Files
rtems/bsps/arm/xilinx-zynq/start/bspstart.c
Sebastian Huber f1eedbde52 bsp/xilinx-zynq: Relicense to BSD-2-Clause
Relicense contributions from Chris Johns, Christian Mauderer,
embedded brains GmbH, Joel Sherrill, OAR, Pavel Pisa, Ralf Kirchner, and
Sebastian Huber.

Update #3053.
2019-04-10 09:50:08 +02:00

46 lines
1.7 KiB
C

/*
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (C) 2013, 2015 embedded brains GmbH
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <bsp.h>
#include <bsp/bootcard.h>
#include <bsp/irq-generic.h>
#include <bsp/linker-symbols.h>
__attribute__ ((weak)) uint32_t zynq_clock_cpu_1x(void)
{
return ZYNQ_CLOCK_CPU_1X;
}
void bsp_start(void)
{
bsp_interrupt_initialize();
rtems_cache_coherent_add_area(
bsp_section_nocacheheap_begin,
(uintptr_t) bsp_section_nocacheheap_size
);
}