* gdbtypes.h, ch-typeprint.c, ch-valprint.c:

Change comments regarding TYPE_CODE_BOOL.
	* language.c (boolean_type): Always return 1 for TYPE_CODE_BOOL,
	regardless of the language.
	(value_true): Just call value_logical_not regardless of language.
	* coffread.c (coff_read_enum_type), stabsread.c (read_enum_type):
	Remove #if 0'd code which makes some enums TYPE_CODE_BOOL.
	* language.h: Improve comment for la_builtin_type_vector.
	* m2-lang.c (_initialize_m2_language): Don't add any fields to
	builtin_type_m2_bool.
This commit is contained in:
Jim Kingdon
1994-02-02 17:20:45 +00:00
parent 1051c97f63
commit 61932a8ee9
8 changed files with 50 additions and 74 deletions

View File

@@ -111,14 +111,18 @@ enum type_code
TYPE_CODE_METHOD, /* Method type */
TYPE_CODE_REF, /* C++ Reference types */
/* Modula-2 */
TYPE_CODE_CHAR, /* *real* character type */
TYPE_CODE_BOOL /* BOOLEAN type */
/* Boolean type. 0 is false, 1 is true, and other values are non-boolean
(e.g. FORTRAN "logical" used as unsigned int). */
TYPE_CODE_BOOL
};
/* For now allow source to use TYPE_CODE_CLASS for C++ classes, as an
alias for TYPE_CODE_STRUCT. Eventually these should probably be
officially distinct types within gdb. */
alias for TYPE_CODE_STRUCT. This is for DWARF, which has a distinct
"class" attribute. Perhaps we should actually have a separate TYPE_CODE
so that we can print "class" or "struct" depending on what the debug
info said. It's not clear we should bother. */
#define TYPE_CODE_CLASS TYPE_CODE_STRUCT