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2006-12-13 Alexey Shamrin <shamrin@gmail.com>
PR 1189/bsps * console/outch.c: If you print a character with the code larger than 127 (extended ASCII) to the VGA console, then it blinks. The reason: char == signed char, so such characters get represented by negative numbers. The sign bit then goes to attribute byte, resulting in the blinking.
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@@ -1,3 +1,12 @@
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2006-12-13 Alexey Shamrin <shamrin@gmail.com>
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PR 1189/bsps
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* console/outch.c: If you print a character with the code larger than
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127 (extended ASCII) to the VGA console, then it blinks. The reason:
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char == signed char, so such characters get represented by negative
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numbers. The sign bit then goes to attribute byte, resulting in the
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blinking.
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2006-12-02 Ralf Corsépius <ralf.corsepius@rtems.org>
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2006-12-02 Ralf Corsépius <ralf.corsepius@rtems.org>
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* configure.ac: New BUG-REPORT address.
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* configure.ac: New BUG-REPORT address.
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@@ -141,7 +141,7 @@ videoPutChar(char car)
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return;
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return;
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}
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}
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default: {
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default: {
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*pt_bitmap = car | attribute;
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*pt_bitmap = (unsigned char)car | attribute;
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advanceCursor();
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advanceCursor();
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return;
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return;
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}
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}
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