Code cleanup.
	* dwarf2read.c (dw2_map_symbol_filenames): Use symbol_filename_ftype
	for fun.
	* psymtab.c (map_symbol_filenames_psymtab)
	(map_partial_symbol_filenames): Likewise.
	* psymtab.h: Include symfile.h.
	(map_partial_symbol_filenames): Use symbol_filename_ftype for fun.
	* symfile.h (symbol_filename_ftype): New.
	(struct quick_symbol_functions): Use symbol_filename_ftype for fun of
	map_symbol_filenames, clarify more the naming in comment.
This commit is contained in:
Jan Kratochvil
2011-06-10 21:48:04 +00:00
parent 6c30d220f1
commit 44b13c5a41
5 changed files with 27 additions and 16 deletions

View File

@@ -116,6 +116,11 @@ struct symfile_segment_data
int *segment_info;
};
/* Callback for quick_symbol_functions->map_symbol_filenames. */
typedef void (symbol_filename_ftype) (const char *filename,
const char *fullname, void *data);
/* The "quick" symbol functions exist so that symbol readers can
avoiding an initial read of all the symbols. For example, symbol
readers might choose to use the "partial symbol table" utilities,
@@ -283,12 +288,10 @@ struct quick_symbol_functions
int warn_if_readin);
/* Call a callback for every file defined in OBJFILE whose symtab is
not already read in. FUN is the callback. It is passed the file's name,
the file's full name, and the DATA passed to this function. */
not already read in. FUN is the callback. It is passed the file's
FILENAME, the file's FULLNAME, and the DATA passed to this function. */
void (*map_symbol_filenames) (struct objfile *objfile,
void (*fun) (const char *, const char *,
void *),
void *data);
symbol_filename_ftype *fun, void *data);
};
/* Structure to keep track of symbol reading functions for various