Files
vxWorks/libc/math/sincos.c
2025-08-20 18:25:46 +08:00

138 lines
3.4 KiB
C

/* sincos.c - math routines */
/* Copyright 1992-1993 Wind River Systems, Inc. */
/*
modification history
--------------------
01f,05feb93,jdi doc changes based on kdl review.
01e,02dec92,jdi doc tweaks.
01d,28oct92,jdi documentation cleanup.
01c,21sep92,smb changed function headers for mg.
01b,20sep92,smb documentation additions
01a,08jul92,smb documentation.
*/
/*
DESCRIPTION
* Copyright (c) 1987 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* All recipients should regard themselves as participants in an ongoing
* research project and hence should feel obligated to report their
* experiences (good or bad) with these elementary function codes, using
* the sendbug(8) program, to the authors.
*
SEE ALSO: American National Standard X3.159-1989
NOMANUAL
*/
#include "vxWorks.h"
#include "math.h"
#include "private/trigP.h"
/*******************************************************************************
*
* sin - compute a sine (ANSI)
*
* This routine computes the sine of <x> in double precision.
* The angle <x> is expressed in radians.
*
* INCLUDE FILES: math.h
*
* RETURNS: The double-precision sine of <x>.
*
* SEE ALSO: mathALib
*/
double sin
(
double x /* angle in radians */
)
{
double a,c,z;
if(!finite(x)) /* sin(NaN) and sin(INF) must be NaN */
return x-x;
x=drem(x,PI2); /* reduce x into [-PI,PI] */
a=copysign(x,one);
if (a >= PIo4) {
if(a >= PI3o4) /* ... in [3PI/4,PI] */
x = copysign((a = PI-a),x);
else { /* ... in [PI/4,3PI/4] */
a = PIo2-a; /* rtn. sign(x)*C(PI/2-|x|) */
z = a*a;
c = cos__C(z);
z *= half;
a = (z >= thresh ? half-((z-half)-c) : one-(z-c));
return copysign(a,x);
}
}
if (a < small) { /* rtn. S(x) */
big+a;
return x;
}
return x+x*sin__S(x*x);
}
/*******************************************************************************
*
* cos - compute a cosine (ANSI)
*
* This routine computes the cosine of <x> in double precision.
* The angle <x> is expressed in radians.
*
* INCLUDE FILES: math.h
*
* RETURNS: The double-precision cosine of <x>.
*
* SEE ALSO: mathALib
*/
double cos
(
double x /* angle in radians */
)
{
double a,c,z,s = 1.0;
if(!finite(x)) /* cos(NaN) and cos(INF) must be NaN */
return x-x;
x=drem(x,PI2); /* reduce x into [-PI,PI] */
a=copysign(x,one);
if (a >= PIo4) {
if (a >= PI3o4) { /* ... in [3PI/4,PI] */
a = PI-a;
s = negone;
}
else { /* ... in [PI/4,3PI/4] */
a = PIo2-a;
return a+a*sin__S(a*a); /* rtn. S(PI/2-|x|) */
}
}
if (a < small) {
big+a;
return s; /* rtn. s*C(a) */
}
z = a*a;
c = cos__C(z);
z *= half;
a = (z >= thresh ? half-((z-half)-c) : one-(z-c));
return copysign(a,s);
}