Files
QNX/lib/c/dispatch/thread_pool.c
2025-08-20 19:02:58 +08:00

86 lines
2.5 KiB
C

/*
* $QNXLicenseC:
* Copyright 2007, QNX Software Systems. All Rights Reserved.
*
* You must obtain a written license from and pay applicable license fees to QNX
* Software Systems before you may reproduce, modify or distribute this software,
* or any work that includes all or part of this software. Free development
* licenses are available for evaluation and non-commercial purposes. For more
* information visit http://licensing.qnx.com or email licensing@qnx.com.
*
* This file may contain contributions from others. Please review this entire
* file for other proprietary rights or license notices, as well as the QNX
* Development Suite License Guide at http://licensing.qnx.com/license-guide/
* for other information.
* $
*/
#include <errno.h>
#include <atomic.h>
#include <malloc.h>
#include <string.h>
#include <stdlib.h>
#include <sys/dispatch.h>
#include "dispatch.h"
void *_thread_pool_context_thread(void *data);
void _thread_pool_attr_normalise(thread_pool_attr_t *tpattr);
thread_pool_t *thread_pool_create(thread_pool_attr_t *attr, unsigned flags) {
thread_pool_t *pool;
if((pool = malloc(sizeof *pool)) == NULL) {
return NULL;
}
memset(pool,0,sizeof *pool);
memcpy(pool,attr,sizeof *attr);
// @@@ adjust/validate params
pool->flags = flags & ~(POOL_FLAG_EXITING | POOL_FLAG_CHANGING);
pool->props = (struct _pool_properties *)calloc(1,
sizeof(struct _pool_properties));
if (pool->props == NULL) {
free(pool);
return(NULL);
}
pthread_mutex_init(&(((struct _pool_properties *)pool->props)->inline_lock),
NULL);
return(pool);
}
int thread_pool_start(void *tp) {
thread_pool_t *pool = tp;
struct _pool_properties *props;
// normalise values to be reasonably sane
_thread_pool_attr_normalise(&pool->pool_attr);
props = (struct _pool_properties *)pool->props;
// we do not need to lock here, since we are alone now
pool->created++;
props->newthreads++;
if (pool->flags & POOL_FLAG_RESERVE)
props->reserved_threads++;
if(pool->flags & POOL_FLAG_USE_SELF) {
// Use ourself, never returns
(void)_thread_pool_context_thread(pool);
} else if(pthread_create(0, pool->pool_attr.attr,
_thread_pool_context_thread, pool) != EOK) {
// we do not need to lock here, since we are alone now
pool->created--;
props->newthreads--;
return (-1);
}
if(pool->flags & POOL_FLAG_EXIT_SELF) {
pthread_detach(pthread_self());
pthread_exit(NULL);
}
return EOK;
}
__SRCVERSION("thread_pool.c $Rev: 153264 $");