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https://gitlab.rtems.org/rtems/rtos/rtems.git
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349 lines
9.6 KiB
C
349 lines
9.6 KiB
C
/* SPDX-License-Identifier: BSD-2-Clause */
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/**
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* @file
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*
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* @ingroup DevGrlibReqApbuartInbyteNonblocking
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*/
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/*
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* Copyright (C) 2021 embedded brains GmbH & Co. KG
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This file is part of the RTEMS quality process and was automatically
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* generated. If you find something that needs to be fixed or
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* worded better please post a report or patch to an RTEMS mailing list
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* or raise a bug report:
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*
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* https://www.rtems.org/bugs.html
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*
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* For information on updating and regenerating please refer to the How-To
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* section in the Software Requirements Engineering chapter of the
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* RTEMS Software Engineering manual. The manual is provided as a part of
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* a release. For development sources please refer to the online
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* documentation at:
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*
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* https://docs.rtems.org
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <grlib/apbuart.h>
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#include <rtems/test.h>
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/**
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* @defgroup DevGrlibReqApbuartInbyteNonblocking \
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* spec:/dev/grlib/req/apbuart-inbyte-nonblocking
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*
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* @ingroup TestsuitesBspsValidationBsp0
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*
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* @{
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*/
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typedef enum {
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DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_Yes,
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DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_No,
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DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_NA
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} DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady;
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typedef enum {
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DevGrlibReqApbuartInbyteNonblocking_Post_Result_Data,
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DevGrlibReqApbuartInbyteNonblocking_Post_Result_MinusOne,
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DevGrlibReqApbuartInbyteNonblocking_Post_Result_NA
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} DevGrlibReqApbuartInbyteNonblocking_Post_Result;
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typedef enum {
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Cleared,
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_NA
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} DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags;
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typedef struct {
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uint8_t Skip : 1;
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uint8_t Pre_DataReady_NA : 1;
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uint8_t Post_Result : 2;
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uint8_t Post_ErrorFlags : 1;
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} DevGrlibReqApbuartInbyteNonblocking_Entry;
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/**
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* @brief Test context for spec:/dev/grlib/req/apbuart-inbyte-nonblocking test
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* case.
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*/
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typedef struct {
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/**
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* @brief This member provides the APBUART register block.
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*/
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apbuart regs;
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/**
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* @brief This member contains the return value of the
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* apbuart_inbyte_nonblocking() call.
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*/
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int result;
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struct {
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/**
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* @brief This member defines the pre-condition states for the next action.
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*/
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size_t pcs[ 1 ];
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/**
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* @brief If this member is true, then the test action loop is executed.
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*/
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bool in_action_loop;
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/**
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* @brief This member contains the next transition map index.
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*/
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size_t index;
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/**
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* @brief This member contains the current transition map entry.
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*/
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DevGrlibReqApbuartInbyteNonblocking_Entry entry;
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/**
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* @brief If this member is true, then the current transition variant
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* should be skipped.
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*/
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bool skip;
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} Map;
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} DevGrlibReqApbuartInbyteNonblocking_Context;
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static DevGrlibReqApbuartInbyteNonblocking_Context
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DevGrlibReqApbuartInbyteNonblocking_Instance;
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static const char * const DevGrlibReqApbuartInbyteNonblocking_PreDesc_DataReady[] = {
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"Yes",
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"No",
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"NA"
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};
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static const char * const * const DevGrlibReqApbuartInbyteNonblocking_PreDesc[] = {
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DevGrlibReqApbuartInbyteNonblocking_PreDesc_DataReady,
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NULL
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};
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static void DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_Prepare(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx,
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DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady state
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)
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{
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switch ( state ) {
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case DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_Yes: {
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/*
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* While the data ready flag is set in the status register of the
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* register block specified by ``regs`` parameter.
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*/
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ctx->regs.status |= APBUART_STATUS_DR;
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break;
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}
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case DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_No: {
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/*
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* While the data ready flag is cleared in the status register of the
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* register block specified by ``regs`` parameter.
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*/
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ctx->regs.status &= ~APBUART_STATUS_DR;
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break;
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}
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case DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_NA:
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break;
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}
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}
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static void DevGrlibReqApbuartInbyteNonblocking_Post_Result_Check(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx,
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DevGrlibReqApbuartInbyteNonblocking_Post_Result state
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)
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{
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switch ( state ) {
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case DevGrlibReqApbuartInbyteNonblocking_Post_Result_Data: {
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/*
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* The return value of apbuart_inbyte_nonblocking() shall be the data
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* read from the data register of the register block specified by
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* ``regs``.
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*/
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T_eq_int( ctx->result, 0xff );
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break;
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}
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case DevGrlibReqApbuartInbyteNonblocking_Post_Result_MinusOne: {
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/*
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* The return value of apbuart_inbyte_nonblocking() shall be minus one.
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*/
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T_eq_int( ctx->result, -1 );
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break;
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}
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case DevGrlibReqApbuartInbyteNonblocking_Post_Result_NA:
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break;
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}
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}
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static void DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Check(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx,
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags state
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)
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{
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switch ( state ) {
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case DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Cleared: {
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/*
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* The framing error, parity error, overrun, and break received flags in
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* the status register of the register block specified by ``regs`` shall
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* be cleared.
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*/
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T_eq_u32( ctx->regs.status & 0x78, 0 );
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break;
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}
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case DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_NA:
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break;
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}
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}
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static void DevGrlibReqApbuartInbyteNonblocking_Prepare(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx
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)
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{
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memset( &ctx->regs, 0, sizeof( ctx->regs ) );
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ctx->regs.status = 0x78;
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ctx->regs.data = 0xff;
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}
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static void DevGrlibReqApbuartInbyteNonblocking_Action(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx
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)
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{
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ctx->result = apbuart_inbyte_nonblocking( &ctx->regs );
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}
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static const DevGrlibReqApbuartInbyteNonblocking_Entry
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DevGrlibReqApbuartInbyteNonblocking_Entries[] = {
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{ 0, 0, DevGrlibReqApbuartInbyteNonblocking_Post_Result_Data,
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Cleared },
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{ 0, 0, DevGrlibReqApbuartInbyteNonblocking_Post_Result_MinusOne,
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Cleared }
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};
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static const uint8_t
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DevGrlibReqApbuartInbyteNonblocking_Map[] = {
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0, 1
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};
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static size_t DevGrlibReqApbuartInbyteNonblocking_Scope(
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void *arg,
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char *buf,
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size_t n
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)
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{
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx;
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ctx = arg;
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if ( ctx->Map.in_action_loop ) {
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return T_get_scope(
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DevGrlibReqApbuartInbyteNonblocking_PreDesc,
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buf,
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n,
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ctx->Map.pcs
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);
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}
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return 0;
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}
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static T_fixture DevGrlibReqApbuartInbyteNonblocking_Fixture = {
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.setup = NULL,
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.stop = NULL,
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.teardown = NULL,
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.scope = DevGrlibReqApbuartInbyteNonblocking_Scope,
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.initial_context = &DevGrlibReqApbuartInbyteNonblocking_Instance
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};
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static inline DevGrlibReqApbuartInbyteNonblocking_Entry
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DevGrlibReqApbuartInbyteNonblocking_PopEntry(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx
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)
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{
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size_t index;
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index = ctx->Map.index;
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ctx->Map.index = index + 1;
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return DevGrlibReqApbuartInbyteNonblocking_Entries[
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DevGrlibReqApbuartInbyteNonblocking_Map[ index ]
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];
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}
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static void DevGrlibReqApbuartInbyteNonblocking_TestVariant(
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx
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)
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{
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DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_Prepare(
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ctx,
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ctx->Map.pcs[ 0 ]
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);
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DevGrlibReqApbuartInbyteNonblocking_Action( ctx );
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DevGrlibReqApbuartInbyteNonblocking_Post_Result_Check(
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ctx,
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ctx->Map.entry.Post_Result
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);
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DevGrlibReqApbuartInbyteNonblocking_Post_ErrorFlags_Check(
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ctx,
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ctx->Map.entry.Post_ErrorFlags
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);
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}
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/**
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* @fn void T_case_body_DevGrlibReqApbuartInbyteNonblocking( void )
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*/
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T_TEST_CASE_FIXTURE(
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DevGrlibReqApbuartInbyteNonblocking,
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&DevGrlibReqApbuartInbyteNonblocking_Fixture
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)
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{
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DevGrlibReqApbuartInbyteNonblocking_Context *ctx;
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ctx = T_fixture_context();
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ctx->Map.in_action_loop = true;
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ctx->Map.index = 0;
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for (
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ctx->Map.pcs[ 0 ] = DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_Yes;
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ctx->Map.pcs[ 0 ] < DevGrlibReqApbuartInbyteNonblocking_Pre_DataReady_NA;
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++ctx->Map.pcs[ 0 ]
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) {
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ctx->Map.entry = DevGrlibReqApbuartInbyteNonblocking_PopEntry( ctx );
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DevGrlibReqApbuartInbyteNonblocking_Prepare( ctx );
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DevGrlibReqApbuartInbyteNonblocking_TestVariant( ctx );
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}
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}
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/** @} */
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