This format for mids is a compromise in readability vs debugability.
For example, if our mbid weight is 256 (4KiB blocks), the 19th entry
in the second mdir would be the raw integer 275. With this mid format,
we would print it as 256.19.
The idea is to make it easy to see it's the 19th entry in the mdir while
still making it relatively easy to see that 256.19 and 275 are
equivalent when debugging.
---
The scripts also took some tweaking due to the mid change. Tried to keep
the names consistent, but I don't think it's worthwhile to change too
much of the scripts while they are working.
There is a bit of redundancy here, as we already know the weights of
btree's inner-branches from their parents. But in theory sharing the
same encoding for both the top level btree reference and inner-branches
should offer more chance for deduplication and hopefully less code.
This also moves some members around in the btree encoding so that the
redund blocks are at the beginning. This _might_ simplify decoding of
the variable-length redund blocks at some point.
Current btree encoding:
.----+----+----+----.
| blocks ... redund leb128s (1-20 bytes)
: :
|----+----+----+----|
| trunk ... 1 leb128 (1-5 bytes)
|----+----+----+----|
| weight ... 1 leb128 (1-5 bytes)
|----+----+----+----|
| cksum | 1 le32 (4 bytes)
'----+----+----+----'
This also partially reverts some tag name changes:
- BNAME -> BRANCH
- DMARK -> BOOKMARK
Struct tags, in littlefs, generally encode pointers to different on-disk
data structures. At this point, they've gotten a bit complex, with the
btree struct, for example, containing 1. a block address, 2. the trunk
offset, 3. the weight of the trunk, and 4. a checksum.
Also some future plans:
1. Block redundancy will make it so these pointers may have a variable
number of block addresses to contend with.
2. Different checksum types may make the checksum field itself variable
length, at least on larger builds of littlefs.
This may also happen if we support truncated checksums in littlefs
for storage saving reasons.
Having two variable sized fields becomes a bit of a pain. We can use the
encoded tag size to figure out the size of one of these fields, but not
both.
The change here makes it so the tag size now determines the checksum
size, requiring the redundancy amount to go somewhere else. This makes
it so checksums can be variably sized, and the explicit redundancy
amount avoids the need to parse the leb128s fully to know how many
blocks we're expecting.
But where to put the redundancy amount?
This commit carves out 2-bits from the struct tag to store the amount of
redundancy to allow up to 3 blocks of redundancy:
v0000011 0TTTTTrr
^--^---^-^----^-^- valid bit
'---|-|----|-|- 3-bit mode (0x0 for structs)
'-|----|-|- 4-bit suptype (0x3 for structs)
'----|-|- 0 bit (reserved for leb128)
'-|- 5-bit subtype
'- 2-bit redund
3 blocks may sound extremely limiting, but it's a common limit for
filesystems, 1. because you have to keep in mind each redundant block
adds that much more writing/reading overhead and 2. the fact
that 2^(2^n)-1 is always divisible by 3 makes >3 parity blocks much more
complicated mathematically.
Worst case, if we ever have >3 redundant blocks, we can create new
struct subtypes. Maybe adding extended struct types that prefix the
block addresses with a leb128 encoding the redundancy amount.
---
As a part of this, reorganized the on-disk btree and ecksum encodings to
put the checksum last.
Also split out the btree and inner btree branches as separate struct
types. The btree includes the weight, whereas the weight is implicit in
inner btree branches. This came about after realizing context-specific
prefixes are relatively easy to add thanks to the composability of our
parsers.
This led to some name collisions though:
- BRANCH -> BNAME
- BOOKMARK -> DMARK
This checksum is used to keep track of if we have erased, and not yet
touched, the unused bytes trailing our current commit in the rbyd.
The working theory is that if any prog attempt is made, it will, most
likely, change the checksum of the contents, allowing littlefs to
determine if trailing erased-state is safe to use, even under powerloss.
littlefs can also perturb future data by a single bit, to force this
checksum to always be invalidated during normal operation.
The original name, "forward erased-state checksums (fcksum)", came from the
idea that the checksum "looks forward" into the next commit.
But after using them for a bit, I think the name is unnecessarily
confusing. It, uh, also looks a lot like a swear word. I think
shortening the name to just "erased-state checksums (ecksum)", even
though the previous name is already in use in a release, is reasonable.
---
It's probably hard to believe but the name change from fcrc -> ecrc
really was unrelated to the crc -> cksum change. But boy is it
convenient for avoiding an awkward name. A lot of these name changes
involved sed scripts, so I didn't notice how awkward fcksum would be to
use until writing this commit message.
The reason for this is to move away from the idea that littlefs is
strictly bound to CRCs and make the code more welcoming to other
checksum types, such as SHA256, etc.
Of course, changing the name doesn't really do anything. littlefs
actually _is_ strictly bound to CRCs in a couple ways that other
filesystems aren't. These would need to have workarounds for other
checksum types:
- We leverage the parity-preserving nature of (some) CRCs to not have
to also calculate the parity of metadata in rbyd commits.
- We leverage the linearity of CRCs to retroactively flip the
perturb bit in the cksum tag without needing to recalculate the
checksum. Though the fact we need to do this is because of how we
use parity above, so this may just not be needed for non-CRC
checksums.
- The plans for global-CRCs (not yet implemented) rely heavily on the
mathematical properties of CRC polynomials. This doesn't mean
global-CRCs can't work with other checksums, you would just need to
find a different type of polynomial.
Originally it made sense to name the rbyd ids, well, ids, at least in
the internals of the rbyd functions. But this doesn't work well outside
of the rbyd code, where littlefs has to juggle several different id
types with different purposes:
- rid => rbyd-id, 31-bit index into an rbyd
- bid => btree-id, 31-bit index into a btree
- mid => mdir-id, 15-bit+15-bit index into the mtree
- did => directory-id, 31-bit unique identifier for directories
Even though context makes it clear which id the id refers to in the rbyd
internals, updating the name to rid makes it clearer that these are the
same type of id when looking at code both inside and outside the rbyd
functions.
To help with this, added TEST_PL, which is set to true when powerloss
testing. This way tests can check for stronger conditions (no EEXIST)
when not powerloss testing.
With TEST_PL, there's really no reason every test in t5_dirs shouldn't
be reentrant, and this gives us a huge improvement of test coverage very
cheaply.
---
The increased test coverage caught a bug, which is that gstate wasn't
being consumed properly when mtree uninlining. Humorously, this went
unnoticed because the most common form of mtree uninlining, mdir splitting,
ended up incorrectly consuming the gstate twice, which canceled itself
out since the consume operation is basically just xor.
Also added support for printing dstarts to dbglfs.py, to help debugging.
- Changed how names are rendered in dbgbtree.py/dbgmtree.py to be
consistent with non-names. The special rendering isn't really worth it
now that names aren't just ascii/utf8.
- Changed the ordering of raw/device/human rendering of btree entries to
be more consistent with rendering of other entries (don't attempt to
group btree entries).
- Changed dbgmtree.py header to show information about the mtree.
This implementation is in theory correct, but of course, being untested,
who knows?
Though this does come with remounting added to all of the directory
tests. This effectively tests that all of the directory creation tests
we have so far maintain grm=0 after each unmount-mount cycle. Which is
valuable.
This has, in theory, global-removes (grm) being written out as a part of
of directory creation, but they aren't used in any form and so may not
be being written correctly.
But it did require quite a bit of problem solving to get to this point
(the interactions between mtree splitsand grms is really annoying), so
it's worth a commit.
This makes it now possible to create directories in the new system.
The new system now uses a single global "mtree" to store all metadata
entries in the filesystem. In this system, a directory is simply a range
of metadata entries. This has a number of benefits, but does come with
its own problems:
1. We need to indicate which directory each file belongs to. To do this
the file's name entry has been changed to a tuple of leb128-encoded
directory-id + actual file name:
01 66 69 6c 65 2e 74 78 74 .file.txt
^ '----------+----------'
'------------|------------ leb128 directory-id
'------------ ascii/utf8 name
If we include the directory-id as part of filename comparison, files
should naturally be next to other files in the same directory.
2. We need a way allocate directory-ids for new directories. This turns
out to be a bit more tricky than I expected.
We can't use any mid/bid/rid inherent to the mtree, because these
change on any file creation/deletion. And since we commit the did
into the tree, that's not acceptable.
Initially I though you could just find the largest did and increment,
but this gives you no way to reclaim deleted dids. And sure, deleted
dids have no storage consumption, but eventually you will overflow
the did integer. Since this can suddenly happen in a filesystem
that's been in a steady-state for years, that's pretty unnacceptable.
One solution is to do a simple linear search over the mtree for an
unused did. But with a runtime of O(n^2 log(n)), this raises
performance concerns.
Sidenote: It's interesting to note that the Linux kernel's allocation
of process-ids, a very similar problem, is surprisingly complex and
relies on a radix-tree of bitmaps (struct idr). This suggests I'm not
missing an obvious solution somewhere.
The solution I settled on here is to instead treat the set of dids as
a sort of hash table:
1. Hash the full directory path into a did.
2. Perform a linear search until we have no collision.
leb128(truncate28(crc32c("dir")))
.--------'
v
9e cd c8 30 66 69 6c 65 2e 74 78 74 ...0file.txt
'----+----' '----------+----------'
'-----------------|------------ leb128 directory-id
'------------ ascii/utf8 name
Worst case, this can still exhibit the worst case O(n^2 log(n))
performance when we are close to full dids. However that seems
unlikely to happen in practice, since we don't truncate our hashes,
unlike normal hash tables. An additional 32-bit word for each file
is a small price to pay for a low-chance of collisions.
In the current implementation, I do truncate the hash to 28-bits.
Since we encode the hash with leb128, and hashes are statistically
random, this gives us better usage of the leb128 encoding. However
it does limit a 32-bit littlefs to 256 Mi directories.
Maybe this should be a configurable limit in the future.
But that highlights another benefit of this scheme. It's easy to
change in the future without disk changes.
3. We need a way to know if a directory-id is allocated, even if the
directory is empty.
For this we just introduce a new tag: LFSR_TAG_DSTART, which
is an empty file entry that indicates the directory at the given did
in the mtree is allocated.
To create/delete these atomically with the reference in our parent
directory, we can use the GRM system for atomic renames.
Note this isn't implemented yet.
This is also the first time we finally get around to testing all of the
dname lookup functions, so this did find a few bugs, mostly around
reporting the root correctly.
Now that tree rebalancing is implemented and needed a null terminator
anyways, I think it's clear that the benefit of the alt-always pointers
as trunk terminator has pretty limited value.
Now a null or other tag is needed for every trunk, which simplifies
checks for end-of-trunk.
Alt-always tags are still emitted for deletes, etc, but there their
behavior is implicit, so no special checks are needed. Alt-always tags
are naturally cleaned up as a part of rbyd pruning.
This isn't actually for performance reasons, but to reduce storage
overhead of the rbyd metadata tree, which was showing signs of being
problematic for small block sizes.
Originally, the plan for compaction was to rely on the self-balancing
rbyd append algorithm and simply append each tag to a new tree.
Unfortunately, since each append requires a rewrite of the trunk
(current search path), this introduces ~n*log(n) alts but only uses ~n alts
for the final tree. This really starts to put pressure on small blocks,
where the exponential-ness of the log doesn't kick in and overhead
limits are already tight.
Measuring lfsr_mdir_commit code size, this shows a ~556 byte cost on
thumb: 16416 -> 16972 (+3.4%). Though there are still some optimizations
on the table, this implementation needs a cleanup pass.
alt overhead code cost
rebalance: <= 28*n 16972
append: <= 24*n*log(n) 16416
Note these all assume worst case alt overhead, but we _need_ to assume
worst case for our rbyd estimations, or else the filesystem can get
stuck in unrecoverable compaction states.
Because of the code cost I'm not sure if rebalancing will stay, be
optional, or replace append-compaction completely yet.
Some implementation notes:
- Most tree balancing algorithms rely on true recursion, I suspect
recursion may be a hard requirement in general, but it's hard to find
bounded-ram algorithms.
This solution gets around the ram requirement by leveraging the fact
that our tags exist in a log to build up each layer in the tree
tail-recursively. It's interesting to note that this is a special
case of having little ram but lots of storage.
- Humorously this shouldn't result in a performance improvement. Rbyd
trees result in a worst case 2*log(n) height, and rebalancing gives us
a perfect worst case log(n) height, but, since we need an additional
alt pointer for each node in our tree, things bump back up to 2*log(n).
- Originally the plan was to terminate each node with an alt-always tag,
but during implementation I realized there was no easy way to get the
key that splits the children with awkward tree lookups. As a
workaround each node is terminated with an altle tag that contains the
key followed by an unreachable null tag. This is redundant information,
but makes the algorithm easier to implement.
Fortunately null tags use the smallest tag encoding, which isn't that
small, but that means this wastes at most 4*n bytes.
- Note this preserves the first-tag-always-ends-up-at-off=0x4 rule, which
is necessary for the littlefs magic to end up in a consistent place.
- I've dropped dropping vestigial names for now, which means vestigial
names can remain in btrees indefinitely. Need to revisit this.
This should have been done as a part of the earlier tag reencoding work,
since having the block at the end was what allowed us to move the
redund-count out of the tag encoding.
New encoding:
[-- 32-bit csum --]
[-- leb128 weight --]
[-- leb128 trunk --]
[-- leb128 block --]
Note that since our tags have an explicit size, we can store a variable
number of blocks. The plan is to use this to eventually store redundant
copies for error correction:
[-- 32-bit csum --]
[-- leb128 weight --]
[-- leb128 trunk --]
[-- leb128 block --] -.
[-- leb128 block --] +- n redundant blocks
[-- leb128 block --] |
... -'
This does have a significant tradeoff, we need to know the checksum size
to access the btree structure. This doesn't seem like a big deal, but
with the possibility of different checksum types may be an annoying
issue.
Note that FCRC was also flipped for consistency.
Wide tags are a happy accident that fell out of the realization that we
can view all subtypes of a given tag suptype as a range in our rbyd.
Combining this with how natural it is to operate on ranges in an rbyd
allows us to perform operations on an entire range of subtypes as though
it were a single tag.
- lookup wide tag => find the smallest tag with this tag's suptype, O(log(n))
- remove wide tag => remove all tags with this tag's suptype, O(log(n))
- append wide tag => remove all tags with this tag's suptype, and then
append our tag, O(log(n))
This is very useful for littlefs, where we've already been using tag's
subtypes to hold extra type info, and have had to rely on awkward
alternatives such as deleting existing subtypes before writing our new
subtype.
For example, when committing file metadata (not yet implemented), we can
append a wide struct tag to update the metadata while also clearing out any
lingering struct tags from previous commits, all in one rbyd append
operation.
This uses another mode bit in-device to change the behavior of
lfsr_rbyd_commit, of which we have a couple:
vwgrtttt 0TTTTTTT
^^^^---^--------^- valid bit (currently unused, maybe errors?)
'||---|--------|- wide bit, ignores subtype (in-device)
'|---|--------|- grow bit, don't create new id (in-device)
'---|--------|- rm bit, remove this tag (in-device)
'--------|- 4-bit suptype
'- leb128 subtype
This helps with debugging and can avoid weird issues if a file btree
ever accidentally ends up attached to id -1 (due to fs bug).
Though a separate encoding isn't strictly necessary, maybe this should
be reverted at some point.
This replaces unr with null on disk, though note both the rm bit and unr
are used in-device still, they just don't get written to disk.
This removes the need for the rm bit on disk. Since we no longer need to
figure out what's been removed during fetch, we can save this bit for both
internal and future on-disk use.
Special handling of alta allows us to avoid emitting an unr tag (now null) if
the current trunk is truly unreachable. This is minor now, but important
for a theoretical rbyd rebalance operation (planned), which brings the
rbyd overhead down from ~3x to ~2x.
These changes give us two ways to terminate trunks without a tag:
1. With an alta, if the current trunk is unreachable:
altbgt 0x403 w0 0x7b
altbgt 0x402 w0 0x29
alta w0 0x4
2. With a null, if the current trunk is reachable, either for
code convenience or because emitting an alta is impossible (an empty
rbyd for example):
altbgt 0x403 w0 0x7b
altbgt 0x402 w0 0x29
altbgt 0x401 w0 0x4
null
Yet another tag encoding, but hopefully narrowing in on a good long term
design. This change trades a subtype bit for the ability to extend
subtypes indefinitely via leb128 in the future.
The immediate benefit is ~unlimited custom attributes, though I'm not
sure how to make this configurable yet. Extended custom attributes may
have a significant impact on alt tag sizes, so it may be worth
defaulting to only 8-bit custom attributes still.
Tag encoding:
vmmmtttt 0TTTTTTT 0wwwwwww 0sssssss
^--^---^--------^--------^--------^- valid bit
'---|--------|--------|--------|- 3-bit mode
'--------|--------|--------|- 4-bit suptype
'--------|--------|- leb128 subtype
'--------|- leb128 weight
'- leb128 size/jump
This limits subtypes to 7-bits, but this seems very reasonable at the
moment.
This also seems to limit custom attributes to 7-bits, but we can use two
separate suptypes to bring this back up to 8-bits. I was planning to do
this anyways to have separate "user-attributes" and "system-attributes",
so this actually fits in really well.
This helps debug a corrupted mtree with cycles, which has been a problem
in the past.
Also fixed a small rendering issue with dbgmtree.py not connecting inner
tree edges to mdir roots correctly during rendering.
Optimizing a script? This might sound premature, but the tree rendering
was, uh, quite slow for any decently sized (>1024) btree.
The main reason is that tree generation is quite hacky in places, repeatedly
spitting out multiple copies of the inner node's rbyd trees for example.
Rather than rewrite the tree generation implementation to be smarter,
this just changes all edge representations to namedtuples (which may
reduce memory pressure a bit), and collects them into a Python set.
This has the effect of deduplicating generated edges efficiently, and
improved the rendering performance significantly.
---
I also considered memoizing rbyd tree, but dropped the idea since the
current renderer performs well enough.
In addition to plugging in the rbyd and btree renderers in dbgbtree.py,
this required wiring in rbyd trees in the mdirs and mroots.
A bit tricky, but with a more-or-less straightforward implementation thanks
to the common edge description used for the tree renderer.
For example, a relatively small mtree:
$ ./scripts/dbgmtree.py disk -B4096 -t -i
mroot 0x{0,1}.45, rev 1, weight 0
mdir ids tag ...
{0000,0001}: .---------> -1 magic 8 ...
| .-------> config 21 ...
+-+-+ btree 7 ...
0006.000a: | .-+ 0 mdir w1 2 ...
{0002,0003}: | | '-> 0.0 inlined w1 1024 ...
0006.000a: '-+-+ 1 mdir w1 2 ...
{0004,0005}: '-> 1.0 inlined w1 1024 ...
This builds on dbgrbyd.py and dbgbtree.py by allowing for quick
debugging of the littlefs mtree, which is a btree of rbyd pairs with a
few bells and whistles.
This also comes with a number of tweaks to dbgrbyd.py and dbgbtree.py,
mostly changing rbyd addresses to support some more mdir friendly
formats.
The syntax for rbyd addresses is starting to converge into a couple
common patterns, which is nice for quickly determining what type of
address you are looking at at a glance:
- 0x12 => An rbyd at block 0x12
- 0x12.34 => An rbyd at block 0x12 with trunk 0x34
- 0x{12,34} => An rbyd at either block 0x12 or block 0x34 (an mdir)
- 0x{12,34}.56 => An rbyd at either block 0x12 or block 0x34 with trunk 0x56
These scripts have also been updated to support any number of blocks in
an rbyd address, for example 0x{12,34,56,78}. This is a bit of future
proofing. >2 blocks in mdirs may be explored in the future for the
increased redundancy.