forked from Imagelibrary/binutils-gdb
Rename base_breakpoint -> code_breakpoint
Even after the previous patches reworking the inheritance of several
breakpoint types, the present breakpoint hierarchy looks a bit
surprising, as we have "breakpoint" as the superclass, and then
"base_breakpoint" inherits from "breakpoint". Like so, simplified:
breakpoint
base_breakpoint
ordinary_breakpoint
internal_breakpoint
momentary_breakpoint
ada_catchpoint
exception_catchpoint
tracepoint
watchpoint
catchpoint
exec_catchpoint
...
The surprising part to me is having "base_breakpoint" being a subclass
of "breakpoint". I'm just refering to naming here -- I mean, you'd
expect that it would be the top level baseclass that would be called
"base".
Just flipping the names of breakpoint and base_breakpoint around
wouldn't be super great for us, IMO, given we think of every type of
*point as a breakpoint at the user visible level. E.g., "info
breakpoints" shows watchpoints, tracepoints, etc. So it makes to call
the top level class breakpoint.
Instead, I propose renaming base_breakpoint to code_breakpoint. The
previous patches made sure that all code breakpoints inherit from
base_breakpoint, so it's fitting. Also, "code breakpoint" contrasts
nicely with a watchpoint also being typically known as a "data
breakpoint".
After this commit, the resulting hierarchy looks like:
breakpoint
code_breakpoint
ordinary_breakpoint
internal_breakpoint
momentary_breakpoint
ada_catchpoint
exception_catchpoint
tracepoint
watchpoint
catchpoint
exec_catchpoint
...
... which makes a lot more sense to me.
I've left this patch as last in the series in case people want to
bikeshed on the naming.
"code" has a nice property that it's exactly as many letters as
"base", so this patch didn't require any reindentation. :-)
Change-Id: Id8dc06683a69fad80d88e674f65e826d6a4e3f66
This commit is contained in:
@@ -65,15 +65,15 @@ static const struct exception_names exception_functions[] =
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/* The type of an exception catchpoint. Unlike most catchpoints, this
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one is implemented with code breakpoints, so it inherits struct
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base_breakpoint, not struct catchpoint. */
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code_breakpoint, not struct catchpoint. */
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struct exception_catchpoint : public base_breakpoint
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struct exception_catchpoint : public code_breakpoint
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{
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exception_catchpoint (struct gdbarch *gdbarch,
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bool temp, const char *cond_string_,
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enum exception_event_kind kind_,
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std::string &&except_rx)
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: base_breakpoint (gdbarch, bp_catchpoint, temp, cond_string_),
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: code_breakpoint (gdbarch, bp_catchpoint, temp, cond_string_),
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kind (kind_),
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exception_rx (std::move (except_rx)),
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pattern (exception_rx.empty ()
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