forked from Imagelibrary/rtems
248 lines
5.9 KiB
C
248 lines
5.9 KiB
C
/**
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* @file
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*
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* @ingroup ScoreSchedulerPrioritySMP
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*
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* @brief Deterministic Priority SMP Scheduler Implementation
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*/
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/*
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* Copyright (c) 2013-2014 embedded brains GmbH. All rights reserved.
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*
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* embedded brains GmbH
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* Dornierstr. 4
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* 82178 Puchheim
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* Germany
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* <rtems@embedded-brains.de>
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*
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* The license and distribution terms for this file may be
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* found in the file LICENSE in this distribution or at
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* http://www.rtems.org/license/LICENSE.
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*/
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#if HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <rtems/score/schedulerprioritysmpimpl.h>
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static Scheduler_priority_SMP_Context *
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_Scheduler_priority_SMP_Get_context( const Scheduler_Control *scheduler )
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{
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return (Scheduler_priority_SMP_Context *) _Scheduler_Get_context( scheduler );
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}
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void _Scheduler_priority_SMP_Initialize( const Scheduler_Control *scheduler )
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{
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Scheduler_priority_SMP_Context *self =
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_Scheduler_priority_SMP_Get_context( scheduler );
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_Scheduler_SMP_Initialize( &self->Base );
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_Priority_bit_map_Initialize( &self->Bit_map );
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_Scheduler_priority_Ready_queue_initialize( &self->Ready[ 0 ] );
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}
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void _Scheduler_priority_SMP_Node_initialize(
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const Scheduler_Control *scheduler,
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Thread_Control *thread
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)
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{
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Scheduler_SMP_Node *node = _Scheduler_SMP_Node_get( thread );
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_Scheduler_SMP_Node_initialize( node, thread );
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}
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void _Scheduler_priority_SMP_Update_priority(
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const Scheduler_Control *scheduler,
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Thread_Control *thread,
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Priority_Control new_priority
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)
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{
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Scheduler_Context *context = _Scheduler_Get_context( scheduler );
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Scheduler_Node *node = _Scheduler_Node_get( thread );
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_Scheduler_priority_SMP_Do_update( context, node, new_priority );
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}
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static Scheduler_Node *_Scheduler_priority_SMP_Get_highest_ready(
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Scheduler_Context *context,
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Scheduler_Node *node
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)
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{
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Scheduler_priority_SMP_Context *self =
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_Scheduler_priority_SMP_Get_self( context );
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(void) node;
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return (Scheduler_Node *) _Scheduler_priority_Ready_queue_first(
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&self->Bit_map,
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&self->Ready[ 0 ]
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);
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}
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void _Scheduler_priority_SMP_Block(
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const Scheduler_Control *scheduler,
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Thread_Control *thread
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)
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{
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Scheduler_Context *context = _Scheduler_Get_context( scheduler );
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_Scheduler_SMP_Block(
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context,
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thread,
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_Scheduler_priority_SMP_Extract_from_ready,
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_Scheduler_priority_SMP_Get_highest_ready,
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_Scheduler_priority_SMP_Move_from_ready_to_scheduled,
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_Scheduler_SMP_Allocate_processor_lazy
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_ordered(
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Scheduler_Context *context,
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Scheduler_Node *node,
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Chain_Node_order order,
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Scheduler_SMP_Insert insert_ready,
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Scheduler_SMP_Insert insert_scheduled
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)
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{
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_Scheduler_SMP_Enqueue_ordered(
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context,
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node,
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order,
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insert_ready,
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insert_scheduled,
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_Scheduler_priority_SMP_Move_from_scheduled_to_ready,
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_Scheduler_SMP_Get_lowest_scheduled,
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_Scheduler_SMP_Allocate_processor_lazy
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_lifo(
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Scheduler_Context *context,
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Scheduler_Node *node
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)
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{
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_Scheduler_priority_SMP_Enqueue_ordered(
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context,
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node,
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_Scheduler_SMP_Insert_priority_lifo_order,
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_Scheduler_priority_SMP_Insert_ready_lifo,
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_Scheduler_SMP_Insert_scheduled_lifo
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_fifo(
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Scheduler_Context *context,
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Scheduler_Node *node
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)
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{
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_Scheduler_priority_SMP_Enqueue_ordered(
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context,
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node,
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_Scheduler_SMP_Insert_priority_fifo_order,
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_Scheduler_priority_SMP_Insert_ready_fifo,
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_Scheduler_SMP_Insert_scheduled_fifo
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_scheduled_ordered(
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Scheduler_Context *context,
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Scheduler_Node *node,
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Chain_Node_order order,
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Scheduler_SMP_Insert insert_ready,
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Scheduler_SMP_Insert insert_scheduled
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)
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{
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_Scheduler_SMP_Enqueue_scheduled_ordered(
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context,
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node,
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order,
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_Scheduler_priority_SMP_Get_highest_ready,
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insert_ready,
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insert_scheduled,
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_Scheduler_priority_SMP_Move_from_ready_to_scheduled,
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_Scheduler_SMP_Allocate_processor_lazy
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_scheduled_lifo(
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Scheduler_Context *context,
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Scheduler_Node *node
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)
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{
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_Scheduler_priority_SMP_Enqueue_scheduled_ordered(
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context,
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node,
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_Scheduler_SMP_Insert_priority_lifo_order,
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_Scheduler_priority_SMP_Insert_ready_lifo,
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_Scheduler_SMP_Insert_scheduled_lifo
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);
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}
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static void _Scheduler_priority_SMP_Enqueue_scheduled_fifo(
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Scheduler_Context *context,
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Scheduler_Node *node
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)
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{
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_Scheduler_priority_SMP_Enqueue_scheduled_ordered(
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context,
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node,
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_Scheduler_SMP_Insert_priority_fifo_order,
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_Scheduler_priority_SMP_Insert_ready_fifo,
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_Scheduler_SMP_Insert_scheduled_fifo
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);
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}
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void _Scheduler_priority_SMP_Unblock(
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const Scheduler_Control *scheduler,
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Thread_Control *thread
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)
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{
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Scheduler_Context *context = _Scheduler_Get_context( scheduler );
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_Scheduler_SMP_Unblock(
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context,
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thread,
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_Scheduler_priority_SMP_Enqueue_fifo
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);
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}
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void _Scheduler_priority_SMP_Change_priority(
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const Scheduler_Control *scheduler,
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Thread_Control *thread,
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Priority_Control new_priority,
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bool prepend_it
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)
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{
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Scheduler_Context *context = _Scheduler_Get_context( scheduler );
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_Scheduler_SMP_Change_priority(
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context,
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thread,
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new_priority,
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prepend_it,
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_Scheduler_priority_SMP_Extract_from_ready,
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_Scheduler_priority_SMP_Do_update,
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_Scheduler_priority_SMP_Enqueue_fifo,
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_Scheduler_priority_SMP_Enqueue_lifo,
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_Scheduler_priority_SMP_Enqueue_scheduled_fifo,
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_Scheduler_priority_SMP_Enqueue_scheduled_lifo
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);
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}
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void _Scheduler_priority_SMP_Yield(
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const Scheduler_Control *scheduler,
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Thread_Control *thread
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)
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{
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Scheduler_Context *context = _Scheduler_Get_context( scheduler );
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return _Scheduler_SMP_Yield(
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context,
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thread,
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_Scheduler_priority_SMP_Extract_from_ready,
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_Scheduler_priority_SMP_Enqueue_fifo,
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_Scheduler_priority_SMP_Enqueue_scheduled_fifo
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);
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}
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