6 +14,9 @@
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namespace gold
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{
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class Output_section;
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class Layout;
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// Data to pass from read_symbols() to add_symbols().
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struct Read_symbols_data
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@@ -42,7 +46,8 @@ class Object
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Object(const std::string& name, Input_file* input_file, bool is_dynamic,
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off_t offset = 0)
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: name_(name), input_file_(input_file), offset_(offset),
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is_dynamic_(is_dynamic), target_(NULL)
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shnum_(0), is_dynamic_(is_dynamic), target_(NULL),
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map_to_output_()
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{ }
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virtual ~Object()
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@@ -58,6 +63,33 @@ class Object
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is_dynamic() const
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{ return this->is_dynamic_; }
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// Return the target structure associated with this object.
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Target*
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target() const
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{ return this->target_; }
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// Lock the underlying file.
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void
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lock()
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{ this->input_file_->file().lock(); }
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// Unlock the underlying file.
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void
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unlock()
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{ this->input_file_->file().unlock(); }
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// Return whether the underlying file is locked.
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bool
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is_locked() const
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{ return this->input_file_->file().is_locked(); }
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// Return the sized target structure associated with this object.
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// This is like the target method but it returns a pointer of
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// appropriate checked type.
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template<int size, bool big_endian>
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Sized_target<size, big_endian>*
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sized_target();
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// Read the symbol and relocation information.
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Read_symbols_data
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read_symbols()
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@@ -68,19 +100,25 @@ class Object
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add_symbols(Symbol_table* symtab, Read_symbols_data rd)
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{ this->do_add_symbols(symtab, rd); }
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// Return the target structure associated with this object.
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Target*
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target()
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{ return this->target_; }
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// Return the sized target structure associated with this object.
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// This is like the target method but it returns a pointer of
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// appropriate checked type.
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template<int size, bool big_endian>
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Sized_target<size, big_endian>*
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sized_target();
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// Pass sections which should be included in the link to the Layout
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// object, and record where the sections go in the output file.
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void
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layout(Layout* lay)
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{ this->do_layout(lay); }
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protected:
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// What we need to know to map an input section to an output
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// section. We keep an array of these, one for each input section,
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// indexed by the input section number.
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struct Map_to_output
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{
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// The output section. This is NULL if the input section is to be
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// discarded.
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Output_section* output_section;
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// The offset within the output section.
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off_t offset;
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};
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// Read the symbols--implemented by child class.
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virtual Read_symbols_data
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do_read_symbols() = 0;
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@@ -90,6 +128,10 @@ class Object
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virtual void
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do_add_symbols(Symbol_table*, Read_symbols_data) = 0;
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// Lay out sections--implemented by child class.
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virtual void
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do_layout(Layout*) = 0;
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// Get the file.
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Input_file*
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input_file() const
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@@ -104,6 +146,16 @@ class Object
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const unsigned char*
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get_view(off_t start, off_t size);
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// Get the number of sections.
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unsigned int
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shnum(void) const
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{ return this->shnum_; }
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// Set the number of sections.
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void
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set_shnum(int shnum)
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{ this->shnum_ = shnum; }
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// Set the target.
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void
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set_target(Target* target)
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@@ -117,6 +169,11 @@ class Object
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File_view*
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get_lasting_view(off_t start, off_t size);
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// Return the vector mapping input sections to output sections.
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std::vector<Map_to_output>&
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map_to_output()
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{ return this->map_to_output_; }
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private:
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// This class may not be copied.
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Object(const Object&);
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@@ -129,10 +186,14 @@ class Object
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// Offset within the file--0 for an object file, non-0 for an
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// archive.
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off_t offset_;
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// Number of input sections.
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unsigned int shnum_;
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// Whether this is a dynamic object.
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bool is_dynamic_;
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// Target functions--may be NULL if the target is not known.
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Target* target_;
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// Mapping from input sections to output section.
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std::vector<Map_to_output> map_to_output_;
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};
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// Implement sized_target inline for efficiency. This approach breaks
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@@ -158,15 +219,23 @@ class Sized_object : public Object
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~Sized_object();
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// Set up the object file based on the ELF header.
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void
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setup(const typename elfcpp::Ehdr<size, big_endian>&);
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// Read the symbols.
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Read_symbols_data
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do_read_symbols();
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// Add the symbols to the symbol table.
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void
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do_add_symbols(Symbol_table*, Read_symbols_data);
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// Lay out the input sections.
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void
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do_layout(Layout*);
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// Return the appropriate Sized_target structure.
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Sized_target<size, big_endian>*
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sized_target()
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{ return this->Object::sized_target<size, big_endian>(); }
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@@ -176,18 +245,27 @@ class Sized_object : public Object
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Sized_object(const Sized_object&);
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Sized_object& operator=(const Sized_object&);
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// ELF file header EI_OSABI field.
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unsigned char osabi_;
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// ELF file header EI_ABIVERSION field.
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unsigned char abiversion_;
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// ELF file header e_machine field.
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elfcpp::Elf_Half machine_;
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// For convenience.
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typedef Sized_object<size, big_endian> This;
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static const int ehdr_size = elfcpp::Elf_sizes<size>::ehdr_size;
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static const int shdr_size = elfcpp::Elf_sizes<size>::shdr_size;
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static const int sym_size = elfcpp::Elf_sizes<size>::sym_size;
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// Whether to include a section group in the link.
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bool
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include_section_group(Layout*, unsigned int,
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const elfcpp::Shdr<size, big_endian>&,
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std::vector<bool>*);
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// Whether to include a linkonce section in the link.
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bool
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include_linkonce_section(Layout*, const char*,
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const elfcpp::Shdr<size, big_endian>&);
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// ELF file header e_flags field.
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unsigned int flags_;
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// File offset of section header table.
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off_t shoff_;
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// Number of input sections.
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unsigned int shnum_;
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// Offset of SHT_STRTAB section holding section names.
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unsigned int shstrndx_;
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// Index of SHT_SYMTAB section.
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@@ -196,6 +274,10 @@ class Sized_object : public Object
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Symbol** symbols_;
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};
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// The type of the list of input objects.
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typedef std::list<Object*> Object_list;
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// Return an Object appropriate for the input file. P is BYTES long,
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// and holds the ELF header.
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