2007-10-26 Joel Sherrill <joel.sherrill@OARcorp.com>

* score/Makefile.am, score/include/rtems/score/thread.h,
	score/inline/rtems/score/thread.inl: No longer inline _Thread_Get. It
	resulted in unnessary code explosion, many uncovered paths when
	looking at binary executable coverage, and only optimized getting
	self. Id translations were still getting pushed to a subroutine call
	to _Objects_Get. Later the non-inlined version can be further
	optimized to get Ids in range for the current API, then self, then
	look at other APIs.
	* score/src/threadget.c: New file.
This commit is contained in:
Joel Sherrill
2007-10-26 19:44:10 +00:00
parent 327b002078
commit 78dabb697c
5 changed files with 124 additions and 61 deletions

View File

@@ -1,3 +1,15 @@
2007-10-26 Joel Sherrill <joel.sherrill@OARcorp.com>
* score/Makefile.am, score/include/rtems/score/thread.h,
score/inline/rtems/score/thread.inl: No longer inline _Thread_Get. It
resulted in unnessary code explosion, many uncovered paths when
looking at binary executable coverage, and only optimized getting
self. Id translations were still getting pushed to a subroutine call
to _Objects_Get. Later the non-inlined version can be further
optimized to get Ids in range for the current API, then self, then
look at other APIs.
* score/src/threadget.c: New file.
2007-10-26 Thomas Doerfler <Thomas.Doerfler@embedded-brains.de>
* libi2c/README-libi2c

View File

@@ -126,7 +126,7 @@ libscore_a_SOURCES += src/pheapallocatealigned.c src/pheapallocate.c \
libscore_a_SOURCES += src/thread.c src/threadchangepriority.c \
src/threadclearstate.c src/threadclose.c src/threadcreateidle.c \
src/threaddelayended.c src/threaddispatch.c src/threadevaluatemode.c \
src/threadhandler.c src/threadidlebody.c \
src/threadget.c src/threadhandler.c src/threadidlebody.c \
src/threadinitialize.c src/threadloadenv.c src/threadready.c \
src/threadresettimeslice.c src/threadreset.c src/threadrestart.c \
src/threadresume.c src/threadrotatequeue.c src/threadsetpriority.c \

View File

@@ -756,6 +756,27 @@ void rtems_iterate_over_all_threads(
rtems_per_thread_routine routine
);
/**
* This function maps thread IDs to thread control
* blocks. If ID corresponds to a local thread, then it
* returns the_thread control pointer which maps to ID
* and location is set to OBJECTS_LOCAL. If the thread ID is
* global and resides on a remote node, then location is set
* to OBJECTS_REMOTE, and the_thread is undefined.
* Otherwise, location is set to OBJECTS_ERROR and
* the_thread is undefined.
*
* @note The performance of many RTEMS services depends upon
* the quick execution of the "good object" path in this
* routine. If there is a possibility of saving a few
* cycles off the execution time, this routine is worth
* further optimization attention.
*/
Thread_Control *_Thread_Get (
Objects_Id id,
Objects_Locations *location
);
#ifndef __RTEMS_APPLICATION__
#include <rtems/score/thread.inl>
#endif

View File

@@ -254,66 +254,6 @@ RTEMS_INLINE_ROUTINE boolean _Thread_Is_null (
return ( the_thread == NULL );
}
/**
* This function maps thread IDs to thread control
* blocks. If ID corresponds to a local thread, then it
* returns the_thread control pointer which maps to ID
* and location is set to OBJECTS_LOCAL. If the thread ID is
* global and resides on a remote node, then location is set
* to OBJECTS_REMOTE, and the_thread is undefined.
* Otherwise, location is set to OBJECTS_ERROR and
* the_thread is undefined.
*
* @note The performance of many RTEMS services depends upon
* the quick execution of the "good object" path in this
* routine. If there is a possibility of saving a few
* cycles off the execution time, this routine is worth
* further optimization attention.
*/
RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Get (
Objects_Id id,
Objects_Locations *location
)
{
uint32_t the_api;
uint32_t the_class;
Objects_Information *information;
Thread_Control *tp = (Thread_Control *) 0;
if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
_Thread_Disable_dispatch();
*location = OBJECTS_LOCAL;
tp = _Thread_Executing;
goto done;
}
the_api = _Objects_Get_API( id );
if ( the_api && the_api > OBJECTS_APIS_LAST ) {
*location = OBJECTS_ERROR;
goto done;
}
the_class = _Objects_Get_class( id );
if ( the_class != 1 ) { /* threads are always first class :) */
*location = OBJECTS_ERROR;
goto done;
}
information = _Objects_Information_table[ the_api ][ the_class ];
if ( !information ) {
*location = OBJECTS_ERROR;
goto done;
}
tp = (Thread_Control *) _Objects_Get( information, id, location );
done:
return tp;
}
/** @brief _Thread_Is_proxy_blocking
*
* status which indicates that a proxy is blocking, and FALSE otherwise.

View File

@@ -0,0 +1,90 @@
/*
* Thread Handler
*
*
* COPYRIGHT (c) 1989-1999.
* On-Line Applications Research Corporation (OAR).
*
* The license and distribution terms for this file may be
* found in found in the file LICENSE in this distribution or at
* http://www.rtems.com/license/LICENSE.
*
* $Id$
*/
#if HAVE_CONFIG_H
#include "config.h"
#endif
#include <rtems/system.h>
#include <rtems/score/apiext.h>
#include <rtems/score/context.h>
#include <rtems/score/interr.h>
#include <rtems/score/isr.h>
#include <rtems/score/object.h>
#include <rtems/score/priority.h>
#include <rtems/score/states.h>
#include <rtems/score/sysstate.h>
#include <rtems/score/thread.h>
#include <rtems/score/threadq.h>
/**
* This function maps thread IDs to thread control
* blocks. If ID corresponds to a local thread, then it
* returns the_thread control pointer which maps to ID
* and location is set to OBJECTS_LOCAL. If the thread ID is
* global and resides on a remote node, then location is set
* to OBJECTS_REMOTE, and the_thread is undefined.
* Otherwise, location is set to OBJECTS_ERROR and
* the_thread is undefined.
*
* @note The performance of many RTEMS services depends upon
* the quick execution of the "good object" path in this
* routine. If there is a possibility of saving a few
* cycles off the execution time, this routine is worth
* further optimization attention.
*/
Thread_Control *_Thread_Get (
Objects_Id id,
Objects_Locations *location
)
{
uint32_t the_api;
uint32_t the_class;
Objects_Information *information;
Thread_Control *tp = (Thread_Control *) 0;
if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
_Thread_Disable_dispatch();
*location = OBJECTS_LOCAL;
tp = _Thread_Executing;
goto done;
}
the_api = _Objects_Get_API( id );
if ( the_api && the_api > OBJECTS_APIS_LAST ) {
*location = OBJECTS_ERROR;
goto done;
}
the_class = _Objects_Get_class( id );
if ( the_class != 1 ) { /* threads are always first class :) */
*location = OBJECTS_ERROR;
goto done;
}
information = _Objects_Information_table[ the_api ][ the_class ];
if ( !information ) {
*location = OBJECTS_ERROR;
goto done;
}
tp = (Thread_Control *) _Objects_Get( information, id, location );
done:
return tp;
}