forked from Imagelibrary/rtems
2007-10-26 Joel Sherrill <joel.sherrill@OARcorp.com>
* score/Makefile.am, score/include/rtems/score/thread.h, score/inline/rtems/score/thread.inl: No longer inline _Thread_Get. It resulted in unnessary code explosion, many uncovered paths when looking at binary executable coverage, and only optimized getting self. Id translations were still getting pushed to a subroutine call to _Objects_Get. Later the non-inlined version can be further optimized to get Ids in range for the current API, then self, then look at other APIs. * score/src/threadget.c: New file.
This commit is contained in:
@@ -1,3 +1,15 @@
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2007-10-26 Joel Sherrill <joel.sherrill@OARcorp.com>
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* score/Makefile.am, score/include/rtems/score/thread.h,
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score/inline/rtems/score/thread.inl: No longer inline _Thread_Get. It
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resulted in unnessary code explosion, many uncovered paths when
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looking at binary executable coverage, and only optimized getting
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self. Id translations were still getting pushed to a subroutine call
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to _Objects_Get. Later the non-inlined version can be further
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optimized to get Ids in range for the current API, then self, then
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look at other APIs.
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* score/src/threadget.c: New file.
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2007-10-26 Thomas Doerfler <Thomas.Doerfler@embedded-brains.de>
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* libi2c/README-libi2c
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@@ -126,7 +126,7 @@ libscore_a_SOURCES += src/pheapallocatealigned.c src/pheapallocate.c \
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libscore_a_SOURCES += src/thread.c src/threadchangepriority.c \
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src/threadclearstate.c src/threadclose.c src/threadcreateidle.c \
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src/threaddelayended.c src/threaddispatch.c src/threadevaluatemode.c \
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src/threadhandler.c src/threadidlebody.c \
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src/threadget.c src/threadhandler.c src/threadidlebody.c \
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src/threadinitialize.c src/threadloadenv.c src/threadready.c \
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src/threadresettimeslice.c src/threadreset.c src/threadrestart.c \
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src/threadresume.c src/threadrotatequeue.c src/threadsetpriority.c \
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@@ -756,6 +756,27 @@ void rtems_iterate_over_all_threads(
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rtems_per_thread_routine routine
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);
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/**
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* This function maps thread IDs to thread control
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* blocks. If ID corresponds to a local thread, then it
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* returns the_thread control pointer which maps to ID
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* and location is set to OBJECTS_LOCAL. If the thread ID is
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* global and resides on a remote node, then location is set
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* to OBJECTS_REMOTE, and the_thread is undefined.
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* Otherwise, location is set to OBJECTS_ERROR and
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* the_thread is undefined.
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*
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* @note The performance of many RTEMS services depends upon
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* the quick execution of the "good object" path in this
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* routine. If there is a possibility of saving a few
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* cycles off the execution time, this routine is worth
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* further optimization attention.
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*/
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Thread_Control *_Thread_Get (
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Objects_Id id,
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Objects_Locations *location
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);
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#ifndef __RTEMS_APPLICATION__
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#include <rtems/score/thread.inl>
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#endif
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@@ -254,66 +254,6 @@ RTEMS_INLINE_ROUTINE boolean _Thread_Is_null (
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return ( the_thread == NULL );
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}
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/**
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* This function maps thread IDs to thread control
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* blocks. If ID corresponds to a local thread, then it
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* returns the_thread control pointer which maps to ID
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* and location is set to OBJECTS_LOCAL. If the thread ID is
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* global and resides on a remote node, then location is set
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* to OBJECTS_REMOTE, and the_thread is undefined.
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* Otherwise, location is set to OBJECTS_ERROR and
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* the_thread is undefined.
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*
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* @note The performance of many RTEMS services depends upon
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* the quick execution of the "good object" path in this
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* routine. If there is a possibility of saving a few
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* cycles off the execution time, this routine is worth
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* further optimization attention.
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*/
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RTEMS_INLINE_ROUTINE Thread_Control *_Thread_Get (
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Objects_Id id,
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Objects_Locations *location
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)
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{
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uint32_t the_api;
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uint32_t the_class;
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Objects_Information *information;
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Thread_Control *tp = (Thread_Control *) 0;
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if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
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_Thread_Disable_dispatch();
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*location = OBJECTS_LOCAL;
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tp = _Thread_Executing;
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goto done;
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}
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the_api = _Objects_Get_API( id );
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if ( the_api && the_api > OBJECTS_APIS_LAST ) {
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*location = OBJECTS_ERROR;
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goto done;
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}
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the_class = _Objects_Get_class( id );
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if ( the_class != 1 ) { /* threads are always first class :) */
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*location = OBJECTS_ERROR;
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goto done;
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}
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information = _Objects_Information_table[ the_api ][ the_class ];
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if ( !information ) {
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*location = OBJECTS_ERROR;
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goto done;
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}
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tp = (Thread_Control *) _Objects_Get( information, id, location );
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done:
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return tp;
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}
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/** @brief _Thread_Is_proxy_blocking
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*
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* status which indicates that a proxy is blocking, and FALSE otherwise.
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90
cpukit/score/src/threadget.c
Normal file
90
cpukit/score/src/threadget.c
Normal file
@@ -0,0 +1,90 @@
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/*
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* Thread Handler
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*
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*
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* COPYRIGHT (c) 1989-1999.
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* On-Line Applications Research Corporation (OAR).
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*
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* The license and distribution terms for this file may be
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* found in found in the file LICENSE in this distribution or at
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* http://www.rtems.com/license/LICENSE.
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*
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* $Id$
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*/
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#if HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <rtems/system.h>
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#include <rtems/score/apiext.h>
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#include <rtems/score/context.h>
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#include <rtems/score/interr.h>
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#include <rtems/score/isr.h>
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#include <rtems/score/object.h>
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#include <rtems/score/priority.h>
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#include <rtems/score/states.h>
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#include <rtems/score/sysstate.h>
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#include <rtems/score/thread.h>
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#include <rtems/score/threadq.h>
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/**
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* This function maps thread IDs to thread control
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* blocks. If ID corresponds to a local thread, then it
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* returns the_thread control pointer which maps to ID
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* and location is set to OBJECTS_LOCAL. If the thread ID is
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* global and resides on a remote node, then location is set
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* to OBJECTS_REMOTE, and the_thread is undefined.
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* Otherwise, location is set to OBJECTS_ERROR and
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* the_thread is undefined.
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*
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* @note The performance of many RTEMS services depends upon
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* the quick execution of the "good object" path in this
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* routine. If there is a possibility of saving a few
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* cycles off the execution time, this routine is worth
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* further optimization attention.
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*/
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Thread_Control *_Thread_Get (
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Objects_Id id,
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Objects_Locations *location
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)
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{
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uint32_t the_api;
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uint32_t the_class;
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Objects_Information *information;
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Thread_Control *tp = (Thread_Control *) 0;
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if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
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_Thread_Disable_dispatch();
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*location = OBJECTS_LOCAL;
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tp = _Thread_Executing;
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goto done;
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}
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the_api = _Objects_Get_API( id );
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if ( the_api && the_api > OBJECTS_APIS_LAST ) {
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*location = OBJECTS_ERROR;
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goto done;
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}
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the_class = _Objects_Get_class( id );
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if ( the_class != 1 ) { /* threads are always first class :) */
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*location = OBJECTS_ERROR;
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goto done;
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}
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information = _Objects_Information_table[ the_api ][ the_class ];
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if ( !information ) {
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*location = OBJECTS_ERROR;
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goto done;
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}
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tp = (Thread_Control *) _Objects_Get( information, id, location );
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done:
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return tp;
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}
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