forked from Imagelibrary/rtems
* apiext.c, chain.c, coremsg.c, coremsgbroadcast.c, coremsgclose.c, coremsgflush.c, coremsgflushsupp.c, coremsgflushwait.c, coremsginsert.c, coremsgseize.c, coremsgsubmit.c, coremutex.c, coremutexflush.c, coremutexseize.c, coremutexsurrender.c, coresem.c, coresemflush.c, coresemseize.c, coresemsurrender.c, coretod.c, coretodset.c, coretodtickle.c, coretodtoseconds.c, coretodvalidate.c, heap.c, heapallocate.c, heapextend.c, heapfree.c, heapgetinfo.c, heapsizeofuserarea.c, heapwalk.c, interr.c, isr.c, mpci.c, object.c, objectallocate.c, objectallocatebyindex.c, objectclearname.c, objectcomparenameraw.c, objectcomparenamestring.c, objectcopynameraw.c, objectcopynamestring.c, objectextendinformation.c, objectfree.c, objectget.c, objectgetbyindex.c, objectgetisr.c, objectgetnext.c, objectgetnoprotection.c, objectinitializeinformation.c, objectmp.c, objectnametoid.c, objectshrinkinformation.c, thread.c, threadchangepriority.c, threadclearstate.c, threadclose.c, threadcreateidle.c, threaddelayended.c, threaddispatch.c, threadevaluatemode.c, threadget.c, threadhandler.c, threadidlebody.c, threadinitialize.c, threadloadenv.c, threadmp.c, threadq.c, threadqdequeue.c, threadqdequeuefifo.c, threadqdequeuepriority.c, threadqenqueue.c, threadqenqueuefifo.c, threadqenqueuepriority.c, threadqextract.c, threadqextractfifo.c, threadqextractpriority.c, threadqextractwithproxy.c, threadqfirst.c, threadqfirstfifo.c, threadqfirstpriority.c, threadqflush.c, threadqtimeout.c, threadready.c, threadreset.c, threadresettimeslice.c, threadrestart.c, threadresume.c, threadrotatequeue.c, threadsetpriority.c, threadsetstate.c, threadsettransient.c, threadstackallocate.c, threadstackfree.c, threadstart.c, threadstartmultitasking.c, threadsuspend.c, threadtickletimeslice.c, threadyieldprocessor.c, userext.c, watchdog.c, watchdogadjust.c, watchdoginsert.c, watchdogremove.c, watchdogtickle.c, wkspace.c: URL for license changed.
165 lines
4.4 KiB
C
165 lines
4.4 KiB
C
/*
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* Thread Handler
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*
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*
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* COPYRIGHT (c) 1989-1999.
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* On-Line Applications Research Corporation (OAR).
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*
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* The license and distribution terms for this file may be
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* found in found in the file LICENSE in this distribution or at
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* http://www.rtems.com/license/LICENSE.
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*
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* $Id$
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*/
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#include <rtems/system.h>
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#include <rtems/score/apiext.h>
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#include <rtems/score/context.h>
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#include <rtems/score/interr.h>
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#include <rtems/score/isr.h>
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#include <rtems/score/object.h>
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#include <rtems/score/priority.h>
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#include <rtems/score/states.h>
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#include <rtems/score/sysstate.h>
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#include <rtems/score/thread.h>
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#include <rtems/score/threadq.h>
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#include <rtems/score/userext.h>
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#include <rtems/score/wkspace.h>
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/*PAGE
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*
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* _Thread_Handler
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*
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* This routine is the "primal" entry point for all threads.
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* _Context_Initialize() dummies up the thread's initial context
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* to cause the first Context_Switch() to jump to _Thread_Handler().
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*
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* This routine is the default thread exitted error handler. It is
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* returned to when a thread exits. The configured fatal error handler
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* is invoked to process the exit.
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*
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* NOTE:
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*
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* On entry, it is assumed all interrupts are blocked and that this
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* routine needs to set the initial isr level. This may or may not
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* actually be needed by the context switch routine and as a result
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* interrupts may already be at there proper level. Either way,
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* setting the initial isr level properly here is safe.
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*
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* Currently this is only really needed for the posix port,
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* ref: _Context_Switch in unix/cpu.c
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*
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* Input parameters: NONE
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*
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* Output parameters: NONE
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*/
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void _Thread_Handler( void )
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{
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ISR_Level level;
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Thread_Control *executing;
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#if defined(__USE_INIT_FINI__) || defined(__USE__MAIN__)
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static char doneConstructors;
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char doneCons;
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#endif
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#if defined(__USE_INIT_FINI__)
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extern void _init(void);
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#endif
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#if defined(__USE__MAIN__)
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extern void _main(void);
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#endif
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executing = _Thread_Executing;
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/*
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* have to put level into a register for those cpu's that use
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* inline asm here
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*/
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level = executing->Start.isr_level;
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_ISR_Set_level(level);
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#if defined(__USE_INIT_FINI__) || defined(__USE__MAIN__)
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doneCons = doneConstructors;
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doneConstructors = 1;
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#endif
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#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
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#if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE )
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if ( (executing->fp_context != NULL) && !_Thread_Is_allocated_fp( executing ) ) {
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if ( _Thread_Allocated_fp != NULL )
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_Context_Save_fp( &_Thread_Allocated_fp->fp_context );
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_Thread_Allocated_fp = executing;
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}
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#endif
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#endif
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/*
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* Take care that 'begin' extensions get to complete before
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* 'switch' extensions can run. This means must keep dispatch
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* disabled until all 'begin' extensions complete.
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*/
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_User_extensions_Thread_begin( executing );
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/*
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* At this point, the dispatch disable level BETTER be 1.
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*/
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_Thread_Enable_dispatch();
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#if defined(__USE_INIT_FINI__)
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if (!doneCons && _init)
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_init ();
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#endif
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#if defined(__USE__MAIN__)
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if (!doneCons && _main)
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__main ();
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#endif
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switch ( executing->Start.prototype ) {
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case THREAD_START_NUMERIC:
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executing->Wait.return_argument =
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(*(Thread_Entry_numeric) executing->Start.entry_point)(
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executing->Start.numeric_argument
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);
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break;
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case THREAD_START_POINTER:
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executing->Wait.return_argument =
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(*(Thread_Entry_pointer) executing->Start.entry_point)(
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executing->Start.pointer_argument
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);
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break;
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case THREAD_START_BOTH_POINTER_FIRST:
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executing->Wait.return_argument =
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(*(Thread_Entry_both_pointer_first) executing->Start.entry_point)(
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executing->Start.pointer_argument,
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executing->Start.numeric_argument
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);
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break;
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case THREAD_START_BOTH_NUMERIC_FIRST:
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executing->Wait.return_argument =
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(*(Thread_Entry_both_numeric_first) executing->Start.entry_point)(
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executing->Start.numeric_argument,
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executing->Start.pointer_argument
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);
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break;
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}
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/*
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* In the switch above, the return code from the user thread body
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* was placed in return_argument. This assumed that if it returned
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* anything (which is not supporting in all APIs), then it would be
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* able to fit in a (void *).
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*/
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_User_extensions_Thread_exitted( executing );
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_Internal_error_Occurred(
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INTERNAL_ERROR_CORE,
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TRUE,
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INTERNAL_ERROR_THREAD_EXITTED
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);
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}
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