Rewrite workqueue. This version eliminates the master thread, and

reduces the amount of locking required to find a new thread to run.
This commit is contained in:
Ian Lance Taylor
2007-12-14 19:00:21 +00:00
parent 7004837e8d
commit 17a1d0a9b2
33 changed files with 1491 additions and 1433 deletions

View File

@@ -24,6 +24,7 @@
#define GOLD_WORKQUEUE_INTERNAL_H
#include <queue>
#include <csignal>
#include "gold-threads.h"
#include "workqueue.h"
@@ -36,92 +37,71 @@ namespace gold
class Workqueue_thread;
// The Workqueue_runner abstract class. This is the interface used by
// the general workqueue code to actually run a task.
// The Workqueue_threader abstract class. This is the interface used
// by the general workqueue code to manage threads.
class Workqueue_runner
class Workqueue_threader
{
public:
Workqueue_runner(Workqueue* workqueue)
Workqueue_threader(Workqueue* workqueue)
: workqueue_(workqueue)
{ }
virtual ~Workqueue_runner()
virtual ~Workqueue_threader()
{ }
// Run a task. This is always called in the main thread.
virtual void
run(Task*, Task_locker*) = 0;
// Set the number of threads to use. This is ignored when not using
// threads.
virtual void
set_thread_count(int) = 0;
protected:
// This is called by an implementation when a task is completed.
void completed(Task* t, Task_locker* tl)
{ this->workqueue_->completed(t, tl); }
// Return whether to cancel the current thread.
virtual bool
should_cancel_thread() = 0;
Workqueue* get_workqueue() const
protected:
// Get the Workqueue.
Workqueue*
get_workqueue()
{ return this->workqueue_; }
private:
// The Workqueue.
Workqueue* workqueue_;
};
// The threaded instantiation of Workqueue_runner.
// The threaded instantiation of Workqueue_threader.
class Workqueue_runner_threadpool : public Workqueue_runner
class Workqueue_threader_threadpool : public Workqueue_threader
{
public:
Workqueue_runner_threadpool(Workqueue* workqueue);
Workqueue_threader_threadpool(Workqueue*);
~Workqueue_runner_threadpool();
void
run(Task*, Task_locker*);
~Workqueue_threader_threadpool();
// Set the thread count.
void
set_thread_count(int);
private:
// This class can not be copied.
Workqueue_runner_threadpool(const Workqueue_runner_threadpool&);
Workqueue_runner_threadpool& operator=(const Workqueue_runner_threadpool&);
// Return the next Task and Task_locker to run. This returns false
// if the calling thread should simply exit.
// Return whether to cancel a thread.
bool
get_next(Task**, Task_locker**);
should_cancel_thread();
// This is called when the thread completes a task.
// Process all tasks. This keeps running until told to cancel.
void
thread_completed(Task*, Task_locker*);
process(int thread_number)
{ this->get_workqueue()->process(thread_number); }
// The Workqueue_thread class calls functions from this and from the
// parent Workqueue_runner.
friend class Workqueue_thread;
private:
// This is set if we need to check the thread count.
volatile sig_atomic_t check_thread_count_;
// An entry on the queue of tasks to run.
typedef std::pair<Task*, Task_locker*> Task_queue_entry;
// A queue of tasks to run.
typedef std::queue<Task_queue_entry> Task_queue;
// The number of threads we want to create. This is only changed in
// the main thread or when only one thread is running. This is set
// to zero when all threads should exit.
int desired_thread_count_;
// A lock controlling access to the remaining fields.
// Lock for the remaining members.
Lock lock_;
// The number of threads we have created.
int actual_thread_count_;
// The number of threads which are running a task.
int running_thread_count_;
// A queue of tasks to run.
Task_queue task_queue_;
// A condition variable which signals when the task_queue_ changed.
Condvar task_queue_condvar_;
// The number of threads we want to create. This is set to zero
// when all threads should exit.
int desired_thread_count_;
// The number of threads currently running.
int threads_;
};
} // End namespace gold.