Release 6.1.7

This commit is contained in:
Bo Chen
2021-06-02 06:45:05 +00:00
parent d759e6bb9e
commit f5056f4923
1269 changed files with 57325 additions and 55178 deletions

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/**************************************************************************/
/* */
/* Copyright (c) Microsoft Corporation. All rights reserved. */
/* */
/* This software is licensed under the Microsoft Software License */
/* Terms for Microsoft Azure RTOS. Full text of the license can be */
/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
/* and in the root directory of this software. */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** Port Specific */
/** */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/* */
/* PORT SPECIFIC C INFORMATION RELEASE */
/* */
/* tx_port.h RXv3/CCRX */
/* 6.1.7 */
/* */
/* AUTHOR */
/* */
/* William E. Lamie, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This file contains data type definitions that make the ThreadX */
/* real-time kernel function identically on a variety of different */
/* processor architectures. For example, the size or number of bits */
/* in an "int" data type vary between microprocessor architectures and */
/* even C compilers for the same microprocessor. ThreadX does not */
/* directly use native C data types. Instead, ThreadX creates its */
/* own special types that can be mapped to actual data types by this */
/* file to guarantee consistency in the interface and functionality. */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
/* */
/**************************************************************************/
#ifndef TX_PORT_H
#define TX_PORT_H
/* Determine if the optional ThreadX user define file should be used. */
#ifdef TX_INCLUDE_USER_DEFINE_FILE
/* Yes, include the user defines in tx_user.h. The defines in this file may
alternately be defined on the command line. */
#include "tx_user.h"
#endif
/* Define ThreadX basic types for this port. */
#define VOID void
typedef char CHAR;
typedef unsigned char UCHAR;
typedef int INT;
typedef unsigned int UINT;
typedef long LONG;
typedef unsigned long ULONG;
typedef short SHORT;
typedef unsigned short USHORT;
/* Define the priority levels for ThreadX. Legal values range
from 32 to 1024 and MUST be evenly divisible by 32. */
#ifndef TX_MAX_PRIORITIES
#define TX_MAX_PRIORITIES 32
#endif
/* Define the minimum stack for a ThreadX thread on this processor. If the size supplied during
thread creation is less than this value, the thread create call will return an error. */
#ifndef TX_MINIMUM_STACK
#define TX_MINIMUM_STACK 256 /* Minimum stack size for this port */
#endif
/* Define the system timer thread's default stack size and priority. These are only applicable
if TX_TIMER_PROCESS_IN_ISR is not defined. */
#ifndef TX_TIMER_THREAD_STACK_SIZE
#define TX_TIMER_THREAD_STACK_SIZE 1024 /* Default timer thread stack size */
#endif
#ifndef TX_TIMER_THREAD_PRIORITY
#define TX_TIMER_THREAD_PRIORITY 0 /* Default timer thread priority */
#endif
#ifndef TX_TRACE_TIME_SOURCE
#define TX_TRACE_TIME_SOURCE ++_tx_trace_simulated_time
#endif
#ifndef TX_TRACE_TIME_MASK
#define TX_TRACE_TIME_MASK 0xFFFFFFFFUL
#endif
/* Define the port specific options for the _tx_build_options variable. This variable indicates
how the ThreadX library was built. */
#define TX_PORT_SPECIFIC_BUILD_OPTIONS 0
/* Define the in-line initialization constant so that modules with in-line
initialization capabilities can prevent their initialization from being
a function call. */
#define TX_INLINE_INITIALIZATION
/* Determine whether or not stack checking is enabled. By default, ThreadX stack checking is
disabled. When the following is defined, ThreadX thread stack checking is enabled. If stack
checking is enabled (TX_ENABLE_STACK_CHECKING is defined), the TX_DISABLE_STACK_FILLING
define is negated, thereby forcing the stack fill which is necessary for the stack checking
logic. */
#ifdef TX_ENABLE_STACK_CHECKING
#undef TX_DISABLE_STACK_FILLING
#endif
/* Define the TX_THREAD control block extensions for this port. The main reason
for the multiple macros is so that backward compatibility can be maintained with
existing ThreadX kernel awareness modules. */
#define TX_THREAD_EXTENSION_0
#define TX_THREAD_EXTENSION_1
#define TX_THREAD_EXTENSION_2
#define TX_THREAD_EXTENSION_3
/* Define the port extensions of the remaining ThreadX objects. */
#define TX_BLOCK_POOL_EXTENSION
#define TX_BYTE_POOL_EXTENSION
#define TX_EVENT_FLAGS_GROUP_EXTENSION
#define TX_MUTEX_EXTENSION
#define TX_QUEUE_EXTENSION
#define TX_SEMAPHORE_EXTENSION
#define TX_TIMER_EXTENSION
/* Define the user extension field of the thread control block. Nothing
additional is needed for this port so it is defined as white space. */
#ifndef TX_THREAD_USER_EXTENSION
#define TX_THREAD_USER_EXTENSION
#endif
/* Define the macros for processing extensions in tx_thread_create, tx_thread_delete,
tx_thread_shell_entry, and tx_thread_terminate. */
#define TX_THREAD_CREATE_EXTENSION(thread_ptr)
#define TX_THREAD_DELETE_EXTENSION(thread_ptr)
#define TX_THREAD_COMPLETED_EXTENSION(thread_ptr)
#define TX_THREAD_TERMINATED_EXTENSION(thread_ptr)
/* Define the ThreadX object creation extensions for the remaining objects. */
#define TX_BLOCK_POOL_CREATE_EXTENSION(pool_ptr)
#define TX_BYTE_POOL_CREATE_EXTENSION(pool_ptr)
#define TX_EVENT_FLAGS_GROUP_CREATE_EXTENSION(group_ptr)
#define TX_MUTEX_CREATE_EXTENSION(mutex_ptr)
#define TX_QUEUE_CREATE_EXTENSION(queue_ptr)
#define TX_SEMAPHORE_CREATE_EXTENSION(semaphore_ptr)
#define TX_TIMER_CREATE_EXTENSION(timer_ptr)
/* Define the ThreadX object deletion extensions for the remaining objects. */
#define TX_BLOCK_POOL_DELETE_EXTENSION(pool_ptr)
#define TX_BYTE_POOL_DELETE_EXTENSION(pool_ptr)
#define TX_EVENT_FLAGS_GROUP_DELETE_EXTENSION(group_ptr)
#define TX_MUTEX_DELETE_EXTENSION(mutex_ptr)
#define TX_QUEUE_DELETE_EXTENSION(queue_ptr)
#define TX_SEMAPHORE_DELETE_EXTENSION(semaphore_ptr)
#define TX_TIMER_DELETE_EXTENSION(timer_ptr)
/* Define ThreadX interrupt lockout and restore macros for protection on
access of critical kernel information. The restore interrupt macro must
restore the interrupt posture of the running thread prior to the value
present prior to the disable macro. In most cases, the save area macro
is used to define a local function save area for the disable and restore
macros. */
/* UINT _tx_thread_interrupt_control(UINT new_posture); */
#pragma inline_asm _tx_thread_interrupt_disable
static UINT _tx_thread_interrupt_disable(void){
MVFC PSW,R1 ;
CLRPSW I ;
}
#pragma inline_asm _tx_thread_interrupt_restore
static void _tx_thread_interrupt_restore(UINT old_posture){
MVFC PSW, R2 ;
BTST #16,r1 ;
BMC #16,r2 ;
MVTC r2,PSW ;
}
#define TX_INTERRUPT_SAVE_AREA unsigned int interrupt_save;
#define TX_DISABLE interrupt_save = _tx_thread_interrupt_disable();
#define TX_RESTORE _tx_thread_interrupt_restore(interrupt_save);
#define _tx_thread_system_return _tx_thread_system_return_inline
static void _tx_thread_system_return_inline(void)
{
UINT interrupt_save;
interrupt_save = _tx_thread_interrupt_disable();
*((volatile UCHAR *)(0x872E0u)) = 1u;
_tx_thread_interrupt_restore(interrupt_save);
}
#ifndef TX_THREAD_GET_SYSTEM_STATE
#pragma inline_asm _get_psw
static UINT _get_psw(void){
MVFC PSW,R1 ;
}
extern volatile ULONG _tx_thread_system_state;
#define TX_THREAD_GET_SYSTEM_STATE() (_tx_thread_system_state | ((~_get_psw()) & (1u << 17u)))
#endif
/* Define the interrupt lockout macros for each ThreadX object. */
#define TX_BLOCK_POOL_DISABLE TX_DISABLE
#define TX_BYTE_POOL_DISABLE TX_DISABLE
#define TX_EVENT_FLAGS_GROUP_DISABLE TX_DISABLE
#define TX_MUTEX_DISABLE TX_DISABLE
#define TX_QUEUE_DISABLE TX_DISABLE
#define TX_SEMAPHORE_DISABLE TX_DISABLE
/* Define the version ID of ThreadX. This may be utilized by the application. */
#ifdef TX_THREAD_INIT
CHAR _tx_version_id[] =
"Copyright (c) Microsoft Corporation. All rights reserved. * ThreadX RXv3/CCRX Version 6.1.7 *";
#else
extern CHAR _tx_version_id[];
#endif
#endif

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Microsoft's Azure RTOS ThreadX for Renesas RXv3
Using the CC-RX Tools
1. Building the ThreadX run-time Library
Please see the Samples repository on GitHub for the Azure RTOS demonstrations
for the RXv3.
2. Demonstration System
Please see the Samples repository on GitHub for the Azure RTOS demonstrations
for the RXv3
3. System Initialization
The system entry point using Renesas tools is at the label _PowerON_Reset_PC.
Use the resetprg.c file that comes with your release. Most notable is that Threadx
applications run in supervisor mode and do not use user mode. Hence switching to
user mode has been commented out.
The vector area is set up using either intprg.c or in the file tx_initialize_low_level.src.
The file tx_initialize_low_level.src is responsible for setting up various system data
structures, interrupt vectors, and a periodic timer. This is the ideal place add
application specific hardware initialization code.
ThreadX utilizes CMT0 as a periodic timer interrupt source. The CMT0 interrupt is
typically setup for 10ms periodic interrupts and the interrupt priority level is set to
level 7. You may change any of the timer parameters to suit your needs.
In addition, _tx_initialize_low_level determines the first available address for use by
the application, which is supplied as the sole input parameter to your application
definition function, tx_application_define(). The mechanism is implemented by creating the
FREEMEM section, this section should be linked last in the RAM area. tx_initialize_low_level
will pick up the starting label of this section and put it in the global variable:
_tx_initialize_unused_memory
4. Context Switch, Register Usage and Stack Frames
The RXv3 port for ThreadX uses the first software interrupt, SWINT, i.e., interrupt #17,
to perform context switch. This ISR is thus reserved when using ThreadX and the SWINT
should not be manipulated in any way by the application. The port will setup the
interrupt within _tx_initialize_low_level and the compiler will automatically install
the necessary interrupt vector. As such no additional initialization is necessary by the
application.
The following defines the saved context stack frame used by the ThreadX port. The
state of the CPU registers at the time of a context switch is saved on the running
thread's stack The top of the suspended thread's stack is pointed to by
tx_thread_stack_ptr in the associated thread control block TX_THREAD.
Offset Interrupted Stack Frame
0x00 1
0x04 ACC0
0x08 ACC1
0x0C R6
0x10 R7
0x14 R8
0x18 R9
0x1C R10
0x20 R11
0x24 R12
0x28 R13
0x2C FPSW
0x30 R14
0x34 R15
0x38 R3
0x3C R4
0x40 R5
0x44 R1
0x48 R2
0x4C PC - return address
0x50 PSW
Note: By default ccrx does not save the state of the accumulator registers ACC0 and ACC1
when entering an ISR. This means that if the ISR uses any of the DSP instructions the
content of those registers could be corrupted. Saving and restoring of the acummulators
can be enabled by adding the -save_acc command line option.
5. Improving Performance
The distribution version of ThreadX is built without any compiler
optimizations. This makes it easy to debug because you can trace or set
breakpoints inside of ThreadX itself. Of course, this costs some
performance. To make ThreadX run faster, you can change the ThreadX Library
project to disable debug information and enable the desired optimizations.
In addition, you can eliminate the ThreadX basic API error checking by
compiling your application code with the symbol TX_DISABLE_ERROR_CHECKING
defined before tx_api.h is included.
6. Timer Processing
Timer processign is performed by calling __tx_timer_interrupt(). This should usually be done
from within the callback of a periodic timer with a period of 100Hz. In the sample projects
a Renesas Fit CMT periodic timer module (rx_cmt) is used as the timer source.
7. Interrupt Handling
Interrupt handling is unaffected by the ThreadX port as such user interrupts can be
written according to the toolchain's documentation. It is recommended not to use interrupt
priority 15 as this is the priority of the context switch interrupt. However using interrupt
priority 15 won't cause any negative side effectd but doing so may may slightly reduce
performance. Please refer to the toolchain documentation for additional details on how to
define interupt service routines.
8. Execution Profiling
The RX port adds support for the Execution Profiling Kit (EPK). The EPK consists
of the files tx_execution_profile.c and tx_execution_profile.h. See the documentation
of the EPK for generic usage details.
To add the EPK to your RXv3 release make the following modifications:
* Enable the following define for both the Threadx library and the application
TX_EXECUTION_PROFILE_ENABLE
* Setup CMT1 as a free running 16 bit timer.
* In tx_execution_profile.h, change following around line 52:
#ifdef TX_EXECUTION_64BIT_TIME
typedef unsigned long long EXECUTION_TIME;
#define TX_EXECUTION_MAX_TIME_SOURCE 0xFFFFFFFFFFFFFFFF
#else
typedef unsigned long EXECUTION_TIME;
#define TX_EXECUTION_MAX_TIME_SOURCE 0xFFFF
#endif
/* Define basic constants for the execution profile kit. */
#define TX_EXECUTION_TIME_SOURCE (EXECUTION_TIME) *((USHORT *) 0x8800A)
Rebuild the Threadx library and the application.
Refer to the EPK documentation how to interpret the results.
9. Revision History
For generic code revision information, please refer to the readme_threadx_generic.txt
file, which is included in your distribution. The following details the revision
information associated with this specific port of ThreadX:
For generic code revision information, please refer to the readme_threadx_generic.txt
file, which is included in your distribution. The following details the revision
information associated with this specific port of ThreadX:
06-02-2021 Initial ThreadX release for the RXv3 using CC-RXX tools, version 6.1.7
Copyright(c) 1996-2021 Microsoft Corporation
https://azure.com/rtos

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Initialize */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
.GLB __tx_initialize_unused_memory
IPR03 .EQU 87303H
IEN03 .EQU 87203H
.SECTION P,CODE
;
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_initialize_low_level RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is responsible for any low-level processor */
;/* initialization, including setting up interrupt vectors, setting */
;/* up a periodic timer interrupt source, saving the system stack */
;/* pointer for use in ISR processing later, and finding the first */
;/* available RAM memory address for tx_application_define. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_initialize_kernel_enter ThreadX entry function */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
.GLB __tx_initialize_low_level
__tx_initialize_low_level:
;
; /* Save the first available memory address. */
; _tx_initialize_unused_memory = (VOID_PTR) &free_mem_start;
;
MOV.L #free_mem_start, R1 ; Pickup unused memory address
MOV.L #__tx_initialize_unused_memory,R2
MOV.L R1,[R2] ; Save first free memory address
; /* Set priority of SWINT to 1. */
MOV.L #IPR03, r1
MOV.L #1, r2
MOV.B r2, [r1]
; /* Enable SWINT. */
MOV.L #IEN03,r1
MOV.B [r1], r2
OR #(1 << 3), r2
MOV.B r2, [r1]
RTS
.SECTION FREEMEM ,DATA, ALIGN=4
free_mem_start:
.BLKL 8 ; this section is last in the link map so we can access the end of RAM memory
.END

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
;
.GLB __tx_thread_system_state
.GLB __tx_thread_current_ptr
.GLB __tx_thread_system_stack_ptr
.GLB __tx_thread_execute_ptr
.GLB __tx_timer_time_slice
.GLB __tx_thread_schedule
.GLB __tx_thread_preempt_disable
;
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_context_restore RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function restores the interrupt context if it is processing a */
;/* nested interrupt. If not, it returns to the interrupt thread if no */
;/* preemption is necessary. Otherwise, if preemption is necessary or */
;/* if no thread was running, the function returns to the scheduler. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_schedule Thread scheduling routine */
;/* */
;/* CALLED BY */
;/* */
;/* ISRs Interrupt Service Routines */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_context_restore(VOID)
;{
.GLB __tx_thread_context_restore
__tx_thread_context_restore:
;
; /* Lockout interrupts. */
CLRPSW I ; disable interrupts
; /* Determine if interrupts are nested. */
; if (--_tx_thread_system_state)
; {
MOV.L #__tx_thread_system_state, R1
MOV.L [R1], R2
SUB #1, R2
MOV.L R2,[R1]
BEQ __tx_thread_not_nested_restore
;
; /* Interrupts are nested. */
;
; /* Recover the saved registers from the interrupt stack
; and return to the point of interrupt. */
;
__tx_thread_nested_restore:
POPC FPSW ; restore FPU status
POPM R14-R15 ; restore R14-R15
POPM R3-R5 ; restore R3-R5
POPM R1-R2 ; restore R1-R2
RTE ; return to point of interrupt, restore PSW including IPL
; }
__tx_thread_not_nested_restore:
;
; /* Determine if a thread was interrupted and no preemption is required. */
; else if (((_tx_thread_current_ptr) && (_tx_thread_current_ptr == _tx_thread_execute_ptr)
; || (_tx_thread_preempt_disable))
; {
MOV.L #__tx_thread_current_ptr, R1 ; Pickup current thread ptr address
MOV.L [R1], R2
CMP #0, R2
BEQ __tx_thread_idle_system_restore
MOV.L #__tx_thread_preempt_disable, R3 ; pick up preempt disable flag
MOV.L [R3], R3
CMP #0, R3
BNE __tx_thread_no_preempt_restore ; if pre-empt disable flag set, we simply return to the original point of interrupt regardless
MOV.L #__tx_thread_execute_ptr, R3 ; (_tx_thread_current_ptr != _tx_thread_execute_ptr)
CMP [R3], R2
BNE __tx_thread_preempt_restore ; jump to pre-empt restoring
;
__tx_thread_no_preempt_restore:
SETPSW U ; user stack
POPC FPSW ; restore FPU status
POPM R14-R15 ; restore R14-R15
POPM R3-R5 ; restore R3-R5
POPM R1-R2 ; restore R1-R2
RTE ; return to point of interrupt, restore PSW including IPL
; }
; else
; {
__tx_thread_preempt_restore:
; /* Save the remaining time-slice and disable it. */
; if (_tx_timer_time_slice)
; {
MOV.L #__tx_timer_time_slice, R3 ; Pickup time-slice address
MOV.L [R3],R4 ; Pickup actual time-slice
CMP #0, R4
BEQ __tx_thread_dont_save_ts ; no time slice to save
;
; _tx_thread_current_ptr -> tx_thread_time_slice = _tx_timer_time_slice;
; _tx_timer_time_slice = 0;
;
MOV.L R4,24[R2] ; Save thread's time slice
MOV.L #0,R4 ; Clear value
MOV.L R4,[R3] ; Disable global time slice flag
; }
__tx_thread_dont_save_ts:
;
; /* Now store the remaining registers! */
SETPSW U ; user stack
PUSHM R6-R13
MVFACGU #0, A1, R4 ; Save accumulators.
MVFACHI #0, A1, R5
MVFACLO #0, A1, R6
PUSHM R4-R6
MVFACGU #0, A0, R4
MVFACHI #0, A0, R5
MVFACLO #0, A0, R6
PUSHM R4-R6
MOV.L #1, R3 ; indicate interrupt stack frame
PUSH.L R3
;
; /* Clear the current task pointer. */
; _tx_thread_current_ptr = TX_NULL;
; R1 -> _tx_thread_current_ptr
; R2 -> *_tx_thread_current_ptr
MOV.L R0,8[R2] ; Save thread's stack pointer in thread control block
MOV.L #0,R2 ; Build NULL value
MOV.L R2,[R1] ; Set current thread to NULL
; /* Return to the scheduler. */
; _tx_thread_schedule();
__tx_thread_idle_system_restore:
MVTC #0, PSW ; reset interrupt priority level to 0
BRA __tx_thread_schedule ; jump to scheduler
; }
;
;}
;
.END

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;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
.GLB __tx_thread_system_state
.GLB __tx_thread_current_ptr
.GLB __tx_thread_system_stack_ptr
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_context_save RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function saves the context of an executing thread in the */
;/* beginning of interrupt processing. The function also ensures that */
;/* the system stack is used upon return to the calling ISR. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* ISRs */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_context_save(VOID)
;{
.GLB __tx_thread_context_save
__tx_thread_context_save:
;
; /* Upon entry to this routine, it is assumed that interrupts are locked
; out and the (interrupt) stack frame looks like the following:
;
; (lower address) SP -> [return address of this call]
; SP+4 -> Saved R1
; SP+8 -> Saved R2
; SP+12-> Interrupted PC
; SP+16-> Interrupted PSW
;
; /* Check for a nested interrupt condition. */
; if (_tx_thread_system_state++)
; {
;
MOV.L #__tx_thread_system_state, R1 ; pick up address of system state
MOV.L [R1], R2 ; pick up system state
CMP #0, R2 ; 0 -> no nesting
BEQ __tx_thread_not_nested_save
;
; /* Nested interrupt condition. */
;
ADD #1, r2 ; _tx_thread_system_state++
MOV.L r2, [r1]
;
; /* Save the rest of the scratch registers on the interrupt stack and return to the
; calling ISR. */
POP R1 ; recuperate return address from stack
PUSHM R3-R5
PUSHM R14-R15
PUSHC FPSW ; (top) FPSW, R14, R15, R3, R4, R5, R1, R2, PC, PSW (bottom)
JMP R1 ; return address was preserved in R1
;
__tx_thread_not_nested_save:
; }
;
; /* Otherwise, not nested, check to see if a thread was running. */
; else if (_tx_thread_current_ptr)
; {
;
ADD #1, R2 ; _tx_thread_system_state++
MOV.L R2, [R1]
MOV.L #__tx_thread_current_ptr, R2 ; Pickup current thread pointer
MOV.L [R2], R2
CMP #0,R2 ; Is it NULL?
BEQ __tx_thread_idle_system_save ; Yes, idle system is running - idle restore
;
; /* Move stack frame over to the current threads stack. */
; /* complete stack frame with registers not saved yet (R3-R5, R14-R15, FPSW) */
;
MVFC USP, R1 ; pick up user stack pointer
MOV.L 16[R0], R2
MOV.L R2, [-R1] ; save PSW on thread stack
MOV.L 12[R0], R2
MOV.L R2, [-R1] ; save PC on thread stack
MOV.L 8[R0], R2
MOV.L R2, [-R1] ; save R2 on thread stack
MOV.L 4[R0], R2
MOV.L R2, [-R1] ; save R1 on thread stack
MOV.L R5, [-R1] ; save R5 on thread stack
MOV.L R4, [-R1] ; save R4 on thread stack
MOV.L R3, [-R1] ; save R3 on thread stack
MOV.L R15, [-R1] ; save R15 on thread stack
MOV.L R14, [-R1] ; save R14 on thread stack
MVFC FPSW, R3
MOV.L R3, [-R1] ; save FPSW on thread stack
POP R2 ; pick up return address from interrupt stack
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom
MVTC R1, USP ; set user/thread stack pointer
JMP R2 ; return to ISR
; }
; else
; {
;
__tx_thread_idle_system_save:
;
; /* Interrupt occurred in the scheduling loop. */
;
POP R1 ; pick up return address
ADD #16, R0, R0 ; correct interrupt stack pointer back to the bottom (PC), don't care about saved registers
JMP R1 ; return to caller
;
; }
;}
.END

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@@ -0,0 +1,96 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;
;
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_interrupt_control RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is responsible for changing the interrupt lockout */
;/* posture of the system. */
;/* */
;/* INPUT */
;/* */
;/* new_posture New interrupt lockout posture */
;/* */
;/* OUTPUT */
;/* */
;/* old_posture Old interrupt lockout posture */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* Application Code */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;UINT _tx_thread_interrupt_control(UINT new_posture)
;{
.GLB __tx_thread_interrupt_control
__tx_thread_interrupt_control:
;
; /* Pickup current interrupt lockout posture. */
;
MVFC PSW, R2 ; Save PSW to R2
MOV.L R2, R3 ; Make a copy of PSW in r3
;
; /* Apply the new interrupt posture. */
;
BTST #16, R1 ; test I bit of PSW of "new posture"
BMNE #16, R2 ; conditionally set I bit of intermediate posture
MVTC R2, PSW ; save intermediate posture to PSW
MOV.L R3,R1 ; Get original SR
RTS ; Return to caller
;}
.END

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@@ -0,0 +1,180 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
;
.GLB __tx_thread_execute_ptr
.GLB __tx_thread_current_ptr
.GLB __tx_timer_time_slice
;
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_schedule RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function waits for a thread control block pointer to appear in */
;/* the _tx_thread_execute_ptr variable. Once a thread pointer appears */
;/* in the variable, the corresponding thread is resumed. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_initialize_kernel_enter ThreadX entry function */
;/* _tx_thread_system_return Return to system from thread */
;/* _tx_thread_context_restore Restore thread's context */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_schedule(VOID)
;{
.GLB __tx_thread_schedule
__tx_thread_schedule:
;
; /* Enable interrupts. */
;
SETPSW I
;
; /* Wait for a thread to execute. */
; do
; {
MOV.L #__tx_thread_execute_ptr, R1 ; Address of thread to executer ptr
__tx_thread_schedule_loop:
MOV.L [R1],R2 ; Pickup next thread to execute
CMP #0,R2 ; Is it NULL?
BEQ __tx_thread_schedule_loop ; Yes, idle system, keep checking
;
; }
; while(_tx_thread_execute_ptr == TX_NULL);
;
; /* Yes! We have a thread to execute. Lockout interrupts and
; transfer control to it. */
;
CLRPSW I ; disable interrupts
;
; /* Setup the current thread pointer. */
; _tx_thread_current_ptr = _tx_thread_execute_ptr;
;
MOV.L #__tx_thread_current_ptr, R3
MOV.L R2,[R3] ; Setup current thread pointer
;
; /* Increment the run count for this thread. */
; _tx_thread_current_ptr -> tx_thread_run_count++;
;
MOV.L 4[R2],R3 ; Pickup run count
ADD #1,R3 ; Increment run counter
MOV.L R3,4[R2] ; Store it back in control block
;
; /* Setup time-slice, if present. */
; _tx_timer_time_slice = _tx_thread_current_ptr -> tx_thread_time_slice;
;
MOV.L 24[R2],R3 ; Pickup thread time-slice
MOV.L #__tx_timer_time_slice,R4 ; Pickup pointer to time-slice
MOV.L R3, [R4] ; Setup time-slice
;
; /* Switch to the thread's stack. */
; SP = _tx_thread_execute_ptr -> tx_thread_stack_ptr;
SETPSW U ; user stack mode
MOV.L 8[R2],R0 ; Pickup stack pointer
;
; /* Determine if an interrupt frame or a synchronous task suspension frame
; is present. */
;
POP R1 ; Pickup stack type
CMP #1, R1 ; Is it an interrupt stack?
BNE __tx_thread_synch_return ; No, a synchronous return frame is present.
POPM R1-R3 ; Restore accumulators.
MVTACLO R3, A0
MVTACHI R2, A0
MVTACGU R1, A0
POPM R1-R3
MVTACLO R3, A1
MVTACHI R2, A1
MVTACGU R1, A1
POPM R6-R13 ; Recover interrupt stack frame
POPC FPSW
POPM R14-R15
POPM R3-R5
POPM R1-R2
RTE ; return to point of interrupt, this restores PC and PSW
__tx_thread_synch_return:
POPC PSW
POPM R6-R13 ; Recover solicited stack frame
RTS
;
;}
.GLB __tx_thread_context_save
.GLB __tx_thread_context_restore
; Software triggered interrupt used to perform context switches.
; The priority of this interrupt is set to the lowest priority within
; tx_initialize_low_level() and triggered by ThreadX when calling
; _tx_thread_system_return().
.RVECTOR 27, _tx_software_interrupt_entry
.GLB _tx_software_interrupt_entry
_tx_software_interrupt_entry:
PUSHM R1-R2
BSR __tx_thread_context_save
BRA __tx_thread_context_restore
.END

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@@ -0,0 +1,155 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;
;
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_stack_build RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function builds a stack frame on the supplied thread's stack. */
;/* The stack frame results in a fake interrupt return to the supplied */
;/* function pointer. */
;/* */
;/* INPUT */
;/* */
;/* thread_ptr Pointer to thread control blk */
;/* function_ptr Pointer to return function */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_thread_create Create thread service */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_stack_build(TX_THREAD *thread_ptr, VOID (*function_ptr)(VOID))
;{
.GLB __tx_thread_stack_build
__tx_thread_stack_build:
;
;
; /* Build an interrupt frame. The form of the fake interrupt stack
; on the Renesas RX should look like the following after it is built:
;
; Stack Top: 1 Interrupt stack frame type
; ACC0
; ACC1
; R6
; R7
; R8
; R9
; R10
; R11
; R12
; R13
; FPSW
; R14
; R15
; R3
; R4
; R5
; R1
; R2
; PC
; PSW
;
; Stack Bottom: (higher memory address) */
;
MOV.L 16[R1],R3 ; Pickup end of stack area
BCLR #0, R3 ; mask for 4-byte alignment
BCLR #1, R3
;
; /* Build the stack frame. */
;
MOV.L #30000h, R4
MOV.L R4, [-R3] ; initial PSW (SVC mode, U flag set)
MOV.L R2, [-R3] ; initial PC
MOV.L #0, R4
MOV.L R4,[-R3] ; initial R2 ...
MOV.L R4,[-R3] ; initial R1 ...
MOV.L R4,[-R3] ; initial R5 ...
MOV.L R4,[-R3] ; initial R4 ...
MOV.L R4,[-R3] ; initial R3 ...
MOV.L R4,[-R3] ; initial R15 ...
MOV.L R4,[-R3] ; initial R14 ...
MVFC FPSW, r4
MOV.L R4, [-R3] ; initial FPSW
MOV.L #0, R4
MOV.L R4,[-R3] ; initial R13 ...
MOV.L R4,[-R3] ; initial R12 ...
MOV.L R4,[-R3] ; initial R11 ...
MOV.L R4,[-R3] ; initial R10 ...
MOV.L R4,[-R3] ; initial R9 ...
MOV.L R4,[-R3] ; initial R8 ...
MOV.L R4,[-R3] ; initial R7 ...
MOV.L R4,[-R3] ; initial R6 ...
MOV.L R4,[-R3] ; Accumulator 1
MOV.L R4,[-R3]
MOV.L R4,[-R3]
MOV.L R4,[-R3] ; Accumulator 0
MOV.L R4,[-R3]
MOV.L R4,[-R3]
MOV.L #1, R4
MOV.L R4,[-R3] ; indicate interrupt stack frame
; /* Setup stack pointer. */
; thread_ptr -> tx_thread_stack_ptr = R1;
MOV.L R3, 8[R1]
; store initial SP in thread control block
RTS
;}
.END

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@@ -0,0 +1,127 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
;
.GLB __tx_thread_current_ptr
.GLB __tx_timer_time_slice
.GLB __tx_thread_schedule
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_system_return RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function is target processor specific. It is used to transfer */
;/* control from a thread back to the system. Only a minimal context */
;/* is saved since the compiler assumes temp registers are going to get */
;/* slicked by a function call anyway. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_schedule Thread scheduling loop */
;/* */
;/* CALLED BY */
;/* */
;/* ThreadX components */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_thread_system_return(VOID)
;{
.GLB __tx_thread_system_return
__tx_thread_system_return:
;
; /* Save call save registers on the stack. */
;
PUSHM R6-R13
PUSHC PSW
MOV.L #0, R1
PUSH.L R1 ; solicited stack frame
;
; /* Lockout interrupts. */
;
CLRPSW I ; Lockout interrupts
;
; /* Save current stack in current Thread controle block. */
; _tx_thread_current_ptr -> tx_thread_stack_ptr = SP;
MOV.L #__tx_thread_current_ptr, R2
MOV.L [R2], R3
MOV.L R0, 8[R3]
MOV.L #__tx_timer_time_slice, R4
MOV.L [R4], R5
; /* Determine if the time-slice is active. */
; if (_tx_timer_time_slice)
; {
;
CMP #0,R5 ; Is a time-slice present?
BEQ __tx_thread_dont_save_ts ; No, don't save the time-slice
;
; /* Save time-slice for the thread and clear the current time-slice. */
; _tx_thread_current_ptr -> tx_thread_time_slice = _tx_timer_time_slice;
MOV.L R5,24[R3]
; _tx_timer_time_slice = 0;
;
MOV.L R1, [R4] ; Disable the time-slice
;
; }
__tx_thread_dont_save_ts:
;
; /* Clear the current thread pointer. */
; _tx_thread_current_ptr = TX_NULL;
;
MOV.L R1, [R2]
BRA __tx_thread_schedule
;}
.END

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@@ -0,0 +1,251 @@
;/**************************************************************************/
;/* */
;/* Copyright (c) Microsoft Corporation. All rights reserved. */
;/* */
;/* This software is licensed under the Microsoft Software License */
;/* Terms for Microsoft Azure RTOS. Full text of the license can be */
;/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
;/* and in the root directory of this software. */
;/* */
;/**************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Timer */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_timer.h"
;#include "tx_thread.h"
;
;
;Define Assembly language external references...
;
.GLB __tx_timer_time_slice
.GLB __tx_timer_system_clock
.GLB __tx_timer_current_ptr
.GLB __tx_timer_list_start
.GLB __tx_timer_list_end
.GLB __tx_timer_expired_time_slice
.GLB __tx_timer_expired
.GLB __tx_timer_expiration_process
.GLB __tx_thread_context_save
.GLB __tx_thread_time_slice
.GLB __tx_thread_context_restore
;
.SECTION P,CODE
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_timer_interrupt RXv3/CCRX */
;/* 6.1.7 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function processes the hardware timer interrupt. This */
;/* processing includes incrementing the system clock and checking for */
;/* time slice and/or timer expiration. If either is found, the */
;/* interrupt context save/restore functions are called along with the */
;/* expiration functions. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* _tx_thread_context_save Save interrupted context */
;/* _tx_timer_expiration_process Timer expiration processing */
;/* _tx_thread_time_slice Time slice interrupted thread */
;/* _tx_thread_context_restore Restore interrupted context */
;/* */
;/* CALLED BY */
;/* */
;/* interrupt vector */
;/* */
;/* RELEASE HISTORY */
;/* */
;/* DATE NAME DESCRIPTION */
;/* */
;/* 06-02-2021 William E. Lamie Initial Version 6.1.7 */
;/* */
;/**************************************************************************/
;VOID _tx_timer_interrupt(VOID)
;{
.GLB __tx_timer_interrupt
__tx_timer_interrupt:
;
; /* Upon entry to this routine, it is assumed that all interrupts are locked
; out and the stack looks like the following:
; SP+4 -> Interrupted PC
; SP+8-> Interrupted SR
; */
;
; /* Increment the system clock. */
; _tx_timer_system_clock++;
;
PUSHM R14-R15
PUSHM R1-R5
MOV.L #__tx_timer_system_clock, R1 ; Pickup address of system clock
MOV.L [R1], R2 ; Pickup system clock
ADD #1, R2 ; Increment system clock
MOV.L R2,[R1] ; Store new system clock
;
; /* Test for time-slice expiration. */
; if (_tx_timer_time_slice)
; {
;
MOV.L #__tx_timer_time_slice, R1 ; Pickup address of time slice
MOV.L [R1], R2 ; Pickup the current time slice
CMP #0, R2 ; Is a time slice active?
BEQ __tx_timer_no_time_slice ; No, skip timer slice processing
;
; /* Decrement the time_slice. */
; _tx_timer_time_slice--;
;
SUB #1, R2 ; Decrement the time-slice
MOV.L R2, [R1] ; Store time-slice
;
; /* Check for expiration. */
; if (__tx_timer_time_slice == 0)
;
CMP #0, R2 ; Has it expired?
BNE __tx_timer_no_time_slice ; No, time-slice has not expired
;
; /* Set the time-slice expired flag. */
; _tx_timer_expired_time_slice = TX_TRUE;
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup address of expired time-slice
MOV.L #1, R2 ; Build expired value
MOV.L R2, [R1] ; Set expired time slice variable
; }
;
__tx_timer_no_time_slice:
;
; /* Test for timer expiration. */
; if (*_tx_timer_current_ptr)
; {
;
MOV.L #__tx_timer_current_ptr, R1 ; Pickup address of current timer ptr
MOV.L [R1], R2 ; Pickup current pointer
MOV.L [R2+], R1 ; pickup timer list entry, _tx_timer_current_ptr++
CMP #0, R1 ; Is timer pointer NULL?
BEQ __tx_timer_no_timer ; Yes, no timer has expired
;
; /* Set expiration flag. */
; _tx_timer_expired = TX_TRUE;
;
MOV.L #__tx_timer_expired,R2 ; Build address of expired flag
MOV.L #1, R1 ; Build expired value
MOV.L R1, [R2]
BRA __tx_timer_done ; Finished with timer processing
;
; }
; else
; {
__tx_timer_no_timer:
;
; /* No timer expired, increment the timer pointer. */
; _tx_timer_current_ptr++;
;
; /* R2 already contains __tx_timer_current_ptr++ */
;
; /* Check for wrap-around. */
; if (_tx_timer_current_ptr == _tx_timer_list_end)
;
MOV.L #__tx_timer_list_end, R1 ; Pickup the timer list end ptr
MOV.L [R1], R1 ; Pickup actual timer list end
CMP R1, R2 ; Are we at list end?
BNE __tx_timer_skip_wrap ; No, don't move pointer to the
; top of the list
;
; /* Wrap to beginning of list. */
; _tx_timer_current_ptr = _tx_timer_list_start;
;
MOV.L #__tx_timer_list_start, R2 ; Pickup the timer list start ptr
MOV.L [R2], R2 ; Pickup the start of the list
; }
;
__tx_timer_skip_wrap:
MOV.L #__tx_timer_current_ptr,R1
MOV.L R2, [R1] ; store in updated pointer in _tx_timer_current_ptr
__tx_timer_done:
;
; /* See if anything has expired. */
; if ((_tx_timer_expired_time_slice) || (_tx_timer_expired))
; {
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup expired time slice addr
MOV.L [R1], R1 ; Pickup expired time slice
MOV.L #__tx_timer_expired, R2 ; Pickup expired timer flag address
MOV.L [R2], R2 ; Pickup actual flag
OR R1, R2 ; Or flags together
BEQ __tx_timer_nothing_expired ; If Z set, nothing has expired
__tx_something_expired:
; /* Did a timer expire? */
; if (_tx_timer_expired)
; {
MOV.L #__tx_timer_expired,R1 ; Pickup expired flag address
MOV.L [R1], R1 ; Pickup expired flag
CMP #0,R1 ; Is the expired timer flag set?
BEQ __tx_timer_dont_activate ; No, skip timer activation
;
; /* Process timer expiration. */
; _tx_timer_expiration_process();
;
BSR __tx_timer_expiration_process ; Call the timer expiration handling routine
;
; }
__tx_timer_dont_activate:
;
; /* Did time slice expire? */
; if (_tx_timer_expired_time_slice)
; {
;
MOV.L #__tx_timer_expired_time_slice, R1 ; Pickup time-slice expired flag addr
MOV.L [R1], R1 ; Pickup actual flag
CMP #0,R1 ; Has time-slice expired?
BEQ __tx_timer_not_ts_expiration ; No, skip time-slice expiration
;
; /* Time slice interrupted thread. */
; _tx_thread_time_slice();
BSR __tx_thread_time_slice ; Call time-slice processing
; }
;
__tx_timer_not_ts_expiration:
__tx_timer_nothing_expired:
POPM R1-R5
POPM R14-R15
;
RTS ; return to point of interrupt
;
;}
.END