Files
rtems/bsps/include/bsp/uart-output-char.h
Chris Johns 2afb22b7e1 Remove make preinstall
A speciality of the RTEMS build system was the make preinstall step.  It
copied header files from arbitrary locations into the build tree.  The
header files were included via the -Bsome/build/tree/path GCC command
line option.

This has at least seven problems:

* The make preinstall step itself needs time and disk space.

* Errors in header files show up in the build tree copy.  This makes it
  hard for editors to open the right file to fix the error.

* There is no clear relationship between source and build tree header
  files.  This makes an audit of the build process difficult.

* The visibility of all header files in the build tree makes it
  difficult to enforce API barriers.  For example it is discouraged to
  use BSP-specifics in the cpukit.

* An introduction of a new build system is difficult.

* Include paths specified by the -B option are system headers.  This
  may suppress warnings.

* The parallel build had sporadic failures on some hosts.

This patch removes the make preinstall step.   All installed header
files are moved to dedicated include directories in the source tree.
Let @RTEMS_CPU@ be the target architecture, e.g. arm, powerpc, sparc,
etc.  Let @RTEMS_BSP_FAMILIY@ be a BSP family base directory, e.g.
erc32, imx, qoriq, etc.

The new cpukit include directories are:

* cpukit/include

* cpukit/score/cpu/@RTEMS_CPU@/include

* cpukit/libnetworking

The new BSP include directories are:

* bsps/include

* bsps/@RTEMS_CPU@/include

* bsps/@RTEMS_CPU@/@RTEMS_BSP_FAMILIY@/include

There are build tree include directories for generated files.

The include directory order favours the most general header file, e.g.
it is not possible to override general header files via the include path
order.

The "bootstrap -p" option was removed.  The new "bootstrap -H" option
should be used to regenerate the "headers.am" files.

Update #3254.
2018-01-25 08:45:26 +01:00

61 lines
2.0 KiB
C

/**
* @file
*
* @ingroup bsp_kit
*
* @brief Output character definitions for standard UARTs.
*/
/*
* Copyright (c) 2010
* embedded brains GmbH
* Obere Lagerstr. 30
* D-82178 Puchheim
* Germany
* <rtems@embedded-brains.de>
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rtems.org/license/LICENSE.
*/
#ifndef LIBBSP_SHARED_UART_OUTPUT_CHAR_H
#define LIBBSP_SHARED_UART_OUTPUT_CHAR_H
#include <stdint.h>
#include <bsp.h>
#define CONSOLE_RBR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x00))
#define CONSOLE_THR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x00))
#define CONSOLE_DLL (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x00))
#define CONSOLE_DLM (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x04))
#define CONSOLE_IER (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x04))
#define CONSOLE_IIR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x08))
#define CONSOLE_FCR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x08))
#define CONSOLE_LCR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x0C))
#define CONSOLE_MCR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x10))
#define CONSOLE_LSR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x14))
#define CONSOLE_SCR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x1C))
#define CONSOLE_ACR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x20))
#define CONSOLE_ICR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x24))
#define CONSOLE_FDR (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x28))
#define CONSOLE_TER (*(volatile uint32_t *) (BSP_CONSOLE_UART_BASE + 0x30))
#define CONSOLE_LSR_RDR 0x1
#define CONSOLE_LSR_THRE 0x20
#define CONSOLE_LSR_TEMT 0x40
#define BSP_CONSOLE_UART_INIT(dll) \
do { \
CONSOLE_LCR = 0x00; \
CONSOLE_IER = 0x00; \
CONSOLE_LCR = 0x80; \
CONSOLE_DLL = (dll & 0xFF); \
CONSOLE_DLM = (dll >> 8); \
CONSOLE_LCR = 0x03; \
CONSOLE_FCR = 0x07; \
} while (0)
#endif /* LIBBSP_SHARED_UART_OUTPUT_CHAR_H */