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https://gitlab.rtems.org/rtems/rtos/rtems.git
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* rtems_webserver/Makefile.am, rtems_webserver/base64.c, rtems_webserver/base64.c: Renamed base64.c to wbase64.c. * rtems_webserver/sock.c: Added file missed in merger.
790 lines
17 KiB
C
790 lines
17 KiB
C
/*
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* sock.c -- Posix Socket upper layer support module for general posix use
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*
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* Copyright (c) GoAhead Software Inc., 1995-2000. All Rights Reserved.
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*/
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/******************************** Description *********************************/
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/*
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* Posix Socket Module. This supports blocking and non-blocking buffered
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* socket I/O.
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*/
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/********************************** Includes **********************************/
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#include <string.h>
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#include <stdlib.h>
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#if UEMF
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#include "uemf.h"
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#else
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#include <socket.h>
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#include <types.h>
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#include <unistd.h>
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#include "emfInternal.h"
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#endif
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/************************************ Locals **********************************/
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socket_t **socketList; /* List of open sockets */
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int socketMax; /* Maximum size of socket */
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int socketHighestFd = -1; /* Highest socket fd opened */
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/***************************** Forward Declarations ***************************/
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static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode);
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static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,
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struct sockaddr *server);
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/*********************************** Code *************************************/
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/*
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* Write to a socket. Absorb as much data as the socket can buffer. Block if
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* the socket is in blocking mode. Returns -1 on error, otherwise the number
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* of bytes written.
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*/
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int socketWrite(int sid, char *buf, int bufsize)
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{
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socket_t *sp;
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ringq_t *rq;
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int len, bytesWritten, room;
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a_assert(buf);
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a_assert(bufsize >= 0);
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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/*
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* Loop adding as much data to the output ringq as we can absorb. Initiate a
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* flush when the ringq is too full and continue. Block in socketFlush if the
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* socket is in blocking mode.
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*/
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rq = &sp->outBuf;
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for (bytesWritten = 0; bufsize > 0; ) {
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if ((room = ringqPutBlkMax(rq)) == 0) {
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if (socketFlush(sid) < 0) {
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return -1;
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}
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if ((room = ringqPutBlkMax(rq)) == 0) {
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if (sp->flags & SOCKET_BLOCK) {
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#if WIN || CE
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int errCode;
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if (! socketWaitForEvent(sp, FD_WRITE | SOCKET_WRITABLE,
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&errCode)) {
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return -1;
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}
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#endif
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continue;
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}
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break;
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}
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continue;
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}
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len = min(room, bufsize);
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ringqPutBlk(rq, (unsigned char *) buf, len);
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bytesWritten += len;
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bufsize -= len;
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buf += len;
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}
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return bytesWritten;
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}
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/******************************************************************************/
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/*
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* Write a string to a socket
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*/
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int socketWriteString(int sid, char_t *buf)
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{
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#if UNICODE
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char *byteBuf;
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int r, len;
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len = gstrlen(buf);
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byteBuf = ballocUniToAsc(buf, len);
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r = socketWrite(sid, byteBuf, len);
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bfreeSafe(B_L, byteBuf);
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return r;
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#else
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return socketWrite(sid, buf, strlen(buf));
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#endif /* UNICODE */
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}
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/******************************************************************************/
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/*
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* Read from a socket. Return the number of bytes read if successful. This
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* may be less than the requested "bufsize" and may be zero. Return -1 for
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* errors. Return 0 for EOF. Otherwise return the number of bytes read.
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* If this routine returns zero it indicates an EOF condition.
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* which can be verified with socketEof()
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* Note: this ignores the line buffer, so a previous socketGets
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* which read a partial line may cause a subsequent socketRead to miss some
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* data. This routine may block if the socket is in blocking mode.
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*
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*/
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int socketRead(int sid, char *buf, int bufsize)
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{
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socket_t *sp;
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ringq_t *rq;
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int len, room, errCode, bytesRead;
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a_assert(buf);
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a_assert(bufsize > 0);
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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if (sp->flags & SOCKET_EOF) {
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return 0;
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}
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rq = &sp->inBuf;
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for (bytesRead = 0; bufsize > 0; ) {
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len = min(ringqLen(rq), bufsize);
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if (len <= 0) {
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/*
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* if blocking mode and already have data, exit now or it may block
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* forever.
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*/
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if ((sp->flags & SOCKET_BLOCK) &&
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(bytesRead > 0)) {
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break;
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}
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/*
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* This flush is critical for readers of datagram packets. If the
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* buffer is not big enough to read the whole datagram in one hit,
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* the recvfrom call will fail.
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*/
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ringqFlush(rq);
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room = ringqPutBlkMax(rq);
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len = socketGetInput(sid, (char *) rq->endp, room, &errCode);
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if (len < 0) {
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if (errCode == EWOULDBLOCK) {
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if ((sp->flags & SOCKET_BLOCK) &&
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(bytesRead == 0)) {
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continue;
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}
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if (bytesRead >= 0) {
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return bytesRead;
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}
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}
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return -1;
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} else if (len == 0) {
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/*
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* If bytesRead is 0, this is EOF since socketRead should never
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* be called unless there is data yet to be read. Set the flag.
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* Then pass back the number of bytes read.
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*/
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if (bytesRead == 0) {
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sp->flags |= SOCKET_EOF;
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}
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return bytesRead;
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}
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ringqPutBlkAdj(rq, len);
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len = min(len, bufsize);
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}
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memcpy(&buf[bytesRead], rq->servp, len);
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ringqGetBlkAdj(rq, len);
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bufsize -= len;
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bytesRead += len;
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}
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return bytesRead;
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}
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/******************************************************************************/
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/*
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* Get a string from a socket. This returns data in *buf in a malloced string
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* after trimming the '\n'. If there is zero bytes returned, *buf will be set
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* to NULL. If doing non-blocking I/O, it returns -1 for error, EOF or when
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* no complete line yet read. If doing blocking I/O, it will block until an
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* entire line is read. If a partial line is read socketInputBuffered or
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* socketEof can be used to distinguish between EOF and partial line still
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* buffered. This routine eats and ignores carriage returns.
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*/
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int socketGets(int sid, char_t **buf)
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{
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socket_t *sp;
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ringq_t *lq;
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char c;
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int rc, len;
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a_assert(buf);
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*buf = NULL;
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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lq = &sp->lineBuf;
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while (1) {
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if ((rc = socketRead(sid, &c, 1)) < 0) {
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return rc;
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}
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if (rc == 0) {
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/*
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* If there is a partial line and we are at EOF, pretend we saw a '\n'
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*/
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if (ringqLen(lq) > 0 && (sp->flags & SOCKET_EOF)) {
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c = '\n';
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} else {
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return -1;
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}
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}
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/*
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* If a newline is seen, return the data excluding the new line to the
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* caller. If carriage return is seen, just eat it.
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*/
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if (c == '\n') {
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len = ringqLen(lq);
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if (len > 0) {
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*buf = ballocAscToUni(lq->servp, len);
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} else {
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*buf = NULL;
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}
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ringqFlush(lq);
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return len;
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} else if (c == '\r') {
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continue;
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}
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ringqPutcA(lq, c);
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}
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return 0;
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}
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/******************************************************************************/
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/*
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* Flush the socket. Block if the socket is in blocking mode.
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* This will return -1 on errors and 0 if successful.
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*/
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int socketFlush(int sid)
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{
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socket_t *sp;
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ringq_t *rq;
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int len, bytesWritten, errCode;
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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rq = &sp->outBuf;
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/*
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* Set the background flushing flag which socketEventProc will check to
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* continue the flush.
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*/
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if (! (sp->flags & SOCKET_BLOCK)) {
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sp->flags |= SOCKET_FLUSHING;
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}
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/*
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* Break from loop if not blocking after initiating output. If we are blocking
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* we wait for a write event.
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*/
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while (ringqLen(rq) > 0) {
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len = ringqGetBlkMax(&sp->outBuf);
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bytesWritten = socketDoOutput(sp, (char*) rq->servp, len, &errCode);
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if (bytesWritten < 0) {
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if (errCode == EINTR) {
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continue;
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} else if (errCode == EWOULDBLOCK || errCode == EAGAIN) {
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#if WIN || CE
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if (sp->flags & SOCKET_BLOCK) {
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int errCode;
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if (! socketWaitForEvent(sp, FD_WRITE | SOCKET_WRITABLE,
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&errCode)) {
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return -1;
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}
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continue;
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}
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#endif
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/*
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* Ensure we get a FD_WRITE message when the socket can absorb
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* more data (non-blocking only.) Store the user's mask if we
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* haven't done it already.
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*/
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if (sp->saveMask < 0 ) {
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sp->saveMask = sp->handlerMask;
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socketRegisterInterest(sp,
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sp->handlerMask | SOCKET_WRITABLE);
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}
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return 0;
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}
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return -1;
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}
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ringqGetBlkAdj(rq, bytesWritten);
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}
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/*
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* If the buffer is empty, reset the ringq pointers to point to the start
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* of the buffer. This is essential to ensure that datagrams get written
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* in one single I/O operation.
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*/
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if (ringqLen(rq) == 0) {
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ringqFlush(rq);
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}
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/*
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* Restore the users mask if it was saved by the non-blocking code above.
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* Note: saveMask = -1 if empty. socketRegisterInterest will set handlerMask
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*/
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if (sp->saveMask >= 0) {
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socketRegisterInterest(sp, sp->saveMask);
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sp->saveMask = -1;
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}
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sp->flags &= ~SOCKET_FLUSHING;
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return 0;
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}
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/******************************************************************************/
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/*
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* Return the count of input characters buffered. We look at both the line
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* buffer and the input (raw) buffer. Return -1 on error or EOF.
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*/
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int socketInputBuffered(int sid)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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if (socketEof(sid)) {
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return -1;
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}
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return ringqLen(&sp->lineBuf) + ringqLen(&sp->inBuf);
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}
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/******************************************************************************/
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/*
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* Return true if EOF
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*/
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int socketEof(int sid)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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return sp->flags & SOCKET_EOF;
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}
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/******************************************************************************/
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/*
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* Return the number of bytes the socket can absorb without blocking
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*/
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int socketCanWrite(int sid)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return -1;
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}
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return sp->outBuf.buflen - ringqLen(&sp->outBuf) - 1;
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}
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/******************************************************************************/
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/*
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* Add one to allow the user to write exactly SOCKET_BUFSIZ
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*/
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void socketSetBufferSize(int sid, int in, int line, int out)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return;
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}
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if (in >= 0) {
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ringqClose(&sp->inBuf);
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in++;
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ringqOpen(&sp->inBuf, in, in);
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}
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if (line >= 0) {
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ringqClose(&sp->lineBuf);
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line++;
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ringqOpen(&sp->lineBuf, line, line);
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}
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if (out >= 0) {
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ringqClose(&sp->outBuf);
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out++;
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ringqOpen(&sp->outBuf, out, out);
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}
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}
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/******************************************************************************/
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/*
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* Create a user handler for this socket. The handler called whenever there
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* is an event of interest as defined by handlerMask (SOCKET_READABLE, ...)
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*/
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void socketCreateHandler(int sid, int handlerMask, socketHandler_t handler,
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int data)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return;
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}
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sp->handler = handler;
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sp->handler_data = data;
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socketRegisterInterest(sp, handlerMask);
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}
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/******************************************************************************/
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/*
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* Delete a handler
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*/
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void socketDeleteHandler(int sid)
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{
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socket_t *sp;
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if ((sp = socketPtr(sid)) == NULL) {
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return;
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}
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sp->handler = NULL;
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socketRegisterInterest(sp, 0);
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}
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/******************************************************************************/
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/*
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* Socket output procedure. Return -1 on errors otherwise return the number
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* of bytes written.
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*/
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static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode)
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{
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struct sockaddr_in server;
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int bytes;
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a_assert(sp);
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a_assert(buf);
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a_assert(toWrite > 0);
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a_assert(errCode);
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*errCode = 0;
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#if WIN || CE
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if ((sp->flags & SOCKET_ASYNC)
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&& ! socketWaitForEvent(sp, FD_CONNECT, errCode)) {
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return -1;
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}
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#endif
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/*
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* Write the data
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*/
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if (sp->flags & SOCKET_BROADCAST) {
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server.sin_family = AF_INET;
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#if UEMF || LITTLEFOOT
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server.sin_addr.s_addr = INADDR_BROADCAST;
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#else
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server.sin_addr.s_addr = inet_addr(basicGetBroadcastAddress());
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#endif
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server.sin_port = htons((short)(sp->port & 0xFFFF));
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if ((bytes = sendto(sp->sock, buf, toWrite, 0,
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(struct sockaddr *) &server, sizeof(server))) < 0) {
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bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,
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(struct sockaddr *) &server);
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}
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} else if (sp->flags & SOCKET_DATAGRAM) {
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server.sin_family = AF_INET;
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server.sin_addr.s_addr = inet_addr(sp->host);
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server.sin_port = htons((short)(sp->port & 0xFFFF));
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bytes = sendto(sp->sock, buf, toWrite, 0,
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(struct sockaddr *) &server, sizeof(server));
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} else {
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bytes = send(sp->sock, buf, toWrite, 0);
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}
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if (bytes < 0) {
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*errCode = socketGetError();
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#if WIN || CE
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sp->currentEvents &= ~FD_WRITE;
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#endif
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return -1;
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} else if (bytes == 0 && bytes != toWrite) {
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*errCode = EWOULDBLOCK;
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#if WIN || CE
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sp->currentEvents &= ~FD_WRITE;
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#endif
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return -1;
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}
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/*
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* Ensure we get to write some more data real soon if the socket can absorb
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* more data
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*/
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#if !UEMF
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#if WIN
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if (sp->interestEvents & FD_WRITE) {
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emfTime_t blockTime = { 0, 0 };
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emfSetMaxBlockTime(&blockTime);
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}
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#endif /* WIN */
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#endif
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return bytes;
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}
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/******************************************************************************/
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/*
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* If the sendto failed, swap the first two bytes in the
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* sockaddr structure. This is a kludge due to a change in
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* VxWorks between versions 5.3 and 5.4, but we want the
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* product to run on either.
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*/
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static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,
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struct sockaddr *server)
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{
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#if VXWORKS
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char *ptr;
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ptr = (char *)server;
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*ptr = *(ptr+1);
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*(ptr+1) = 0;
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return sendto(sock, buf, toWrite, i, server, sizeof(struct sockaddr));
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#else
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return -1;
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#endif /* VXWORKS */
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}
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/******************************************************************************/
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/*
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* Allocate a new socket structure
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*/
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|
int socketAlloc(char *host, int port, socketAccept_t accept, int flags)
|
|
{
|
|
socket_t *sp;
|
|
int sid;
|
|
|
|
if ((sid = hAllocEntry((void***) &socketList, &socketMax,
|
|
sizeof(socket_t))) < 0) {
|
|
return -1;
|
|
}
|
|
sp = socketList[sid];
|
|
|
|
sp->sid = sid;
|
|
sp->accept = accept;
|
|
sp->port = port;
|
|
sp->fileHandle = -1;
|
|
sp->saveMask = -1;
|
|
|
|
if (host) {
|
|
strncpy(sp->host, host, sizeof(sp->host));
|
|
}
|
|
|
|
/*
|
|
* Preserve only specified flags from the callers open
|
|
*/
|
|
a_assert((flags & ~(SOCKET_BROADCAST|SOCKET_DATAGRAM|SOCKET_BLOCK|
|
|
SOCKET_LISTENING)) == 0);
|
|
sp->flags = flags & (SOCKET_BROADCAST | SOCKET_DATAGRAM | SOCKET_BLOCK|
|
|
SOCKET_LISTENING);
|
|
|
|
/*
|
|
* Add one to allow the user to write exactly SOCKET_BUFSIZ
|
|
*/
|
|
ringqOpen(&sp->inBuf, SOCKET_BUFSIZ, SOCKET_BUFSIZ);
|
|
ringqOpen(&sp->outBuf, SOCKET_BUFSIZ + 1, SOCKET_BUFSIZ + 1);
|
|
ringqOpen(&sp->lineBuf, SOCKET_BUFSIZ, -1);
|
|
|
|
return sid;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Free a socket structure
|
|
*/
|
|
|
|
void socketFree(int sid)
|
|
{
|
|
socket_t *sp;
|
|
char_t buf[256];
|
|
int i;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* To close a socket, remove any registered interests, set it to
|
|
* non-blocking so that the recv which follows won't block, do a
|
|
* shutdown on it so peers on the other end will receive a FIN,
|
|
* then read any data not yet retrieved from the receive buffer,
|
|
* and finally close it. If these steps are not all performed
|
|
* RESETs may be sent to the other end causing problems.
|
|
*/
|
|
socketRegisterInterest(sp, 0);
|
|
if (sp->sock >= 0) {
|
|
socketSetBlock(sid, 0);
|
|
if (shutdown(sp->sock, 1) >= 0) {
|
|
recv(sp->sock, buf, sizeof(buf), 0);
|
|
}
|
|
#if WIN || CE
|
|
closesocket(sp->sock);
|
|
#else
|
|
close(sp->sock);
|
|
#endif
|
|
}
|
|
|
|
ringqClose(&sp->inBuf);
|
|
ringqClose(&sp->outBuf);
|
|
ringqClose(&sp->lineBuf);
|
|
|
|
bfree(B_L, sp);
|
|
socketMax = hFree((void***) &socketList, sid);
|
|
|
|
/*
|
|
* Calculate the new highest socket number
|
|
*/
|
|
socketHighestFd = -1;
|
|
for (i = 0; i < socketMax; i++) {
|
|
if ((sp = socketList[i]) == NULL) {
|
|
continue;
|
|
}
|
|
socketHighestFd = max(socketHighestFd, sp->sock);
|
|
}
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Validate a socket handle
|
|
*/
|
|
|
|
socket_t *socketPtr(int sid)
|
|
{
|
|
if (sid < 0 || sid >= socketMax || socketList[sid] == NULL) {
|
|
a_assert(NULL);
|
|
errno = EBADF;
|
|
return NULL;
|
|
}
|
|
|
|
a_assert(socketList[sid]);
|
|
return socketList[sid];
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Get the operating system error code
|
|
*/
|
|
|
|
int socketGetError()
|
|
{
|
|
#if WIN || CE
|
|
switch (WSAGetLastError()) {
|
|
case WSAEWOULDBLOCK:
|
|
return EWOULDBLOCK;
|
|
case WSAECONNRESET:
|
|
return ECONNRESET;
|
|
case WSAENETDOWN:
|
|
return ENETDOWN;
|
|
case WSAEPROCLIM:
|
|
return EAGAIN;
|
|
case WSAEINTR:
|
|
return EINTR;
|
|
default:
|
|
return EINVAL;
|
|
}
|
|
#else
|
|
return errno;
|
|
#endif
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Return the underlying socket handle
|
|
*/
|
|
|
|
int socketGetHandle(int sid)
|
|
{
|
|
socket_t *sp;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
return -1;
|
|
}
|
|
return sp->sock;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Get blocking mode
|
|
*/
|
|
|
|
int socketGetBlock(int sid)
|
|
{
|
|
socket_t *sp;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
a_assert(0);
|
|
return 0;
|
|
}
|
|
return (sp->flags & SOCKET_BLOCK);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Get mode
|
|
*/
|
|
|
|
int socketGetMode(int sid)
|
|
{
|
|
socket_t *sp;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
a_assert(0);
|
|
return 0;
|
|
}
|
|
return sp->flags;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Set mode
|
|
*/
|
|
|
|
void socketSetMode(int sid, int mode)
|
|
{
|
|
socket_t *sp;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
a_assert(0);
|
|
return;
|
|
}
|
|
sp->flags = mode;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*
|
|
* Get port.
|
|
*/
|
|
|
|
int socketGetPort(int sid)
|
|
{
|
|
socket_t *sp;
|
|
|
|
if ((sp = socketPtr(sid)) == NULL) {
|
|
return -1;
|
|
}
|
|
return sp->port;
|
|
}
|
|
|
|
/******************************************************************************/
|