forked from Imagelibrary/rtems
45 lines
1.1 KiB
INI
45 lines
1.1 KiB
INI
##
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## Config file for Nintendo DS BSP.
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##
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## $Id$
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##
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include $(RTEMS_ROOT)/make/custom/default.cfg
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RTEMS_CPU=arm
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RTEMS_CPU_MODEL=arm9tdmi
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# This is the actual bsp directory used during the build process.
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RTEMS_BSP_FAMILY=nds
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# This contains the compiler options necessary to select the CPU model
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# and (hopefully) optimize for it.
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#
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CPU_CFLAGS = -mcpu=$(RTEMS_CPU_MODEL) -msoft-float -mstructure-size-boundary=8
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# CPU_CFLAGS += -mthumb-interwork ## -D __THUMB_INTERWORK__ -mthumb
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# optimize flag: typically -O2
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#CFLAGS_OPTIMIZE_V = -O0 -ggdb
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CFLAGS_OPTIMIZE_V = -O2
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#CFLAGS_OPTIMIZE_V = -Os
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# The following are definitions of make-exe which will work using ld as
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# is currently required.
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NDSTOOL = $(PROJECT_TOOLS)/ndstool
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ifeq ($(RTEMS_MAKEFILE_PATH),)
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COPROC_ELF_PATH = $(abs_builddir)/../../../lib/libbsp/arm/nds/
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else
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COPROC_ELF_PATH = $(RTEMS_MAKEFILE_PATH)/lib
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endif
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define bsp-post-link
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$(default-bsp-post-link)
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$(OBJCOPY) -O binary $(basename $@).exe $(basename $@).bin
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$(NDSTOOL) -c $(basename $@).nds -9 $(basename $@).bin -7 $(COPROC_ELF_PATH)/coproc.bin
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rm -f $(basename $@).bin
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endef
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# Miscellaneous additions go here
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