score: Adjust thread queue layout

Adjust thread queue layout according to Newlib.  This makes it possible
to use the same implementation for <sys/lock.h> and CORE mutexes in the
future.
This commit is contained in:
Sebastian Huber
2016-05-03 07:43:54 +02:00
parent 868cd24dcd
commit dfcc8bb2a6
4 changed files with 50 additions and 42 deletions

View File

@@ -154,6 +154,22 @@ typedef struct _Thread_queue_Heads {
#endif #endif
typedef struct { typedef struct {
/**
* @brief Lock to protect this thread queue.
*
* It may be used to protect additional state of the object embedding this
* thread queue.
*
* Must be the first component of this structure to be able to re-use
* implementation parts for structures defined by Newlib <sys/lock.h>.
*
* @see _Thread_queue_Acquire(), _Thread_queue_Acquire_critical() and
* _Thread_queue_Release().
*/
#if defined(RTEMS_SMP)
SMP_ticket_lock_Control Lock;
#endif
/** /**
* @brief The thread queue heads. * @brief The thread queue heads.
* *
@@ -164,17 +180,9 @@ typedef struct {
Thread_queue_Heads *heads; Thread_queue_Heads *heads;
/** /**
* @brief Lock to protect this thread queue. * @brief The thread queue owner.
*
* It may be used to protect additional state of the object embedding this
* thread queue.
*
* @see _Thread_queue_Acquire(), _Thread_queue_Acquire_critical() and
* _Thread_queue_Release().
*/ */
#if defined(RTEMS_SMP) Thread_Control *owner;
SMP_ticket_lock_Control Lock;
#endif
} Thread_queue_Queue; } Thread_queue_Queue;
/** /**

View File

@@ -40,8 +40,6 @@ extern "C" {
* defined in Newlib <sys/lock.h>. * defined in Newlib <sys/lock.h>.
*/ */
typedef struct { typedef struct {
Thread_queue_Queue Queue;
#if !defined(RTEMS_SMP) #if !defined(RTEMS_SMP)
/* /*
* The struct _Thread_queue_Queue definition is independent of the RTEMS * The struct _Thread_queue_Queue definition is independent of the RTEMS
@@ -51,6 +49,8 @@ typedef struct {
*/ */
unsigned int reserved[2]; unsigned int reserved[2];
#endif #endif
Thread_queue_Queue Queue;
} Thread_queue_Syslock_queue; } Thread_queue_Syslock_queue;
RTEMS_INLINE_ROUTINE void _Thread_queue_Do_context_initialize( RTEMS_INLINE_ROUTINE void _Thread_queue_Do_context_initialize(
@@ -115,10 +115,11 @@ RTEMS_INLINE_ROUTINE void _Thread_queue_Queue_initialize(
Thread_queue_Queue *queue Thread_queue_Queue *queue
) )
{ {
queue->heads = NULL;
#if defined(RTEMS_SMP) #if defined(RTEMS_SMP)
_SMP_ticket_lock_Initialize( &queue->Lock ); _SMP_ticket_lock_Initialize( &queue->Lock );
#endif #endif
queue->heads = NULL;
queue->owner = NULL;
} }
RTEMS_INLINE_ROUTINE void _Thread_queue_Queue_do_acquire_critical( RTEMS_INLINE_ROUTINE void _Thread_queue_Queue_do_acquire_critical(

View File

@@ -30,7 +30,6 @@
typedef struct { typedef struct {
Thread_queue_Syslock_queue Queue; Thread_queue_Syslock_queue Queue;
Thread_Control *owner;
} Mutex_Control; } Mutex_Control;
RTEMS_STATIC_ASSERT( RTEMS_STATIC_ASSERT(
@@ -39,12 +38,6 @@ RTEMS_STATIC_ASSERT(
MUTEX_CONTROL_QUEUE MUTEX_CONTROL_QUEUE
); );
RTEMS_STATIC_ASSERT(
offsetof( Mutex_Control, owner )
== offsetof( struct _Mutex_Control, _owner ),
MUTEX_CONTROL_OWNER
);
RTEMS_STATIC_ASSERT( RTEMS_STATIC_ASSERT(
sizeof( Mutex_Control ) == sizeof( struct _Mutex_Control ), sizeof( Mutex_Control ) == sizeof( struct _Mutex_Control ),
MUTEX_CONTROL_SIZE MUTEX_CONTROL_SIZE
@@ -139,7 +132,7 @@ static void _Mutex_Release_slow(
operations = MUTEX_TQ_OPERATIONS; operations = MUTEX_TQ_OPERATIONS;
first = ( *operations->first )( heads ); first = ( *operations->first )( heads );
mutex->owner = first; mutex->Queue.Queue.owner = first;
++first->resource_count; ++first->resource_count;
unblock = _Thread_queue_Extract_locked( unblock = _Thread_queue_Extract_locked(
&mutex->Queue.Queue, &mutex->Queue.Queue,
@@ -176,7 +169,7 @@ static void _Mutex_Release_critical(
Thread_queue_Heads *heads; Thread_queue_Heads *heads;
bool keep_priority; bool keep_priority;
mutex->owner = NULL; mutex->Queue.Queue.owner = NULL;
--executing->resource_count; --executing->resource_count;
@@ -214,10 +207,10 @@ void _Mutex_Acquire( struct _Mutex_Control *_mutex )
mutex = _Mutex_Get( _mutex ); mutex = _Mutex_Get( _mutex );
executing = _Mutex_Queue_acquire( mutex, &lock_context ); executing = _Mutex_Queue_acquire( mutex, &lock_context );
owner = mutex->owner; owner = mutex->Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->owner = executing; mutex->Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
_Mutex_Queue_release( mutex, &lock_context ); _Mutex_Queue_release( mutex, &lock_context );
} else { } else {
@@ -238,10 +231,10 @@ int _Mutex_Acquire_timed(
mutex = _Mutex_Get( _mutex ); mutex = _Mutex_Get( _mutex );
executing = _Mutex_Queue_acquire( mutex, &lock_context ); executing = _Mutex_Queue_acquire( mutex, &lock_context );
owner = mutex->owner; owner = mutex->Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->owner = executing; mutex->Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
_Mutex_Queue_release( mutex, &lock_context ); _Mutex_Queue_release( mutex, &lock_context );
@@ -278,10 +271,10 @@ int _Mutex_Try_acquire( struct _Mutex_Control *_mutex )
mutex = _Mutex_Get( _mutex ); mutex = _Mutex_Get( _mutex );
executing = _Mutex_Queue_acquire( mutex, &lock_context ); executing = _Mutex_Queue_acquire( mutex, &lock_context );
owner = mutex->owner; owner = mutex->Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->owner = executing; mutex->Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
eno = 0; eno = 0;
} else { } else {
@@ -303,7 +296,7 @@ void _Mutex_Release( struct _Mutex_Control *_mutex )
_Thread_queue_Context_initialize( &queue_context, NULL ); _Thread_queue_Context_initialize( &queue_context, NULL );
executing = _Mutex_Queue_acquire( mutex, &queue_context.Lock_context ); executing = _Mutex_Queue_acquire( mutex, &queue_context.Lock_context );
_Assert( mutex->owner == executing ); _Assert( mutex->Queue.Queue.owner == executing );
_Mutex_Release_critical( mutex, executing, &queue_context ); _Mutex_Release_critical( mutex, executing, &queue_context );
} }
@@ -325,10 +318,10 @@ void _Mutex_recursive_Acquire( struct _Mutex_recursive_Control *_mutex )
mutex = _Mutex_recursive_Get( _mutex ); mutex = _Mutex_recursive_Get( _mutex );
executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context ); executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context );
owner = mutex->Mutex.owner; owner = mutex->Mutex.Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->Mutex.owner = executing; mutex->Mutex.Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
_Mutex_Queue_release( &mutex->Mutex, &lock_context ); _Mutex_Queue_release( &mutex->Mutex, &lock_context );
} else if ( owner == executing ) { } else if ( owner == executing ) {
@@ -352,10 +345,10 @@ int _Mutex_recursive_Acquire_timed(
mutex = _Mutex_recursive_Get( _mutex ); mutex = _Mutex_recursive_Get( _mutex );
executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context ); executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context );
owner = mutex->Mutex.owner; owner = mutex->Mutex.Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->Mutex.owner = executing; mutex->Mutex.Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
_Mutex_Queue_release( &mutex->Mutex, &lock_context ); _Mutex_Queue_release( &mutex->Mutex, &lock_context );
@@ -403,10 +396,10 @@ int _Mutex_recursive_Try_acquire( struct _Mutex_recursive_Control *_mutex )
mutex = _Mutex_recursive_Get( _mutex ); mutex = _Mutex_recursive_Get( _mutex );
executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context ); executing = _Mutex_Queue_acquire( &mutex->Mutex, &lock_context );
owner = mutex->Mutex.owner; owner = mutex->Mutex.Queue.Queue.owner;
if ( __predict_true( owner == NULL ) ) { if ( __predict_true( owner == NULL ) ) {
mutex->Mutex.owner = executing; mutex->Mutex.Queue.Queue.owner = executing;
++executing->resource_count; ++executing->resource_count;
eno = 0; eno = 0;
} else if ( owner == executing ) { } else if ( owner == executing ) {
@@ -435,7 +428,7 @@ void _Mutex_recursive_Release( struct _Mutex_recursive_Control *_mutex )
&queue_context.Lock_context &queue_context.Lock_context
); );
_Assert( mutex->Mutex.owner == executing ); _Assert( mutex->Mutex.Queue.Queue.owner == executing );
nest_level = mutex->nest_level; nest_level = mutex->nest_level;

View File

@@ -24,12 +24,6 @@
#if HAVE_STRUCT__THREAD_QUEUE_QUEUE #if HAVE_STRUCT__THREAD_QUEUE_QUEUE
RTEMS_STATIC_ASSERT(
offsetof( Thread_queue_Syslock_queue, Queue.heads )
== offsetof( struct _Thread_queue_Queue, _heads ),
THREAD_QUEUE_SYSLOCK_QUEUE_HEADS
);
RTEMS_STATIC_ASSERT( RTEMS_STATIC_ASSERT(
#if defined(RTEMS_SMP) #if defined(RTEMS_SMP)
offsetof( Thread_queue_Syslock_queue, Queue.Lock.next_ticket ) offsetof( Thread_queue_Syslock_queue, Queue.Lock.next_ticket )
@@ -50,6 +44,18 @@ RTEMS_STATIC_ASSERT(
THREAD_QUEUE_SYSLOCK_QUEUE_NOW_SERVING THREAD_QUEUE_SYSLOCK_QUEUE_NOW_SERVING
); );
RTEMS_STATIC_ASSERT(
offsetof( Thread_queue_Syslock_queue, Queue.heads )
== offsetof( struct _Thread_queue_Queue, _heads ),
THREAD_QUEUE_SYSLOCK_QUEUE_HEADS
);
RTEMS_STATIC_ASSERT(
offsetof( Thread_queue_Syslock_queue, Queue.owner )
== offsetof( struct _Thread_queue_Queue, _owner ),
THREAD_QUEUE_SYSLOCK_QUEUE_OWNER
);
RTEMS_STATIC_ASSERT( RTEMS_STATIC_ASSERT(
sizeof( Thread_queue_Syslock_queue ) sizeof( Thread_queue_Syslock_queue )
== sizeof( struct _Thread_queue_Queue ), == sizeof( struct _Thread_queue_Queue ),