forked from Imagelibrary/binutils-gdb
* breakpoint.c (breakpoint_re_set_one): Fix storage leak.
* breakpoint.c (enable_breakpoint): Don't enable watchpoint if it went out of scope. * exec.c (exec_close): Fix storage leak. * exec.c (exec_file_command): Make sure that bfd doesn't realign the output sections when patching an executable. * mips-nat.c (store_inferior_registers): Use REGISTER_PTRACE_ADDR when writing all registers. * mips-tdep.c (mips_push_dummy_frame): Save floating point registers at the right offset in the dummy frame. * mipsread.c (psymtab_to_symtab_1): Do not complain for stProc, stStaticProc and stEnd symbols as they are generated by gcc-2.x. * mipsread.c (mipscoff_new_init): Initialize stabsread and buildsym.
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@@ -502,8 +502,8 @@ mips_push_dummy_frame()
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write_memory (save_address, (char *)&buffer, sizeof(REGISTER_TYPE));
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save_address -= 4;
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}
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/* save floating-points registers */
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save_address = sp + PROC_FREG_OFFSET(proc_desc);
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/* save floating-points registers starting with high order word */
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save_address = sp + PROC_FREG_OFFSET(proc_desc) + 4;
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for (ireg = 32; --ireg >= 0; )
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if (PROC_FREG_MASK(proc_desc) & (1 << ireg))
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{
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@@ -713,9 +713,10 @@ isa_NAN(p, len)
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else return 1;
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}
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/* To skip prologues, I use this predicate. Returns either PC
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itself if the code at PC does not look like a function prologue,
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PC+4 if it does (our caller does not need anything more fancy). */
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/* To skip prologues, I use this predicate. Returns either PC
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itself if the code at PC does not look like a function prologue;
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otherwise returns an address that (if we're lucky) follows
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the prologue. */
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CORE_ADDR
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mips_skip_prologue(pc)
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@@ -725,6 +726,7 @@ mips_skip_prologue(pc)
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struct block *b;
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unsigned long inst;
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int offset;
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int seen_sp_adjust = 0;
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/* For -g modules and most functions anyways the
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first instruction adjusts the stack.
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@@ -733,10 +735,14 @@ mips_skip_prologue(pc)
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for (offset = 0; offset < 100; offset += 4) {
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inst = read_memory_integer(pc + offset, 4);
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if ((inst & 0xffff0000) == 0x27bd0000) /* addiu $sp,$sp,offset */
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return pc + offset + 4;
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if ((inst & 0xFFE00000) != 0xAFA00000) /* sw reg,n($sp) */
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break;
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seen_sp_adjust = 1;
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else if ((inst & 0xFFE00000) == 0xAFA00000) /* sw reg,n($sp) */
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continue;
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else
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break;
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}
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if (seen_sp_adjust)
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return pc + offset;
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/* Well, it looks like a frameless. Let's make sure.
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Note that we are not called on the current PC,
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