Make structs breakpoint/base_breakpoint/catchpoint be abstract

You should never instanciate these types directly.

Change-Id: I8086c74c415eadbd44924bb0ef20f34b5b97ee6f
This commit is contained in:
Pedro Alves
2022-05-06 20:09:04 +01:00
parent 0661562829
commit 1c2cbcf1de
2 changed files with 20 additions and 1 deletions

View File

@@ -631,7 +631,7 @@ struct breakpoint
DISABLE_COPY_AND_ASSIGN (breakpoint);
virtual ~breakpoint () = default;
virtual ~breakpoint () = 0;
/* Allocate a location for this breakpoint. */
virtual struct bp_location *allocate_location ();
@@ -862,6 +862,8 @@ struct base_breakpoint : public breakpoint
{
using breakpoint::breakpoint;
~base_breakpoint () override = 0;
void re_set () override;
int insert_location (struct bp_location *) override;
int remove_location (struct bp_location *,
@@ -1023,6 +1025,8 @@ struct catchpoint : public base_breakpoint
COND_STRING is not NULL, then store it in the breakpoint. */
catchpoint (struct gdbarch *gdbarch, bool temp, const char *cond_string);
~catchpoint () override = 0;
void re_set () override
{
/* For catchpoints, the default is to do nothing. */