allow enabling socket API without (public) netconn API - netconn API is still used by sockets, but keeping it private (static) should allow better compiler optimizations

This commit is contained in:
sg
2015-01-17 14:42:50 +01:00
parent 69ee35c909
commit c1804810d8
9 changed files with 100 additions and 61 deletions

View File

@@ -99,12 +99,12 @@ tcpip_thread(void *arg)
continue;
}
switch (msg->type) {
#if LWIP_NETCONN
#if LWIP_NETCONN || LWIP_SOCKET
case TCPIP_MSG_API:
LWIP_DEBUGF(TCPIP_DEBUG, ("tcpip_thread: API message %p\n", (void *)msg));
msg->msg.apimsg->function(&(msg->msg.apimsg->msg));
break;
#endif /* LWIP_NETCONN */
#endif /* LWIP_NETCONN || LWIP_SOCKET */
#if !LWIP_TCPIP_CORE_LOCKING_INPUT
case TCPIP_MSG_INPKT:
@@ -316,7 +316,7 @@ tcpip_untimeout(sys_timeout_handler h, void *arg)
}
#endif /* LWIP_TCPIP_TIMEOUT */
#if LWIP_NETCONN
#if LWIP_NETCONN || LWIP_SOCKET
/**
* Call the lower part of a netconn_* function
* This function is then running in the thread context
@@ -351,7 +351,7 @@ tcpip_apimsg(struct api_msg *apimsg)
return ERR_VAL;
}
#endif /* LWIP_NETCONN */
#endif /* LWIP_NETCONN || LWIP_SOCKET */
#if LWIP_NETIF_API
#if !LWIP_TCPIP_CORE_LOCKING