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376
common/src/tx_byte_release.c
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376
common/src/tx_byte_release.c
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/**************************************************************************/
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/* */
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/* Copyright (c) Microsoft Corporation. All rights reserved. */
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/* */
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/* This software is licensed under the Microsoft Software License */
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/* Terms for Microsoft Azure RTOS. Full text of the license can be */
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/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
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/* and in the root directory of this software. */
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/* */
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/**************************************************************************/
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/**************************************************************************/
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/**************************************************************************/
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/** */
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/** ThreadX Component */
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/** */
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/** Byte Memory */
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/** */
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/**************************************************************************/
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/**************************************************************************/
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#define TX_SOURCE_CODE
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/* Include necessary system files. */
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#include "tx_api.h"
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#include "tx_trace.h"
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#include "tx_thread.h"
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#include "tx_byte_pool.h"
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/**************************************************************************/
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/* */
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/* FUNCTION RELEASE */
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/* */
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/* _tx_byte_release PORTABLE C */
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/* 6.0 */
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/* AUTHOR */
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/* */
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/* William E. Lamie, Microsoft Corporation */
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/* */
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/* DESCRIPTION */
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/* */
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/* This function returns previously allocated memory to its */
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/* associated memory byte pool. */
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/* */
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/* INPUT */
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/* */
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/* memory_ptr Pointer to allocated memory */
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/* */
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/* OUTPUT */
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/* */
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/* [TX_PTR_ERROR | TX_SUCCESS] Completion status */
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/* */
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/* CALLS */
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/* */
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/* _tx_thread_system_preempt_check Check for preemption */
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/* _tx_thread_system_resume Resume thread service */
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/* _tx_thread_system_ni_resume Non-interruptable resume thread */
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/* _tx_byte_pool_search Search the byte pool for memory */
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/* */
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/* CALLED BY */
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/* */
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/* Application Code */
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/* */
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/* RELEASE HISTORY */
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/* */
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/* DATE NAME DESCRIPTION */
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/* */
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/* 05-19-2020 William E. Lamie Initial Version 6.0 */
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/* */
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/**************************************************************************/
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UINT _tx_byte_release(VOID *memory_ptr)
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{
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TX_INTERRUPT_SAVE_AREA
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UINT status;
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TX_BYTE_POOL *pool_ptr;
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TX_THREAD *thread_ptr;
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UCHAR *work_ptr;
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UCHAR *temp_ptr;
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UCHAR *next_block_ptr;
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TX_THREAD *susp_thread_ptr;
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UINT suspended_count;
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TX_THREAD *next_thread;
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TX_THREAD *previous_thread;
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ULONG memory_size;
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ALIGN_TYPE *free_ptr;
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TX_BYTE_POOL **byte_pool_ptr;
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UCHAR **block_link_ptr;
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UCHAR **suspend_info_ptr;
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/* Default to successful status. */
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status = TX_SUCCESS;
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/* Set the pool pointer to NULL. */
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pool_ptr = TX_NULL;
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/* Lockout interrupts. */
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TX_DISABLE
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/* Determine if the memory pointer is valid. */
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work_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(memory_ptr);
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if (work_ptr != TX_NULL)
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{
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/* Back off the memory pointer to pickup its header. */
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work_ptr = TX_UCHAR_POINTER_SUB(work_ptr, ((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE))));
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/* There is a pointer, pickup the pool pointer address. */
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temp_ptr = TX_UCHAR_POINTER_ADD(work_ptr, (sizeof(UCHAR *)));
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free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(temp_ptr);
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if ((*free_ptr) != TX_BYTE_BLOCK_FREE)
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{
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/* Pickup the pool pointer. */
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temp_ptr = TX_UCHAR_POINTER_ADD(work_ptr, (sizeof(UCHAR *)));
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byte_pool_ptr = TX_UCHAR_TO_INDIRECT_BYTE_POOL_POINTER(temp_ptr);
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pool_ptr = *byte_pool_ptr;
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/* See if we have a valid pool pointer. */
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if (pool_ptr == TX_NULL)
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{
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/* Return pointer error. */
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status = TX_PTR_ERROR;
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}
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else
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{
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/* See if we have a valid pool. */
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if (pool_ptr -> tx_byte_pool_id != TX_BYTE_POOL_ID)
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{
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/* Return pointer error. */
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status = TX_PTR_ERROR;
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/* Reset the pool pointer is NULL. */
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pool_ptr = TX_NULL;
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}
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}
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}
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else
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{
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/* Return pointer error. */
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status = TX_PTR_ERROR;
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}
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}
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else
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{
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/* Return pointer error. */
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status = TX_PTR_ERROR;
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}
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/* Determine if the pointer is valid. */
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if (pool_ptr == TX_NULL)
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{
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/* Restore interrupts. */
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TX_RESTORE
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}
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else
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{
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/* At this point, we know that the pointer is valid. */
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/* Pickup thread pointer. */
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TX_THREAD_GET_CURRENT(thread_ptr)
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/* Indicate that this thread is the current owner. */
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pool_ptr -> tx_byte_pool_owner = thread_ptr;
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#ifdef TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO
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/* Increment the total release counter. */
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_tx_byte_pool_performance_release_count++;
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/* Increment the number of releases on this pool. */
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pool_ptr -> tx_byte_pool_performance_release_count++;
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#endif
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/* If trace is enabled, insert this event into the trace buffer. */
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TX_TRACE_IN_LINE_INSERT(TX_TRACE_BYTE_RELEASE, pool_ptr, TX_POINTER_TO_ULONG_CONVERT(memory_ptr), pool_ptr -> tx_byte_pool_suspended_count, pool_ptr -> tx_byte_pool_available, TX_TRACE_BYTE_POOL_EVENTS)
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/* Log this kernel call. */
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TX_EL_BYTE_RELEASE_INSERT
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/* Release the memory. */
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temp_ptr = TX_UCHAR_POINTER_ADD(work_ptr, (sizeof(UCHAR *)));
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free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(temp_ptr);
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*free_ptr = TX_BYTE_BLOCK_FREE;
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/* Update the number of available bytes in the pool. */
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block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(work_ptr);
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next_block_ptr = *block_link_ptr;
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pool_ptr -> tx_byte_pool_available =
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pool_ptr -> tx_byte_pool_available + TX_UCHAR_POINTER_DIF(next_block_ptr, work_ptr);
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/* Determine if the free block is prior to current search pointer. */
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if (work_ptr < (pool_ptr -> tx_byte_pool_search))
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{
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/* Yes, update the search pointer to the released block. */
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pool_ptr -> tx_byte_pool_search = work_ptr;
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}
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/* Determine if there are threads suspended on this byte pool. */
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if (pool_ptr -> tx_byte_pool_suspended_count != TX_NO_SUSPENSIONS)
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{
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/* Now examine the suspension list to find threads waiting for
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memory. Maybe it is now available! */
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while (pool_ptr -> tx_byte_pool_suspended_count != TX_NO_SUSPENSIONS)
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{
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/* Pickup the first suspended thread pointer. */
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susp_thread_ptr = pool_ptr -> tx_byte_pool_suspension_list;
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/* Pickup the size of the memory the thread is requesting. */
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memory_size = susp_thread_ptr -> tx_thread_suspend_info;
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/* Restore interrupts. */
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TX_RESTORE
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/* See if the request can be satisfied. */
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work_ptr = _tx_byte_pool_search(pool_ptr, memory_size);
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/* Optional processing extension. */
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TX_BYTE_RELEASE_EXTENSION
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/* Disable interrupts. */
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TX_DISABLE
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/* Indicate that this thread is the current owner. */
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pool_ptr -> tx_byte_pool_owner = thread_ptr;
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/* If there is not enough memory, break this loop! */
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if (work_ptr == TX_NULL)
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{
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/* Break out of the loop. */
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break;
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}
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/* Check to make sure the thread is still suspended. */
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if (susp_thread_ptr == pool_ptr -> tx_byte_pool_suspension_list)
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{
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/* Also, makes sure the memory size is the same. */
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if (susp_thread_ptr -> tx_thread_suspend_info == memory_size)
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{
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/* Remove the suspended thread from the list. */
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/* Decrement the number of threads suspended. */
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pool_ptr -> tx_byte_pool_suspended_count--;
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/* Pickup the suspended count. */
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suspended_count = pool_ptr -> tx_byte_pool_suspended_count;
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/* See if this is the only suspended thread on the list. */
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if (suspended_count == TX_NO_SUSPENSIONS)
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{
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/* Yes, the only suspended thread. */
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/* Update the head pointer. */
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pool_ptr -> tx_byte_pool_suspension_list = TX_NULL;
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}
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else
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{
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/* At least one more thread is on the same expiration list. */
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/* Update the list head pointer. */
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next_thread = susp_thread_ptr -> tx_thread_suspended_next;
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pool_ptr -> tx_byte_pool_suspension_list = next_thread;
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/* Update the links of the adjacent threads. */
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previous_thread = susp_thread_ptr -> tx_thread_suspended_previous;
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next_thread -> tx_thread_suspended_previous = previous_thread;
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previous_thread -> tx_thread_suspended_next = next_thread;
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}
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/* Prepare for resumption of the thread. */
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/* Clear cleanup routine to avoid timeout. */
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susp_thread_ptr -> tx_thread_suspend_cleanup = TX_NULL;
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/* Return this block pointer to the suspended thread waiting for
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a block. */
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suspend_info_ptr = TX_VOID_TO_INDIRECT_UCHAR_POINTER_CONVERT(susp_thread_ptr -> tx_thread_additional_suspend_info);
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*suspend_info_ptr = work_ptr;
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/* Clear the memory pointer to indicate that it was given to the suspended thread. */
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work_ptr = TX_NULL;
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/* Put return status into the thread control block. */
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susp_thread_ptr -> tx_thread_suspend_status = TX_SUCCESS;
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#ifdef TX_NOT_INTERRUPTABLE
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/* Resume the thread! */
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_tx_thread_system_ni_resume(susp_thread_ptr);
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/* Restore interrupts. */
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TX_RESTORE
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#else
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/* Temporarily disable preemption. */
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_tx_thread_preempt_disable++;
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/* Restore interrupts. */
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TX_RESTORE
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/* Resume thread. */
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_tx_thread_system_resume(susp_thread_ptr);
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#endif
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/* Lockout interrupts. */
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TX_DISABLE
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}
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}
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/* Determine if the memory was given to the suspended thread. */
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if (work_ptr != TX_NULL)
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{
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/* No, it wasn't given to the suspended thread. */
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/* Put the memory back on the available list since this thread is no longer
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suspended. */
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work_ptr = TX_UCHAR_POINTER_SUB(work_ptr, (((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE)))));
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temp_ptr = TX_UCHAR_POINTER_ADD(work_ptr, (sizeof(UCHAR *)));
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free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(temp_ptr);
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*free_ptr = TX_BYTE_BLOCK_FREE;
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/* Update the number of available bytes in the pool. */
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block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(work_ptr);
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next_block_ptr = *block_link_ptr;
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pool_ptr -> tx_byte_pool_available =
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pool_ptr -> tx_byte_pool_available + TX_UCHAR_POINTER_DIF(next_block_ptr, work_ptr);
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/* Determine if the current pointer is before the search pointer. */
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if (work_ptr < (pool_ptr -> tx_byte_pool_search))
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{
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/* Yes, update the search pointer. */
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pool_ptr -> tx_byte_pool_search = work_ptr;
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}
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}
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}
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/* Restore interrupts. */
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TX_RESTORE
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/* Check for preemption. */
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_tx_thread_system_preempt_check();
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}
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else
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{
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/* No, threads suspended, restore interrupts. */
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TX_RESTORE
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}
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}
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/* Return completion status. */
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return(status);
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}
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