added code to _Thread_Clear_state to check if the state was not currently set.

This commit is contained in:
Joel Sherrill
1996-06-10 20:47:56 +00:00
parent fdec30ba62
commit 0f63c8627e
2 changed files with 38 additions and 26 deletions

View File

@@ -718,18 +718,23 @@ void _Thread_Ready(
* select heir
*/
void _Thread_Clear_state(
Thread_Control *the_thread,
States_Control state
)
{
ISR_Level level;
States_Control current_state;
_ISR_Disable( level );
the_thread->current_state =
_States_Clear( state, the_thread->current_state );
current_state = the_thread->current_state;
if ( _States_Is_ready( the_thread->current_state ) ) {
if ( current_state & state ) {
current_state =
the_thread->current_state = _States_Clear( state, current_state );
if ( _States_Is_ready( current_state ) ) {
_Priority_Add_to_bit_map( &the_thread->Priority_map );
@@ -744,6 +749,7 @@ void _Thread_Clear_state(
_Context_Switch_necessary = TRUE;
}
}
}
_ISR_Enable( level );
}

View File

@@ -718,18 +718,23 @@ void _Thread_Ready(
* select heir
*/
void _Thread_Clear_state(
Thread_Control *the_thread,
States_Control state
)
{
ISR_Level level;
States_Control current_state;
_ISR_Disable( level );
the_thread->current_state =
_States_Clear( state, the_thread->current_state );
current_state = the_thread->current_state;
if ( _States_Is_ready( the_thread->current_state ) ) {
if ( current_state & state ) {
current_state =
the_thread->current_state = _States_Clear( state, current_state );
if ( _States_Is_ready( current_state ) ) {
_Priority_Add_to_bit_map( &the_thread->Priority_map );
@@ -744,6 +749,7 @@ void _Thread_Clear_state(
_Context_Switch_necessary = TRUE;
}
}
}
_ISR_Enable( level );
}