New drop, with first cut of section layout code.

This commit is contained in:
Ian Lance Taylor
2006-09-21 22:13:18 +00:00
parent 5ffff7c1d1
commit a2fb1b05e4
19 changed files with 1479 additions and 171 deletions

View File

@@ -4,6 +4,7 @@
#define GOLD_OBJECT_H
#include <cassert>
#include <vector>
#include "elfcpp.h"
#include "fileread.h"
@@ -13,6 +14,9 @@
namespace gold
{
class Output_section;
class Layout;
// Data to pass from read_symbols() to add_symbols().
struct Read_symbols_data
@@ -42,7 +46,8 @@ class Object
Object(const std::string& name, Input_file* input_file, bool is_dynamic,
off_t offset = 0)
: name_(name), input_file_(input_file), offset_(offset),
is_dynamic_(is_dynamic), target_(NULL)
shnum_(0), is_dynamic_(is_dynamic), target_(NULL),
map_to_output_()
{ }
virtual ~Object()
@@ -58,6 +63,33 @@ class Object
is_dynamic() const
{ return this->is_dynamic_; }
// Return the target structure associated with this object.
Target*
target() const
{ return this->target_; }
// Lock the underlying file.
void
lock()
{ this->input_file_->file().lock(); }
// Unlock the underlying file.
void
unlock()
{ this->input_file_->file().unlock(); }
// Return whether the underlying file is locked.
bool
is_locked() const
{ return this->input_file_->file().is_locked(); }
// Return the sized target structure associated with this object.
// This is like the target method but it returns a pointer of
// appropriate checked type.
template<int size, bool big_endian>
Sized_target<size, big_endian>*
sized_target();
// Read the symbol and relocation information.
Read_symbols_data
read_symbols()
@@ -68,19 +100,25 @@ class Object
add_symbols(Symbol_table* symtab, Read_symbols_data rd)
{ this->do_add_symbols(symtab, rd); }
// Return the target structure associated with this object.
Target*
target()
{ return this->target_; }
// Return the sized target structure associated with this object.
// This is like the target method but it returns a pointer of
// appropriate checked type.
template<int size, bool big_endian>
Sized_target<size, big_endian>*
sized_target();
// Pass sections which should be included in the link to the Layout
// object, and record where the sections go in the output file.
void
layout(Layout* lay)
{ this->do_layout(lay); }
protected:
// What we need to know to map an input section to an output
// section. We keep an array of these, one for each input section,
// indexed by the input section number.
struct Map_to_output
{
// The output section. This is NULL if the input section is to be
// discarded.
Output_section* output_section;
// The offset within the output section.
off_t offset;
};
// Read the symbols--implemented by child class.
virtual Read_symbols_data
do_read_symbols() = 0;
@@ -90,6 +128,10 @@ class Object
virtual void
do_add_symbols(Symbol_table*, Read_symbols_data) = 0;
// Lay out sections--implemented by child class.
virtual void
do_layout(Layout*) = 0;
// Get the file.
Input_file*
input_file() const
@@ -104,6 +146,16 @@ class Object
const unsigned char*
get_view(off_t start, off_t size);
// Get the number of sections.
unsigned int
shnum(void) const
{ return this->shnum_; }
// Set the number of sections.
void
set_shnum(int shnum)
{ this->shnum_ = shnum; }
// Set the target.
void
set_target(Target* target)
@@ -117,6 +169,11 @@ class Object
File_view*
get_lasting_view(off_t start, off_t size);
// Return the vector mapping input sections to output sections.
std::vector<Map_to_output>&
map_to_output()
{ return this->map_to_output_; }
private:
// This class may not be copied.
Object(const Object&);
@@ -129,10 +186,14 @@ class Object
// Offset within the file--0 for an object file, non-0 for an
// archive.
off_t offset_;
// Number of input sections.
unsigned int shnum_;
// Whether this is a dynamic object.
bool is_dynamic_;
// Target functions--may be NULL if the target is not known.
Target* target_;
// Mapping from input sections to output section.
std::vector<Map_to_output> map_to_output_;
};
// Implement sized_target inline for efficiency. This approach breaks
@@ -158,15 +219,23 @@ class Sized_object : public Object
~Sized_object();
// Set up the object file based on the ELF header.
void
setup(const typename elfcpp::Ehdr<size, big_endian>&);
// Read the symbols.
Read_symbols_data
do_read_symbols();
// Add the symbols to the symbol table.
void
do_add_symbols(Symbol_table*, Read_symbols_data);
// Lay out the input sections.
void
do_layout(Layout*);
// Return the appropriate Sized_target structure.
Sized_target<size, big_endian>*
sized_target()
{ return this->Object::sized_target<size, big_endian>(); }
@@ -176,18 +245,27 @@ class Sized_object : public Object
Sized_object(const Sized_object&);
Sized_object& operator=(const Sized_object&);
// ELF file header EI_OSABI field.
unsigned char osabi_;
// ELF file header EI_ABIVERSION field.
unsigned char abiversion_;
// ELF file header e_machine field.
elfcpp::Elf_Half machine_;
// For convenience.
typedef Sized_object<size, big_endian> This;
static const int ehdr_size = elfcpp::Elf_sizes<size>::ehdr_size;
static const int shdr_size = elfcpp::Elf_sizes<size>::shdr_size;
static const int sym_size = elfcpp::Elf_sizes<size>::sym_size;
// Whether to include a section group in the link.
bool
include_section_group(Layout*, unsigned int,
const elfcpp::Shdr<size, big_endian>&,
std::vector<bool>*);
// Whether to include a linkonce section in the link.
bool
include_linkonce_section(Layout*, const char*,
const elfcpp::Shdr<size, big_endian>&);
// ELF file header e_flags field.
unsigned int flags_;
// File offset of section header table.
off_t shoff_;
// Number of input sections.
unsigned int shnum_;
// Offset of SHT_STRTAB section holding section names.
unsigned int shstrndx_;
// Index of SHT_SYMTAB section.
@@ -196,6 +274,10 @@ class Sized_object : public Object
Symbol** symbols_;
};
// The type of the list of input objects.
typedef std::list<Object*> Object_list;
// Return an Object appropriate for the input file. P is BYTES long,
// and holds the ELF header.