* breakpoint.c (breakpoint_re_set_one): Fix storage leak.

* breakpoint.c (enable_breakpoint): Don't enable watchpoint if it
	went out of scope.
	* exec.c (exec_close): Fix storage leak.
	* exec.c (exec_file_command): Make sure that bfd doesn't realign the
	output sections when patching an executable.
	* mips-nat.c (store_inferior_registers): Use REGISTER_PTRACE_ADDR
	when writing all registers.
	* mips-tdep.c (mips_push_dummy_frame): Save floating point registers
	at the right offset in the dummy frame.
	* mipsread.c (psymtab_to_symtab_1): Do not complain for stProc,
	stStaticProc and stEnd symbols as they are generated by gcc-2.x.
	* mipsread.c (mipscoff_new_init): Initialize stabsread and buildsym.
This commit is contained in:
Peter Schauer
1993-03-28 19:28:26 +00:00
parent 53f6119fc6
commit 0b0d6c3fa7
5 changed files with 40 additions and 10 deletions

View File

@@ -502,8 +502,8 @@ mips_push_dummy_frame()
write_memory (save_address, (char *)&buffer, sizeof(REGISTER_TYPE));
save_address -= 4;
}
/* save floating-points registers */
save_address = sp + PROC_FREG_OFFSET(proc_desc);
/* save floating-points registers starting with high order word */
save_address = sp + PROC_FREG_OFFSET(proc_desc) + 4;
for (ireg = 32; --ireg >= 0; )
if (PROC_FREG_MASK(proc_desc) & (1 << ireg))
{
@@ -713,9 +713,10 @@ isa_NAN(p, len)
else return 1;
}
/* To skip prologues, I use this predicate. Returns either PC
itself if the code at PC does not look like a function prologue,
PC+4 if it does (our caller does not need anything more fancy). */
/* To skip prologues, I use this predicate. Returns either PC
itself if the code at PC does not look like a function prologue;
otherwise returns an address that (if we're lucky) follows
the prologue. */
CORE_ADDR
mips_skip_prologue(pc)
@@ -725,6 +726,7 @@ mips_skip_prologue(pc)
struct block *b;
unsigned long inst;
int offset;
int seen_sp_adjust = 0;
/* For -g modules and most functions anyways the
first instruction adjusts the stack.
@@ -733,10 +735,14 @@ mips_skip_prologue(pc)
for (offset = 0; offset < 100; offset += 4) {
inst = read_memory_integer(pc + offset, 4);
if ((inst & 0xffff0000) == 0x27bd0000) /* addiu $sp,$sp,offset */
return pc + offset + 4;
if ((inst & 0xFFE00000) != 0xAFA00000) /* sw reg,n($sp) */
break;
seen_sp_adjust = 1;
else if ((inst & 0xFFE00000) == 0xAFA00000) /* sw reg,n($sp) */
continue;
else
break;
}
if (seen_sp_adjust)
return pc + offset;
/* Well, it looks like a frameless. Let's make sure.
Note that we are not called on the current PC,