forked from Imagelibrary/rtems
score: Return prev state in thread state set/clear
This commit is contained in:
@@ -242,17 +242,17 @@ void _Thread_Ready(
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);
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);
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/**
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/**
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* @brief Clears the indicated STATES for @a the_thread.
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* @brief Clears the specified thread state.
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*
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*
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* This routine clears the indicated STATES for @a the_thread. It performs
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* In case the previous state is a non-ready state and the next state is the
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* any necessary scheduling operations including the selection of
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* ready state, then the thread is unblocked by the scheduler.
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* a new heir thread.
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*
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*
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* - INTERRUPT LATENCY:
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* @param[in] the_thread The thread.
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* + priority map
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* @param[in] state The state to clear. It must not be zero.
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* + select heir
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*
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* @return The previous state.
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*/
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*/
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void _Thread_Clear_state(
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States_Control _Thread_Clear_state(
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Thread_Control *the_thread,
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Thread_Control *the_thread,
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States_Control state
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States_Control state
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);
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);
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@@ -265,8 +265,10 @@ void _Thread_Clear_state(
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*
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*
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* @param[in] the_thread The thread.
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* @param[in] the_thread The thread.
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* @param[in] state The state to set. It must not be zero.
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* @param[in] state The state to set. It must not be zero.
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*
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* @return The previous state.
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*/
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*/
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void _Thread_Set_state(
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States_Control _Thread_Set_state(
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Thread_Control *the_thread,
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Thread_Control *the_thread,
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States_Control state
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States_Control state
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);
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);
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@@ -19,27 +19,35 @@
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#endif
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#endif
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#include <rtems/score/threadimpl.h>
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#include <rtems/score/threadimpl.h>
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#include <rtems/score/assert.h>
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#include <rtems/score/schedulerimpl.h>
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#include <rtems/score/schedulerimpl.h>
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void _Thread_Clear_state(
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States_Control _Thread_Clear_state(
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Thread_Control *the_thread,
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Thread_Control *the_thread,
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States_Control state
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States_Control state
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)
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)
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{
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{
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ISR_lock_Context lock_context;
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ISR_lock_Context lock_context;
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States_Control current_state;
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States_Control previous_state;
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_Assert( state != 0 );
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_Scheduler_Acquire( the_thread, &lock_context );
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_Scheduler_Acquire( the_thread, &lock_context );
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current_state = the_thread->current_state;
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previous_state = the_thread->current_state;
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if ( current_state & state ) {
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current_state =
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the_thread->current_state = _States_Clear( state, current_state );
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if ( _States_Is_ready( current_state ) ) {
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if ( ( previous_state & state ) != 0 ) {
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States_Control next_state;
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next_state = _States_Clear( state, previous_state );
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the_thread->current_state = next_state;
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if ( _States_Is_ready( next_state ) ) {
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_Scheduler_Unblock( the_thread );
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_Scheduler_Unblock( the_thread );
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}
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}
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}
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}
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_Scheduler_Release( the_thread, &lock_context );
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_Scheduler_Release( the_thread, &lock_context );
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return previous_state;
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}
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}
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@@ -25,7 +25,7 @@
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#include <rtems/score/assert.h>
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#include <rtems/score/assert.h>
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#include <rtems/score/schedulerimpl.h>
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#include <rtems/score/schedulerimpl.h>
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void _Thread_Set_state(
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States_Control _Thread_Set_state(
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Thread_Control *the_thread,
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Thread_Control *the_thread,
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States_Control state
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States_Control state
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)
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)
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@@ -47,4 +47,6 @@ void _Thread_Set_state(
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}
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}
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_Scheduler_Release( the_thread, &lock_context );
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_Scheduler_Release( the_thread, &lock_context );
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return previous_state;
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}
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}
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