forked from Imagelibrary/binutils-gdb
2013-05-22 Phil Muldoon <pmuldoon@redhat.com>
* ui-out.c: Create typedef ui_out_level_p and define vector operations for that type. (struct ui_out): Use a vector instead of an array. (current_level): Return level from a vector. (push_level): Create a level in a vector. (pop_level): Delete a level in a vector. (ui_out_new): Create initial level zero level, and store in a vector. (ui_out_destroy): Add vector cleanup.
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44
gdb/ui-out.c
44
gdb/ui-out.c
@@ -53,6 +53,10 @@ struct ui_out_level
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enum ui_out_type type;
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};
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/* Define uiout->level vector types and operations. */
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typedef struct ui_out_level *ui_out_level_p;
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DEF_VEC_P (ui_out_level_p);
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/* Tables are special. Maintain a separate structure that tracks
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their state. At present an output can only contain a single table
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but that restriction might eventually be lifted. */
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@@ -101,9 +105,11 @@ struct ui_out
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struct ui_out_impl *impl;
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void *data;
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/* Sub structure tracking the ui-out depth. */
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/* Current level. */
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int level;
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struct ui_out_level levels[MAX_UI_OUT_LEVELS];
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/* Vector to store and track the ui-out levels. */
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VEC (ui_out_level_p) *levels;
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/* A table, if any. At present only a single table is supported. */
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struct ui_out_table table;
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@@ -113,7 +119,7 @@ struct ui_out
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static struct ui_out_level *
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current_level (struct ui_out *uiout)
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{
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return &uiout->levels[uiout->level];
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return VEC_index (ui_out_level_p, uiout->levels, uiout->level);
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}
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/* Create a new level, of TYPE. Return the new level's index. */
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@@ -124,12 +130,11 @@ push_level (struct ui_out *uiout,
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{
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struct ui_out_level *current;
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/* We had better not overflow the buffer. */
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uiout->level++;
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gdb_assert (uiout->level >= 0 && uiout->level < MAX_UI_OUT_LEVELS);
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current = current_level (uiout);
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current = XMALLOC (struct ui_out_level);
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current->field_count = 0;
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current->type = type;
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VEC_safe_push (ui_out_level_p, uiout->levels, current);
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return uiout->level;
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}
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@@ -139,9 +144,13 @@ static int
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pop_level (struct ui_out *uiout,
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enum ui_out_type type)
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{
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struct ui_out_level *current;
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/* We had better not underflow the buffer. */
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gdb_assert (uiout->level > 0 && uiout->level < MAX_UI_OUT_LEVELS);
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gdb_assert (uiout->level > 0);
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gdb_assert (current_level (uiout)->type == type);
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current = VEC_pop (ui_out_level_p, uiout->levels);
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xfree (current);
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uiout->level--;
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return uiout->level + 1;
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}
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@@ -1090,6 +1099,7 @@ ui_out_new (struct ui_out_impl *impl, void *data,
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int flags)
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{
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struct ui_out *uiout = XMALLOC (struct ui_out);
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struct ui_out_level *current = XMALLOC (struct ui_out_level);
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uiout->data = data;
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uiout->impl = impl;
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@@ -1097,7 +1107,13 @@ ui_out_new (struct ui_out_impl *impl, void *data,
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uiout->table.flag = 0;
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uiout->table.body_flag = 0;
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uiout->level = 0;
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memset (uiout->levels, 0, sizeof (uiout->levels));
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uiout->levels = NULL;
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/* Create uiout->level 0, the default level. */
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current->type = ui_out_type_tuple;
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current->field_count = 0;
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VEC_safe_push (ui_out_level_p, uiout->levels, current);
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uiout->table.header_first = NULL;
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uiout->table.header_last = NULL;
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uiout->table.header_next = NULL;
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@@ -1109,6 +1125,18 @@ ui_out_new (struct ui_out_impl *impl, void *data,
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void
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ui_out_destroy (struct ui_out *uiout)
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{
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int i;
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struct ui_out_level *current;
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/* Make sure that all levels are freed in the case where levels have
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been pushed, but not popped before the ui_out object is
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destroyed. */
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for (i = 0;
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VEC_iterate (ui_out_level_p, uiout->levels, i, current);
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++i)
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xfree (current);
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VEC_free (ui_out_level_p, uiout->levels);
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uo_data_destroy (uiout);
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clear_table (uiout);
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xfree (uiout);
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