diff --git a/scripts/codemap.py b/scripts/codemap.py index 0f66d431..c7d787e9 100755 --- a/scripts/codemap.py +++ b/scripts/codemap.py @@ -912,7 +912,6 @@ def main_(ring, paths, *, to_ratio=1/1, tiny=False, title=None, - padding=0, label=False, no_label=False, **args): @@ -1220,32 +1219,10 @@ def main_(ring, paths, *, # our general purpose partition function def partition(tile, **args): - if tile.depth == 0: - # apply top padding - tile.x += padding - tile.y += padding - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - # apply bottom padding - if not tile.children: - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - - x__ = tile.x - y__ = tile.y - width__ = tile.width - height__ = tile.height - - else: - # apply bottom padding - if not tile.children: - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - - x__ = tile.x - y__ = tile.y - width__ = tile.width - height__ = tile.height + x__ = tile.x + y__ = tile.y + width__ = tile.width + height__ = tile.height # partition via requested scheme if tile.children: @@ -1622,10 +1599,6 @@ if __name__ == "__main__": parser.add_argument( '--title', help="Add a title. Accepts %% modifiers.") - parser.add_argument( - '--padding', - type=float, - help="Padding to add to each level of the treemap. Defaults to 0.") parser.add_argument( '-l', '--label', action='store_true', diff --git a/scripts/dbgbmap.py b/scripts/dbgbmap.py index 9eba7864..56d1847a 100755 --- a/scripts/dbgbmap.py +++ b/scripts/dbgbmap.py @@ -4354,7 +4354,6 @@ def main_(ring, disk, mroots=None, *, title=None, title_littlefs=False, title_usage=False, - padding=0, **args): # give ring an writeln function def writeln(s=''): @@ -4677,17 +4676,6 @@ def main_(ring, disk, mroots=None, *, b.width = block_width_ b.height = block_height_ - # apply top padding - if x == 0: - b.x += padding - b.width -= min(padding, b.width) - if y == 0: - b.y += padding - b.height -= min(padding, b.height) - # apply bottom padding - b.width -= min(padding, b.width) - b.height -= min(padding, b.height) - # align to pixel boundaries b.align() @@ -5075,11 +5063,6 @@ if __name__ == "__main__": action='store_true', help="Use the mdir/btree/data usage as the title. This is the " "default.") - # TODO drop padding in ascii scripts, no one is ever going to use this - parser.add_argument( - '--padding', - type=float, - help="Padding to add to each block. Defaults to 0.") parser.add_argument( '-e', '--error-on-corrupt', action='store_true', diff --git a/scripts/dbgtrace.py b/scripts/dbgtrace.py index 5a273507..5d7872da 100755 --- a/scripts/dbgtrace.py +++ b/scripts/dbgtrace.py @@ -941,7 +941,6 @@ def main(path='-', *, to_ratio=1/1, tiny=False, title=None, - padding=0, lines=None, head=False, cat=False, @@ -1356,17 +1355,6 @@ def main(path='-', *, b.width = block_width_ b.height = block_height_ - # apply top padding - if x == 0: - b.x += padding - b.width -= min(padding, b.width) - if y == 0: - b.y += padding - b.height -= min(padding, b.height) - # apply bottom padding - b.width -= min(padding, b.width) - b.height -= min(padding, b.height) - # align to pixel boundaries b.align() @@ -1816,11 +1804,6 @@ if __name__ == "__main__": parser.add_argument( '--title', help="Add a title. Accepts %% modifiers.") - # TODO drop padding in ascii scripts, no one is ever going to use this - parser.add_argument( - '--padding', - type=float, - help="Padding to add to each block. Defaults to 0.") parser.add_argument( '-n', '--lines', nargs='?', diff --git a/scripts/treemap.py b/scripts/treemap.py index 439355aa..247727e8 100755 --- a/scripts/treemap.py +++ b/scripts/treemap.py @@ -926,7 +926,6 @@ def main_(ring, csv_paths, *, to_ratio=1/1, tiny=False, title=None, - padding=0, label=False, no_label=False, **args): @@ -1102,32 +1101,10 @@ def main_(ring, csv_paths, *, tile.width = canvas.width tile.height = canvas.height def partition(tile): - if tile.depth == 0: - # apply top padding - tile.x += padding - tile.y += padding - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - # apply bottom padding - if not tile.children: - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - - x__ = tile.x - y__ = tile.y - width__ = tile.width - height__ = tile.height - - else: - # apply bottom padding - if not tile.children: - tile.width -= min(padding, tile.width) - tile.height -= min(padding, tile.height) - - x__ = tile.x - y__ = tile.y - width__ = tile.width - height__ = tile.height + x__ = tile.x + y__ = tile.y + width__ = tile.width + height__ = tile.height # partition via requested scheme if tile.children: @@ -1481,10 +1458,6 @@ if __name__ == "__main__": parser.add_argument( '--title', help="Add a title. Accepts %% modifiers.") - parser.add_argument( - '--padding', - type=float, - help="Padding to add to each level of the treemap. Defaults to 0.") parser.add_argument( '-l', '--label', action='store_true',