Files
rt-thread/examples/test/dm_graphic_test.c
GuEe-GUI 5abecc1fd0 [dm][graphic] support dm mode
1. Add backlight framework for graphic.
2. Add framebuffer and plane, power, EDID for graphic framework
3. Add boot logo render for graphic
4. Update lcd.h

Signed-off-by: GuEe-GUI <2991707448@qq.com>
2025-12-15 16:54:23 +08:00

311 lines
7.4 KiB
C

/*
* Copyright (c) 2006-2021, RT-Thread Development Team
*
* SPDX-License-Identifier: Apache-2.0
*
* Change Logs:
* Date Author Notes
* 2023-02-25 GuEe-GUI the first version
*/
#include <rtthread.h>
#include <rtdevice.h>
#include <drivers/misc.h>
#ifdef RT_USING_GRAPHIC
typedef rt_int32_t fixed; /* Q16.16 */
#define FIX_ONE 65536
#define FIX_06 19661 /* 0.3 */
#define FIX_35 22938 /* 0.35 */
#define FIX_14 917504 /* 14.0 */
#define FIX_286 187432 /* 2.86 */
#define FIX_75 49152 /* 0.75 */
#define FIX_1_3 21845
#define FIX_2_3 43690
#define FIX_6 393216
#define FIX_3 196608
#define FIX_255 16711680 /* 255 */
#define FMUL(a,b) ((fixed)(((rt_int64_t)(a) * (b)) >> 16))
#define FDIV(a,b) ((fixed)(((rt_int64_t)(a) << 16) / (b)))
typedef struct { fixed x, y, z; } vec3f;
rt_inline fixed fix_floor(fixed x)
{
return x & 0xffff0000;
}
rt_inline fixed fix_fract(fixed x)
{
return x & 0x0000ffff;
}
rt_inline fixed fix_abs(fixed x)
{
return rt_abs(x);
}
rt_inline fixed fix_clamp(fixed x, fixed a, fixed b)
{
return rt_clamp(x, a, b);
}
static vec3f clamp3(vec3f v, fixed a, fixed b)
{
vec3f r =
{
.x = fix_clamp(v.x, a, b),
.y = fix_clamp(v.y, a, b),
.z = fix_clamp(v.z, a, b),
};
return r;
}
static vec3f mix3(vec3f A, vec3f B, fixed t)
{
fixed omt = FIX_ONE - t;
vec3f r =
{
.x = FMUL(A.x, omt) + FMUL(B.x, t),
.y = FMUL(A.y, omt) + FMUL(B.y, t),
.z = FMUL(A.z, omt) + FMUL(B.z, t),
};
return r;
}
static vec3f hsv2rgb(vec3f c)
{
vec3f t, r, base, mixed;
fixed pX = FMUL(fix_fract(c.x + FIX_ONE), FIX_6);
fixed pY = FMUL(fix_fract(c.x + FIX_2_3), FIX_6);
fixed pZ = FMUL(fix_fract(c.x + FIX_1_3), FIX_6);
pX = fix_abs(pX - FIX_3);
pY = fix_abs(pY - FIX_3);
pZ = fix_abs(pZ - FIX_3);
t.x = pX - FIX_ONE;
t.y = pY - FIX_ONE;
t.z = pZ - FIX_ONE;
t = clamp3(t, 0, FIX_ONE);
base.x = FIX_ONE;
base.y = FIX_ONE;
base.z = FIX_ONE;
mixed = mix3(base, t, c.y);
r.x = FMUL(c.z, mixed.x);
r.y = FMUL(c.z, mixed.y);
r.z = FMUL(c.z, mixed.z);
return r;
}
static void shader_frame(int px, int py, int width, int height, int frame,
rt_uint8_t *r, rt_uint8_t *g, rt_uint8_t *b)
{
vec3f col;
fixed uv_x, uv_y, shift, size_computed, st, x;
uv_x = FDIV((fixed)(px << 16), (fixed)(width << 16));
uv_y = FDIV((fixed)(py << 16), (fixed)(width << 16));
shift = fix_fract(FDIV(FMUL((frame << 16), FIX_06), FIX_286));
shift = FMUL(shift, FIX_286);
size_computed = FMUL(uv_x + shift - uv_y, FIX_35);
st = FMUL(size_computed, FIX_14);
x = FDIV(fix_floor(st), FIX_14);
col = hsv2rgb((vec3f){ x, FIX_75, FIX_ONE });
*r = (rt_uint8_t)((FMUL(col.x, FIX_255) >> 16) & 255);
*g = (rt_uint8_t)((FMUL(col.y, FIX_255) >> 16) & 255);
*b = (rt_uint8_t)((FMUL(col.z, FIX_255) >> 16) & 255);
}
static void conv_gray4(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
rt_uint8_t gray = (r * 30 + g * 59 + b * 11) / 100;
*(rt_uint8_t *)pixel = gray >> 4;
}
static void conv_gray16(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
rt_uint16_t gray = (r * 30 + g * 59 + b * 11) / 100;
rt_uint16_t out = (gray << 8) | gray;
*(rt_uint16_t *)pixel = out;
}
static void conv_rgb332(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint8_t*)pixel = ((r >> 5) << 5) | ((g >> 5) << 2) | (b >> 6);
}
static void conv_rgb444(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint16_t *)pixel = ((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4);
}
static void conv_rgb565(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint16_t *)pixel = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
}
static void conv_rgb565p(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint16_t *)pixel = ((g >> 2) << 10) | ((r >> 3) << 5) | (b >> 3);
}
static void conv_bgr565(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint16_t *)pixel = ((b >> 3) << 11) | ((g >> 2) << 5) | (r >> 3);
}
static void conv_rgb666(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
rt_uint8_t *p = (rt_uint8_t *)pixel;
p[0] = r & 0xfc;
p[1] = g & 0xfc;
p[2] = b & 0xfc;
}
static void conv_rgb888(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
rt_uint8_t *p = (rt_uint8_t *)pixel;
p[0] = r;
p[1] = g;
p[2] = b;
}
static void conv_bgr888(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
rt_uint8_t *p = (rt_uint8_t*)pixel;
p[0] = b;
p[1] = g;
p[2] = r;
}
static void conv_argb888(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint32_t *)pixel = (0xffU << 24) | (r << 16) | (g << 8) | b;
}
static void conv_abgr888(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel)
{
*(rt_uint32_t *)pixel = (0xffU << 24) | (b << 16) | (g << 8) | r;
}
static void (*conv_funcs[])(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel) =
{
[RTGRAPHIC_PIXEL_FORMAT_GRAY4] = conv_gray4,
[RTGRAPHIC_PIXEL_FORMAT_GRAY16] = conv_gray16,
[RTGRAPHIC_PIXEL_FORMAT_RGB332] = conv_rgb332,
[RTGRAPHIC_PIXEL_FORMAT_RGB444] = conv_rgb444,
[RTGRAPHIC_PIXEL_FORMAT_RGB565] = conv_rgb565,
[RTGRAPHIC_PIXEL_FORMAT_RGB565P] = conv_rgb565p,
[RTGRAPHIC_PIXEL_FORMAT_BGR565] = conv_bgr565,
[RTGRAPHIC_PIXEL_FORMAT_RGB666] = conv_rgb666,
[RTGRAPHIC_PIXEL_FORMAT_RGB888] = conv_rgb888,
[RTGRAPHIC_PIXEL_FORMAT_BGR888] = conv_bgr888,
[RTGRAPHIC_PIXEL_FORMAT_ARGB888] = conv_argb888,
[RTGRAPHIC_PIXEL_FORMAT_ABGR888] = conv_abgr888,
};
rt_err_t graphic_start(const char *gdev, int count)
{
rt_err_t err;
rt_uint8_t *vfb, *fb, *pixel, bpp;
struct rt_device_graphic_info info;
struct rt_device *dev = rt_device_find(gdev);
void (*conv_func)(rt_uint8_t r, rt_uint8_t g, rt_uint8_t b, void *pixel);
if (!dev)
{
return -RT_EINVAL;
}
if ((err = rt_device_open(dev, 0)))
{
return err;
}
if ((err = rt_device_control(dev, RTGRAPHIC_CTRL_GET_INFO, &info)))
{
goto _end;
}
if (!(vfb = rt_malloc(info.smem_len)))
{
err = -RT_ENOMEM;
goto _end;
}
bpp = info.bits_per_pixel / 8;
conv_func = conv_funcs[info.pixel_format];
for (int frame = 0; frame < count; ++frame)
{
fb = vfb;
for (int y = 0; y < info.height; ++y)
{
pixel = fb;
for (int x = 0; x < info.width; ++x)
{
rt_uint8_t r, g, b;
shader_frame(x, y, info.width, info.height, frame, &r, &g, &b);
conv_func(r, g, b, pixel);
pixel += bpp;
}
fb += info.pitch;
}
rt_memcpy(info.framebuffer, vfb, info.smem_len);
}
rt_free(vfb);
_end:
rt_device_close(dev);
return err;
}
#ifdef RT_USING_FINSH
#include <stdlib.h>
static int _graphic_start(int argc, char**argv)
{
int count = 10;
const char *gdev = "fb0";
if (argc > 1)
{
gdev = argv[1];
}
if (argc > 2)
{
count = atoi(argv[2]);
}
return (int)graphic_start(gdev, count);
}
MSH_CMD_EXPORT_ALIAS(_graphic_start, graphic_start, fixed resolution only e.g: graphic_start("fb0", 10));
#endif /* RT_USING_FINSH */
#endif /* RT_USING_GRAPHIC */