score: Simplify core barrier

Use the number of threads which must arrive at the barrier to trip the
automatic release also to indicate if the barrier is a manual release
barrier.
This commit is contained in:
Sebastian Huber
2021-02-21 10:21:26 +01:00
parent 0b263b0eb7
commit 3cbdf19eac
5 changed files with 59 additions and 106 deletions

View File

@@ -40,49 +40,29 @@ extern "C" {
*/
/**
* Flavors of barriers.
*/
typedef enum {
/** This specifies that the barrier will automatically release when
* the user specified number of threads have arrived at the barrier.
*/
CORE_BARRIER_AUTOMATIC_RELEASE,
/** This specifies that the user will have to manually release the barrier
* in order to release the waiting threads.
*/
CORE_BARRIER_MANUAL_RELEASE
} CORE_barrier_Disciplines;
/**
* The following defines the control block used to manage the
* attributes of each barrier.
* @brief This control block is used to manage a barrier.
*/
typedef struct {
/** This field indicates whether the barrier is automatic or manual.
*/
CORE_barrier_Disciplines discipline;
/** This element indicates the number of threads which must arrive at the
* barrier to trip the automatic release.
*/
uint32_t maximum_count;
} CORE_barrier_Attributes;
/**
* The following defines the control block used to manage each
* barrier.
*/
typedef struct {
/** This field is the Waiting Queue used to manage the set of tasks
* which are blocked waiting for the barrier to be released.
/**
* @brief This member is used to manage the set of tasks which are
* blocked waiting for the barrier to be released.
*/
Thread_queue_Control Wait_queue;
/** This element is the set of attributes which define this instance's
* behavior.
/**
* @brief This member contains the current number of thread waiting at the
* barrier to be released.
*/
CORE_barrier_Attributes Attributes;
/** This element contains the current number of thread waiting for this
* barrier to be released. */
uint32_t number_of_waiting_threads;
/**
* @brief This member indicates the number of threads which must arrive at
* the barrier to trip the automatic release.
*
* Use ::CORE_BARRIER_MANUAL_RELEASE_MAXIMUM_COUNT to indicate a manual
* release barrier.
*/
uint32_t maximum_count;
} CORE_barrier_Control;
/** @} */

View File

@@ -33,6 +33,12 @@ extern "C" {
* @{
*/
/**
* @brief This maximum thread count constant indicates that the barrier is a
* manual release barrier.
*/
#define CORE_BARRIER_MANUAL_RELEASE_MAXIMUM_COUNT 0
/**
* @brief These thread queue operations are used for core barriers.
*
@@ -45,14 +51,16 @@ extern const Thread_queue_Operations _CORE_barrier_Thread_queue_operations;
/**
* @brief Initializes the core barrier.
*
* This routine initializes the barrier based on the parameters passed.
* @param[out] the_barrier is the barrier to initialize.
*
* @param[out] the_barrier The barrier to initialize.
* @param[out] the_barrier_attributes The attributes which define the behavior of this instance.
* @param maximum_count is the number of threads which must arrive at the
* barrier to trip the automatic release or
* ::CORE_BARRIER_MANUAL_RELEASE_MAXIMUM_COUNT to indicate a manual release
* barrier.
*/
void _CORE_barrier_Initialize(
CORE_barrier_Control *the_barrier,
CORE_barrier_Attributes *the_barrier_attributes
uint32_t maximum_count
);
/**
@@ -173,42 +181,6 @@ RTEMS_INLINE_ROUTINE void _CORE_barrier_Flush(
);
}
/**
* @brief Checks if the barrier is automatic.
*
* This function returns true if the automatic release attribute is
* enabled in the @a attribute_set and false otherwise.
*
* @param the_attribute The attribute set to test.
*
* @retval true The automatic release attribute is enabled.
* @retval false The automatic release attribute is not enabled.
*/
RTEMS_INLINE_ROUTINE bool _CORE_barrier_Is_automatic(
CORE_barrier_Attributes *the_attribute
)
{
return
(the_attribute->discipline == CORE_BARRIER_AUTOMATIC_RELEASE);
}
/**
* @brief Returns the number of currently waiting threads.
*
* This routine returns the number of threads currently waiting at the barrier.
*
* @param[in] the_barrier The barrier to obtain the number of blocked
* threads of.
*
* @return the current count of waiting threads of this barrier.
*/
RTEMS_INLINE_ROUTINE uint32_t _CORE_barrier_Get_number_of_waiting_threads(
CORE_barrier_Control *the_barrier
)
{
return the_barrier->number_of_waiting_threads;
}
/** @} */
#ifdef __cplusplus

View File

@@ -35,33 +35,34 @@ rtems_status_code rtems_barrier_create(
)
{
Barrier_Control *the_barrier;
CORE_barrier_Attributes the_attributes;
uint32_t maximum_count;
if ( !rtems_is_name_valid( name ) )
if ( !rtems_is_name_valid( name ) ) {
return RTEMS_INVALID_NAME;
}
if ( !id )
if ( id == NULL ) {
return RTEMS_INVALID_ADDRESS;
}
/* Initialize core barrier attributes */
if ( _Attributes_Is_barrier_automatic( attribute_set ) ) {
the_attributes.discipline = CORE_BARRIER_AUTOMATIC_RELEASE;
if ( maximum_waiters == 0 )
if ( maximum_waiters == 0 ) {
return RTEMS_INVALID_NUMBER;
} else
the_attributes.discipline = CORE_BARRIER_MANUAL_RELEASE;
the_attributes.maximum_count = maximum_waiters;
}
maximum_count = maximum_waiters;
} else {
maximum_count = CORE_BARRIER_MANUAL_RELEASE_MAXIMUM_COUNT;
}
the_barrier = _Barrier_Allocate();
if ( !the_barrier ) {
if ( the_barrier == NULL ) {
_Objects_Allocator_unlock();
return RTEMS_TOO_MANY;
}
the_barrier->attribute_set = attribute_set;
_CORE_barrier_Initialize( &the_barrier->Barrier, &the_attributes );
_CORE_barrier_Initialize( &the_barrier->Barrier, maximum_count );
*id = _Objects_Open_u32( &_Barrier_Information, &the_barrier->Object, name );
_Objects_Allocator_unlock();

View File

@@ -24,12 +24,11 @@
void _CORE_barrier_Initialize(
CORE_barrier_Control *the_barrier,
CORE_barrier_Attributes *the_barrier_attributes
uint32_t maximum_count
)
{
the_barrier->Attributes = *the_barrier_attributes;
the_barrier->number_of_waiting_threads = 0;
the_barrier->maximum_count = maximum_count;
_Thread_queue_Object_initialize( &the_barrier->Wait_queue );
}

View File

@@ -61,21 +61,22 @@ Status_Control _CORE_barrier_Seize(
Thread_queue_Context *queue_context
)
{
uint32_t number_of_waiting_threads;
uint32_t new_number_of_waiting_threads;
_CORE_barrier_Acquire_critical( the_barrier, queue_context );
number_of_waiting_threads = the_barrier->number_of_waiting_threads;
++number_of_waiting_threads;
/*
* In theory, this calculation can overflow. If this happens, then about 4
* billion threads are accidentally released. Currently, the system limit
* for threads is a bit lower with three times OBJECTS_INDEX_MASK - 1.
*/
new_number_of_waiting_threads = the_barrier->number_of_waiting_threads + 1;
if (
_CORE_barrier_Is_automatic( &the_barrier->Attributes )
&& number_of_waiting_threads == the_barrier->Attributes.maximum_count
) {
if ( new_number_of_waiting_threads == the_barrier->maximum_count ) {
_CORE_barrier_Surrender( the_barrier, queue_context );
return STATUS_BARRIER_AUTOMATICALLY_RELEASED;
} else {
the_barrier->number_of_waiting_threads = number_of_waiting_threads;
the_barrier->number_of_waiting_threads = new_number_of_waiting_threads;
_Thread_queue_Context_set_thread_state(
queue_context,
STATES_WAITING_FOR_BARRIER