mirror of
https://github.com/littlefs-project/littlefs.git
synced 2025-12-08 08:32:48 +00:00
- Fixed a NameError in watch.py caused by an outdated variable name (renamed paths -> keep_open_paths). Yay for dynamic typing. - Fixed fieldnames is None issue when csv file is empty.
1204 lines
37 KiB
Python
Executable File
1204 lines
37 KiB
Python
Executable File
#!/usr/bin/env python3
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#
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# Inspired by d3:
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# https://d3js.org
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#
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# prevent local imports
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if __name__ == "__main__":
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__import__('sys').path.pop(0)
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import bisect
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import collections as co
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import csv
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import fnmatch
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import itertools as it
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import math as mt
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import re
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import shutil
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# we don't actually need that many chars/colors thanks to the
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# 4-colorability of all 2d maps
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COLORS = ['34', '31', '32', '35', '33', '36']
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CHARS_DOTS = " .':"
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CHARS_BRAILLE = (
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'⠀⢀⡀⣀⠠⢠⡠⣠⠄⢄⡄⣄⠤⢤⡤⣤' '⠐⢐⡐⣐⠰⢰⡰⣰⠔⢔⡔⣔⠴⢴⡴⣴'
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'⠂⢂⡂⣂⠢⢢⡢⣢⠆⢆⡆⣆⠦⢦⡦⣦' '⠒⢒⡒⣒⠲⢲⡲⣲⠖⢖⡖⣖⠶⢶⡶⣶'
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'⠈⢈⡈⣈⠨⢨⡨⣨⠌⢌⡌⣌⠬⢬⡬⣬' '⠘⢘⡘⣘⠸⢸⡸⣸⠜⢜⡜⣜⠼⢼⡼⣼'
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'⠊⢊⡊⣊⠪⢪⡪⣪⠎⢎⡎⣎⠮⢮⡮⣮' '⠚⢚⡚⣚⠺⢺⡺⣺⠞⢞⡞⣞⠾⢾⡾⣾'
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'⠁⢁⡁⣁⠡⢡⡡⣡⠅⢅⡅⣅⠥⢥⡥⣥' '⠑⢑⡑⣑⠱⢱⡱⣱⠕⢕⡕⣕⠵⢵⡵⣵'
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'⠃⢃⡃⣃⠣⢣⡣⣣⠇⢇⡇⣇⠧⢧⡧⣧' '⠓⢓⡓⣓⠳⢳⡳⣳⠗⢗⡗⣗⠷⢷⡷⣷'
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'⠉⢉⡉⣉⠩⢩⡩⣩⠍⢍⡍⣍⠭⢭⡭⣭' '⠙⢙⡙⣙⠹⢹⡹⣹⠝⢝⡝⣝⠽⢽⡽⣽'
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'⠋⢋⡋⣋⠫⢫⡫⣫⠏⢏⡏⣏⠯⢯⡯⣯' '⠛⢛⡛⣛⠻⢻⡻⣻⠟⢟⡟⣟⠿⢿⡿⣿')
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def openio(path, mode='r', buffering=-1):
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# allow '-' for stdin/stdout
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import os
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if path == '-':
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if 'r' in mode:
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return os.fdopen(os.dup(sys.stdin.fileno()), mode, buffering)
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else:
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return os.fdopen(os.dup(sys.stdout.fileno()), mode, buffering)
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else:
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return open(path, mode, buffering)
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# parse different data representations
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def dat(x, *args):
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try:
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# allow the first part of an a/b fraction
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if '/' in x:
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x, _ = x.split('/', 1)
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# first try as int
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try:
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return int(x, 0)
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except ValueError:
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pass
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# then try as float
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try:
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return float(x)
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except ValueError:
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pass
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# else give up
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raise ValueError("invalid dat %r" % x)
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# default on error?
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except ValueError as e:
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if args:
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return args[0]
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else:
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raise
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def collect(csv_paths, defines=[]):
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# collect results from CSV files
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fields = []
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results = []
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for path in csv_paths:
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try:
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with openio(path) as f:
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reader = csv.DictReader(f, restval='')
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fields.extend(
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k for k in reader.fieldnames or []
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if k not in fields)
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for r in reader:
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# filter by matching defines
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if not all(k in r and r[k] in vs for k, vs in defines):
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continue
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results.append(r)
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except FileNotFoundError:
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pass
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return fields, results
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def fold(results, by=None, fields=None, defines=[]):
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# filter by matching defines
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if defines:
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results_ = []
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for r in results:
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if all(k in r and r[k] in vs for k, vs in defines):
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results_.append(r)
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results = results_
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if by:
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# find all 'by' values
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keys = set()
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for r in results:
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keys.add(tuple(r.get(k, '') for k in by))
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keys = sorted(keys)
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# collect datasets
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datasets = co.OrderedDict()
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dataattrs = co.OrderedDict()
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for key in (keys if by else [()]):
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for field in fields:
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# organize by 'by' and field
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dataset = []
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dataattr = {}
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for r in results:
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# filter by 'by'
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if by and not all(
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k in r and r[k] == v
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for k, v in zip(by, key)):
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continue
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# find field
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if field is not None:
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if field not in r:
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continue
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try:
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v = dat(r[field])
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except ValueError:
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continue
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else:
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v = None
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# do _not_ sum v here, it's tempting but risks
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# incorrect and misleading results
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dataset.append(v)
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# include all fields in dataattrs in case we use
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# them for % modifiers
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dataattr.update(r)
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# hide 'field' if there is only one field
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key_ = key
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if len(fields or []) > 1 or not key_:
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key_ += (field,)
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datasets[key_] = dataset
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dataattrs[key_] = dataattr
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return datasets, dataattrs
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# a representation of optionally key-mapped attrs
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class Attr:
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def __init__(self, attrs, *,
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defaults=None):
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# include defaults?
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if (defaults is not None
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and not any(
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not isinstance(attr, tuple)
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or attr[0] in {None, (), ('*',)}
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for attr in (attrs or []))):
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attrs = list(defaults) + (attrs or [])
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# normalize
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self.attrs = []
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self.keyed = co.OrderedDict()
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for attr in (attrs or []):
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if not isinstance(attr, tuple):
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attr = ((), attr)
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elif attr[0] in {None, (), ('*',)}:
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attr = ((), attr[1])
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self.attrs.append(attr)
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if attr[0] not in self.keyed:
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self.keyed[attr[0]] = []
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self.keyed[attr[0]].append(attr[1])
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def __repr__(self):
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return 'Attr(%r)' % [
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(','.join(attr[0]), attr[1])
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for attr in self.attrs]
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def __iter__(self):
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return it.cycle(self.keyed[()])
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def __bool__(self):
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return bool(self.attrs)
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def __getitem__(self, key):
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if isinstance(key, tuple):
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if len(key) > 0 and not isinstance(key[0], str):
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i, key = key
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else:
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i, key = 0, key
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else:
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i, key = key, ()
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# try to lookup by key
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best = None
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for ks, vs in self.keyed.items():
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prefix = []
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for j, k in enumerate(ks):
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if j < len(key) and fnmatch.fnmatchcase(key[j], k):
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prefix.append(k)
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else:
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prefix = None
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break
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if prefix is not None and (
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best is None or len(prefix) >= len(best[0])):
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best = (prefix, vs)
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if best is not None:
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# cycle based on index
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return best[1][i % len(best[1])]
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return None
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def __contains__(self, key):
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return self.__getitem__(key) is not None
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# a key function for sorting by key order
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def key(self, key):
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# allow key to be a tuple to make sorting dicts easier
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if (isinstance(key, tuple)
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and len(key) >= 1
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and isinstance(key[0], tuple)):
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key = key[0]
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best = None
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for i, ks in enumerate(self.keyed.keys()):
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prefix = []
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for j, k in enumerate(ks):
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if j < len(key) and (not k or key[j] == k):
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prefix.append(k)
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else:
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prefix = None
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break
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if prefix is not None and (
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best is None or len(prefix) >= len(best[0])):
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best = (prefix, i)
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if best is not None:
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return best[1]
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return len(self.keyed)
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# parse %-escaped strings
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def punescape(s, attrs=None):
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if attrs is None:
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attrs = {}
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if isinstance(attrs, dict):
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attrs_ = attrs
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attrs = lambda k: attrs_[k]
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pattern = re.compile(
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'%[%n]'
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'|' '%x..'
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'|' '%u....'
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'|' '%U........'
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'|' '%\((?P<field>[^)]*)\)'
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'(?P<format>[+\- #0-9\.]*[sdboxXfFeEgG])')
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def unescape(m):
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if m.group()[1] == '%': return '%'
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elif m.group()[1] == 'n': return '\n'
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elif m.group()[1] == 'x': return chr(int(m.group()[2:], 16))
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elif m.group()[1] == 'u': return chr(int(m.group()[2:], 16))
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elif m.group()[1] == 'U': return chr(int(m.group()[2:], 16))
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elif m.group()[1] == '(':
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try:
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v = attrs(m.group('field'))
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except KeyError:
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return m.group()
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f = m.group('format')
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if f[-1] in 'dboxX':
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if isinstance(v, str):
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v = dat(v, 0)
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v = int(v)
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elif f[-1] in 'fFeEgG':
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if isinstance(v, str):
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v = dat(v, 0)
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v = float(v)
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else:
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f = ('<' if '-' in f else '>') + f.replace('-', '')
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v = str(v)
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# note we need Python's new format syntax for binary
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return ('{:%s}' % f).format(v)
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else: assert False
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return re.sub(pattern, unescape, s)
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# split %-escaped strings into chars
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def psplit(s):
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pattern = re.compile(
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'%[%n]'
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'|' '%x..'
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'|' '%u....'
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'|' '%U........'
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'|' '%\((?P<field>[^)]*)\)'
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'(?P<format>[+\- #0-9\.]*[sdboxXfFeEgG])')
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return [m.group() for m in re.finditer(pattern.pattern + '|.', s)]
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# a little ascii renderer
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class Canvas:
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def __init__(self, width, height, *,
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color=False,
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dots=False,
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braille=False):
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# scale if we're printing with dots or braille
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if braille:
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xscale, yscale = 2, 4
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elif dots:
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xscale, yscale = 1, 2
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else:
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xscale, yscale = 1, 1
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self.width_ = width
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self.height_ = height
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self.width = xscale*width
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self.height = yscale*height
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self.xscale = xscale
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self.yscale = yscale
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self.color_ = color
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self.dots = dots
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self.braille = braille
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# create initial canvas
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self.chars = [0] * (width*height)
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self.colors = [''] * (width*height)
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def char(self, x, y, char=None):
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# ignore out of bounds
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if x < 0 or y < 0 or x >= self.width or y >= self.height:
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return False
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x_ = x // self.xscale
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y_ = y // self.yscale
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if char is not None:
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c = self.chars[x_ + y_*self.width_]
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# mask in sub-char pixel?
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if isinstance(char, bool):
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if not isinstance(c, int):
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c = 0
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self.chars[x_ + y_*self.width_] = (c
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| (1
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<< ((y%self.yscale)*self.xscale
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+ (self.xscale-1)-(x%self.xscale))))
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else:
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self.chars[x_ + y_*self.width_] = char
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else:
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c = self.chars[x_ + y_*self.width_]
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if isinstance(c, int):
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return ((c
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>> ((y%self.yscale)*self.xscale
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+ (self.xscale-1)-(x%self.xscale)))
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& 1) == 1
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else:
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return c
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def color(self, x, y, color=None):
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# ignore out of bounds
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if x < 0 or y < 0 or x >= self.width or y >= self.height:
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return ''
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x_ = x // self.xscale
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y_ = y // self.yscale
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if color is not None:
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self.colors[x_ + y_*self.width_] = color
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else:
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return self.colors[x_ + y_*self.width_]
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def __getitem__(self, xy):
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x, y = xy
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return self.char(x, y)
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def __setitem__(self, xy, char):
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x, y = xy
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self.char(x, y, char)
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def point(self, x, y, *,
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char=True,
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color=''):
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self.char(x, y, char)
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self.color(x, y, color)
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def line(self, x1, y1, x2, y2, *,
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char=True,
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color=''):
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# incremental error line algorithm
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ex = abs(x2 - x1)
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ey = -abs(y2 - y1)
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dx = +1 if x1 < x2 else -1
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dy = +1 if y1 < y2 else -1
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e = ex + ey
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while True:
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self.point(x1, y1, char=char, color=color)
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e2 = 2*e
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if x1 == x2 and y1 == y2:
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break
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if e2 > ey:
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e += ey
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x1 += dx
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if x1 == x2 and y1 == y2:
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break
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if e2 < ex:
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e += ex
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y1 += dy
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self.point(x2, y2, char=char, color=color)
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|
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def rect(self, x, y, w, h, *,
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char=True,
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color=''):
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for j in range(h):
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for i in range(w):
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self.point(x+i, y+j, char=char, color=color)
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def label(self, x, y, label, width=None, height=None, *,
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color=''):
|
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x_ = x
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||
y_ = y
|
||
for char in label:
|
||
if char == '\n':
|
||
x_ = x
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||
y_ -= self.yscale
|
||
else:
|
||
if ((width is None or x_ < x+width)
|
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and (height is None or y_ > y-height)):
|
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self.point(x_, y_, char=char, color=color)
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||
x_ += self.xscale
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||
|
||
def draw(self, row):
|
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y_ = self.height_-1 - row
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||
row_ = []
|
||
for x_ in range(self.width_):
|
||
# char?
|
||
c = self.chars[x_ + y_*self.width_]
|
||
if isinstance(c, int):
|
||
if self.braille:
|
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assert c < 256
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c = CHARS_BRAILLE[c]
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elif self.dots:
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assert c < 4
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c = CHARS_DOTS[c]
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||
else:
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||
assert c < 2
|
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c = '.' if c else ' '
|
||
|
||
# color?
|
||
if self.color_:
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||
color = self.colors[x_ + y_*self.width_]
|
||
if color:
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||
c = '\x1b[%sm%s\x1b[m' % (color, c)
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||
|
||
row_.append(c)
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||
|
||
return ''.join(row_)
|
||
|
||
|
||
# a type to represent tiles
|
||
class Tile:
|
||
def __init__(self, key, children,
|
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x=None, y=None, width=None, height=None, *,
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||
depth=None,
|
||
attrs=None,
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||
label=None,
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||
color=None):
|
||
self.key = key
|
||
if isinstance(children, list):
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||
self.children = children
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||
self.value = sum(c.value for c in children)
|
||
else:
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||
self.children = []
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||
self.value = children
|
||
|
||
self.x = x
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||
self.y = y
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||
self.width = width
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||
self.height = height
|
||
self.depth = depth
|
||
self.attrs = attrs
|
||
self.label = label
|
||
self.color = color
|
||
|
||
def __repr__(self):
|
||
return 'Tile(%r, %r, %r, %r, %r, %r)' % (
|
||
','.join(self.key), self.value,
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||
self.x, self.y, self.width, self.height)
|
||
|
||
# recursively build heirarchy
|
||
@staticmethod
|
||
def merge(tiles, prefix=()):
|
||
# organize by 'by' field
|
||
tiles_ = co.OrderedDict()
|
||
for t in tiles:
|
||
if len(prefix)+1 >= len(t.key):
|
||
tiles_[t.key] = t
|
||
else:
|
||
key = prefix + (t.key[len(prefix)],)
|
||
if key not in tiles_:
|
||
tiles_[key] = []
|
||
tiles_[key].append(t)
|
||
|
||
tiles__ = []
|
||
for key, t in tiles_.items():
|
||
if isinstance(t, Tile):
|
||
tiles__.append(t)
|
||
else:
|
||
tiles__.append(Tile.merge(t, key))
|
||
tiles_ = tiles__
|
||
|
||
return Tile(prefix, tiles_, depth=len(prefix))
|
||
|
||
def __lt__(self, other):
|
||
return self.value < other.value
|
||
|
||
# recursive traversals
|
||
def tiles(self):
|
||
yield self
|
||
for child in self.children:
|
||
yield from child.tiles()
|
||
|
||
def leaves(self):
|
||
for t in self.tiles():
|
||
if not t.children:
|
||
yield t
|
||
|
||
# sort recursively
|
||
def sort(self):
|
||
self.children.sort(reverse=True)
|
||
for t in self.children:
|
||
t.sort()
|
||
|
||
# recursive align to int boundaries
|
||
def align(self):
|
||
# this extra +0.1 and using points instead of width/height is
|
||
# to help minimize rounding errors
|
||
x0 = int(self.x+0.1)
|
||
y0 = int(self.y+0.1)
|
||
x1 = int(self.x+self.width+0.1)
|
||
y1 = int(self.y+self.height+0.1)
|
||
self.x = x0
|
||
self.y = y0
|
||
self.width = x1 - x0
|
||
self.height = y1 - y0
|
||
|
||
# recurse
|
||
for t in self.children:
|
||
t.align()
|
||
|
||
# return some interesting info about these tiles
|
||
def stat(self):
|
||
leaves = list(self.leaves())
|
||
mean = self.value / max(len(leaves), 1)
|
||
stddev = mt.sqrt(sum((t.value - mean)**2 for t in leaves)
|
||
/ max(len(leaves), 1))
|
||
min_ = min((t.value for t in leaves), default=0)
|
||
max_ = max((t.value for t in leaves), default=0)
|
||
return {
|
||
'total': self.value,
|
||
'mean': mean,
|
||
'stddev': stddev,
|
||
'min': min_,
|
||
'max': max_,
|
||
}
|
||
|
||
|
||
# bounded division, limits result to dividend, useful for avoiding
|
||
# divide-by-zero issues
|
||
def bdiv(a, b):
|
||
return a / max(b, 1)
|
||
|
||
# our partitioning schemes
|
||
|
||
def partition_binary(children, total, x, y, width, height):
|
||
sums = [0]
|
||
for t in children:
|
||
sums.append(sums[-1] + t.value)
|
||
|
||
# recursively partition into a roughly weight-balanced binary tree
|
||
def partition_(i, j, value, x, y, width, height):
|
||
# no child? guess we're done
|
||
if i == j:
|
||
return
|
||
# single child? assign the partition
|
||
elif i == j-1:
|
||
children[i].x = x
|
||
children[i].y = y
|
||
children[i].width = width
|
||
children[i].height = height
|
||
return
|
||
|
||
# binary search to find best split index
|
||
target = sums[i] + (value / 2)
|
||
k = bisect.bisect(sums, target, i+1, j-1)
|
||
|
||
# nudge split index if it results in less error
|
||
if k > i+1 and (sums[k] - target) > (target - sums[k-1]):
|
||
k -= 1
|
||
|
||
l = sums[k] - sums[i]
|
||
r = value - l
|
||
|
||
# split horizontally?
|
||
if width > height:
|
||
dx = bdiv(sums[k] - sums[i], value) * width
|
||
partition_(i, k, l, x, y, dx, height)
|
||
partition_(k, j, r, x+dx, y, width-dx, height)
|
||
|
||
# split vertically?
|
||
else:
|
||
dy = bdiv(sums[k] - sums[i], value) * height
|
||
partition_(i, k, l, x, y, width, dy)
|
||
partition_(k, j, r, x, y+dy, width, height-dy)
|
||
|
||
partition_(0, len(children), total, x, y, width, height)
|
||
|
||
def partition_slice(children, total, x, y, width, height):
|
||
# give each child a slice
|
||
x_ = x
|
||
for t in children:
|
||
t.x = x_
|
||
t.y = y
|
||
t.width = bdiv(t.value, total) * width
|
||
t.height = height
|
||
|
||
x_ += t.width
|
||
|
||
def partition_dice(children, total, x, y, width, height):
|
||
# give each child a slice
|
||
y_ = y
|
||
for t in children:
|
||
t.x = x
|
||
t.y = y_
|
||
t.width = width
|
||
t.height = bdiv(t.value, total) * height
|
||
|
||
y_ += t.height
|
||
|
||
def partition_squarify(children, total, x, y, width, height, *,
|
||
aspect_ratio=(1,1)):
|
||
# this algorithm is described here:
|
||
# https://www.win.tue.nl/~vanwijk/stm.pdf
|
||
i = 0
|
||
x_ = x
|
||
y_ = y
|
||
total_ = total
|
||
width_ = width
|
||
height_ = height
|
||
# note we don't really care about width vs height until
|
||
# actually slicing
|
||
ratio = max(aspect_ratio[0] / aspect_ratio[1],
|
||
aspect_ratio[1] / aspect_ratio[0])
|
||
|
||
while i < len(children):
|
||
# calculate initial aspect ratio
|
||
sum_ = children[i].value
|
||
min_ = children[i].value
|
||
max_ = children[i].value
|
||
w = total_ * bdiv(ratio,
|
||
max(bdiv(width_, height_), bdiv(height_, width_)))
|
||
ratio_ = max(bdiv(max_*w, sum_**2), bdiv(sum_**2, min_*w))
|
||
|
||
# keep adding children to this row/col until it starts to hurt
|
||
# our aspect ratio
|
||
j = i + 1
|
||
while j < len(children):
|
||
sum__ = sum_ + children[j].value
|
||
min__ = min(min_, children[j].value)
|
||
max__ = max(max_, children[j].value)
|
||
ratio__ = max(bdiv(max__*w, sum__**2), bdiv(sum__**2, min__*w))
|
||
if ratio__ > ratio_:
|
||
break
|
||
|
||
sum_ = sum__
|
||
min_ = min__
|
||
max_ = max__
|
||
ratio_ = ratio__
|
||
j += 1
|
||
|
||
# vertical col? dice horizontally?
|
||
if width_ > height_:
|
||
dx = bdiv(sum_, total_) * width_
|
||
partition_dice(children[i:j], sum_, x_, y_, dx, height_)
|
||
x_ += dx
|
||
width_ -= dx
|
||
|
||
# horizontal row? slice vertically?
|
||
else:
|
||
dy = bdiv(sum_, total_) * height_
|
||
partition_slice(children[i:j], sum_, x_, y_, width_, dy)
|
||
y_ += dy
|
||
height_ -= dy
|
||
|
||
# start partitioning the other direction
|
||
total_ -= sum_
|
||
i = j
|
||
|
||
|
||
def main(csv_paths, *,
|
||
by=None,
|
||
fields=None,
|
||
defines=[],
|
||
labels=[],
|
||
chars=[],
|
||
colors=[],
|
||
color=False,
|
||
dots=False,
|
||
braille=False,
|
||
width=None,
|
||
height=None,
|
||
no_header=False,
|
||
no_stats=False,
|
||
to_scale=None,
|
||
aspect_ratio=(1,1),
|
||
tiny=False,
|
||
title=None,
|
||
padding=0,
|
||
label=False,
|
||
no_label=False,
|
||
**args):
|
||
# figure out what color should be
|
||
if color == 'auto':
|
||
color = sys.stdout.isatty()
|
||
elif color == 'always':
|
||
color = True
|
||
else:
|
||
color = False
|
||
|
||
# tiny mode?
|
||
if tiny:
|
||
if to_scale is None:
|
||
to_scale = 1
|
||
no_header = True
|
||
|
||
# what chars/colors/labels to use?
|
||
chars_ = []
|
||
for char in chars:
|
||
if isinstance(char, tuple):
|
||
chars_.extend((char[0], c) for c in psplit(char[1]))
|
||
else:
|
||
chars_.extend(psplit(char))
|
||
chars_ = Attr(chars_)
|
||
|
||
colors_ = Attr(colors, defaults=COLORS)
|
||
|
||
labels_ = Attr(labels)
|
||
|
||
# figure out width/height
|
||
if width is None:
|
||
width_ = min(80, shutil.get_terminal_size((80, 5))[0])
|
||
elif width:
|
||
width_ = width
|
||
else:
|
||
width_ = shutil.get_terminal_size((80, 5))[0]
|
||
|
||
if height is None:
|
||
height_ = (2
|
||
if not no_header
|
||
and (title is not None or not no_stats)
|
||
else 1)
|
||
elif height:
|
||
height_ = height
|
||
else:
|
||
height_ = shutil.get_terminal_size((80, 5))[1] - 1
|
||
|
||
# first collect results from CSV files
|
||
fields_, results = collect(csv_paths, defines)
|
||
|
||
if not by and not fields:
|
||
print("error: needs --by or --fields to figure out fields",
|
||
file=sys.stderr)
|
||
sys.exit(-1)
|
||
|
||
# if by not specified, guess it's anything not in fields/defines
|
||
if not by:
|
||
by = [k for k in fields_
|
||
if k not in (fields or [])
|
||
and not any(k == k_ for k_, _ in defines)]
|
||
|
||
# if fields not specified, guess it's anything not in by/defines
|
||
if not fields:
|
||
fields = [k for k in fields_
|
||
if k not in (by or [])
|
||
and not any(k == k_ for k_, _ in defines)]
|
||
|
||
# then extract the requested dataset
|
||
datasets, dataattrs = fold(results, by, fields, defines)
|
||
|
||
# build tile heirarchy
|
||
children = []
|
||
for key, dataset in datasets.items():
|
||
for i, v in enumerate(dataset):
|
||
children.append(Tile(
|
||
key + ((str(i),) if len(dataset) > 1 else ()),
|
||
v,
|
||
attrs=dataattrs[key]))
|
||
|
||
tile = Tile.merge(children)
|
||
|
||
# merge attrs
|
||
for t in tile.tiles():
|
||
if t.children:
|
||
t.attrs = {k: v
|
||
for t_ in t.leaves()
|
||
for k, v in t_.attrs.items()}
|
||
# also sum fields here in case they're used by % modifiers,
|
||
# note other fields are _not_ summed
|
||
for k in fields:
|
||
t.attrs[k] = sum(t_.value
|
||
for t_ in t.leaves()
|
||
if len(fields) == 1 or t_.key[len(by)] == k)
|
||
|
||
# assign colors/labels before sorting to keep things reproducible
|
||
|
||
# use colors for top of tree
|
||
for i, t in enumerate(tile.children):
|
||
for t_ in t.tiles():
|
||
t_.color = punescape(colors_[i, t.key], t_.attrs)
|
||
|
||
# and chars/labels for bottom of tree
|
||
for i, t in enumerate(tile.leaves()):
|
||
if (i, t.key) in chars_:
|
||
t.char = punescape(chars_[i, t.key], t.attrs)[0] # limit to 1 char
|
||
if (i, t.key) in labels_:
|
||
t.label = punescape(labels_[i, t.key], t.attrs)
|
||
|
||
# scale width/height if requested now that we have our data
|
||
if (to_scale
|
||
and (width is None or height is None)
|
||
and tile.value != 0):
|
||
# scale if needed
|
||
if braille:
|
||
xscale, yscale = 2, 4
|
||
elif dots:
|
||
xscale, yscale = 1, 2
|
||
else:
|
||
xscale, yscale = 1, 1
|
||
|
||
# scale width only
|
||
if height is not None:
|
||
width_ = mt.ceil(
|
||
((tile.value * to_scale) / (height_*yscale))
|
||
/ xscale)
|
||
# scale height only
|
||
elif width is not None:
|
||
height_ = mt.ceil(
|
||
((tile.value * to_scale) / (width_*xscale))
|
||
/ yscale)
|
||
# scale based on aspect-ratio
|
||
else:
|
||
width_ = mt.ceil(
|
||
(mt.sqrt(tile.value * to_scale)
|
||
* (aspect_ratio[0] / aspect_ratio[1]))
|
||
/ xscale)
|
||
height_ = mt.ceil(
|
||
((tile.value * to_scale) / (width_*xscale))
|
||
/ yscale)
|
||
|
||
# create a canvas
|
||
canvas = Canvas(
|
||
width_,
|
||
height_ - (1
|
||
if not no_header
|
||
and (title is not None or not no_stats)
|
||
else 0),
|
||
color=color,
|
||
dots=dots,
|
||
braille=braille)
|
||
|
||
# sort
|
||
tile.sort()
|
||
|
||
# recursively partition tiles
|
||
tile.x = 0
|
||
tile.y = 0
|
||
tile.width = canvas.width
|
||
tile.height = canvas.height
|
||
def partition(tile):
|
||
if tile.depth == 0:
|
||
# apply top padding
|
||
tile.x += padding
|
||
tile.y += padding
|
||
tile.width -= min(padding, tile.width)
|
||
tile.height -= min(padding, tile.height)
|
||
# apply bottom padding
|
||
if not tile.children:
|
||
tile.width -= min(padding, tile.width)
|
||
tile.height -= min(padding, tile.height)
|
||
|
||
x__ = tile.x
|
||
y__ = tile.y
|
||
width__ = tile.width
|
||
height__ = tile.height
|
||
|
||
else:
|
||
# apply bottom padding
|
||
if not tile.children:
|
||
tile.width -= min(padding, tile.width)
|
||
tile.height -= min(padding, tile.height)
|
||
|
||
x__ = tile.x
|
||
y__ = tile.y
|
||
width__ = tile.width
|
||
height__ = tile.height
|
||
|
||
# partition via requested scheme
|
||
if tile.children:
|
||
if args.get('binary'):
|
||
partition_binary(tile.children, tile.value,
|
||
x__, y__, width__, height__)
|
||
elif (args.get('slice')
|
||
or (args.get('slice_and_dice') and (tile.depth & 1) == 0)
|
||
or (args.get('dice_and_slice') and (tile.depth & 1) == 1)):
|
||
partition_slice(tile.children, tile.value,
|
||
x__, y__, width__, height__)
|
||
elif (args.get('dice')
|
||
or (args.get('slice_and_dice') and (tile.depth & 1) == 1)
|
||
or (args.get('dice_and_slice') and (tile.depth & 1) == 0)):
|
||
partition_dice(tile.children, tile.value,
|
||
x__, y__, width__, height__)
|
||
elif (args.get('squarify')
|
||
or args.get('squarify_ratio')
|
||
or args.get('rectify')):
|
||
partition_squarify(tile.children, tile.value,
|
||
x__, y__, width__, height__,
|
||
aspect_ratio=(args['squarify_ratio'], 1)
|
||
if args.get('squarify_ratio')
|
||
else (width_, height_)
|
||
if args.get('rectify')
|
||
else (1, 1))
|
||
else:
|
||
# default to binary partitioning
|
||
partition_binary(tile.children, tile.value,
|
||
x__, y__, width__, height__)
|
||
|
||
# recursively partition
|
||
for t in tile.children:
|
||
partition(t)
|
||
|
||
partition(tile)
|
||
|
||
# align to pixel boundaries
|
||
tile.align()
|
||
|
||
# render to canvas
|
||
labels__ = []
|
||
for t in tile.leaves():
|
||
x__ = t.x
|
||
y__ = t.y
|
||
width__ = t.width
|
||
height__ = t.height
|
||
# skip anything with zero weight/height after aligning things
|
||
if width__ == 0 or height__ == 0:
|
||
continue
|
||
|
||
# flip y
|
||
y__ = canvas.height - (y__+height__)
|
||
|
||
canvas.rect(x__, y__, width__, height__,
|
||
# default to first letter of the last part of the key
|
||
char=(True if braille or dots
|
||
else t.char if getattr(t, 'char', None)
|
||
else t.key[len(by)-1][0] if t.key and t.key[len(by)-1]
|
||
else chars_[0]),
|
||
color=t.color if t.color is not None else colors_[0])
|
||
|
||
if label or (labels and not no_label):
|
||
if t.label is not None:
|
||
label__ = t.label
|
||
else:
|
||
label__ = ','.join(t.key)
|
||
|
||
# render these later so they get priority
|
||
labels__.append((x__, y__+height__-1, label__,
|
||
width__, height__))
|
||
|
||
for label__ in labels__:
|
||
canvas.label(*label__)
|
||
|
||
# print some summary info
|
||
if not no_header:
|
||
if title:
|
||
title_ = punescape(title, tile.attrs)
|
||
if not no_stats:
|
||
stat = tile.stat()
|
||
stat_ = 'total %d, avg %d +-%dσ, min %d, max %d' % (
|
||
stat['total'],
|
||
stat['mean'], stat['stddev'],
|
||
stat['min'], stat['max'])
|
||
if title and not no_stats:
|
||
print('%s%*s%s' % (
|
||
title_,
|
||
max(width_-len(stat_)-len(title_), 0), ' ',
|
||
stat_))
|
||
elif title:
|
||
print(title_)
|
||
elif not no_stats:
|
||
print(stat_)
|
||
|
||
# draw canvas
|
||
for row in range(canvas.height//canvas.yscale):
|
||
line = canvas.draw(row)
|
||
print(line)
|
||
|
||
|
||
if __name__ == "__main__":
|
||
import argparse
|
||
import sys
|
||
parser = argparse.ArgumentParser(
|
||
description="Render CSV files as a treemap.",
|
||
allow_abbrev=False)
|
||
parser.add_argument(
|
||
'csv_paths',
|
||
nargs='*',
|
||
help="Input *.csv files.")
|
||
parser.add_argument(
|
||
'-b', '--by',
|
||
action='append',
|
||
help="Group by this field.")
|
||
parser.add_argument(
|
||
'-f', '--field',
|
||
dest='fields',
|
||
action='append',
|
||
help="Field to use for tile sizes.")
|
||
parser.add_argument(
|
||
'-D', '--define',
|
||
dest='defines',
|
||
action='append',
|
||
type=lambda x: (
|
||
lambda k, vs: (
|
||
k.strip(),
|
||
{v.strip() for v in vs.split(',')})
|
||
)(*x.split('=', 1)),
|
||
help="Only include results where this field is this value.")
|
||
parser.add_argument(
|
||
'-L', '--add-label',
|
||
dest='labels',
|
||
action='append',
|
||
type=lambda x: (
|
||
lambda ks, v: (
|
||
tuple(k.strip() for k in ks.split(',')),
|
||
v.strip())
|
||
)(*x.split('=', 1))
|
||
if '=' in x else x.strip(),
|
||
help="Add a label to use. Can be assigned to a specific group "
|
||
"where a group is the comma-separated 'by' fields. Accepts %% "
|
||
"modifiers.")
|
||
parser.add_argument(
|
||
'-.', '--add-char', '--chars',
|
||
dest='chars',
|
||
action='append',
|
||
type=lambda x: (
|
||
lambda ks, v: (
|
||
tuple(k.strip() for k in ks.split(',')),
|
||
v.strip())
|
||
)(*x.split('=', 1))
|
||
if '=' in x else x.strip(),
|
||
help="Add characters to use. Can be assigned to a specific group "
|
||
"where a group is the comma-separated 'by' fields. Accepts %% "
|
||
"modifiers.")
|
||
parser.add_argument(
|
||
'-C', '--add-color',
|
||
dest='colors',
|
||
action='append',
|
||
type=lambda x: (
|
||
lambda ks, v: (
|
||
tuple(k.strip() for k in ks.split(',')),
|
||
v.strip())
|
||
)(*x.split('=', 1))
|
||
if '=' in x else x.strip(),
|
||
help="Add a color to use. Can be assigned to a specific group "
|
||
"where a group is the comma-separated 'by' fields. Accepts %% "
|
||
"modifiers.")
|
||
parser.add_argument(
|
||
'--color',
|
||
choices=['never', 'always', 'auto'],
|
||
default='auto',
|
||
help="When to use terminal colors. Defaults to 'auto'.")
|
||
parser.add_argument(
|
||
'-:', '--dots',
|
||
action='store_true',
|
||
help="Use 1x2 ascii dot characters.")
|
||
parser.add_argument(
|
||
'-⣿', '--braille',
|
||
action='store_true',
|
||
help="Use 2x4 unicode braille characters. Note that braille "
|
||
"characters sometimes suffer from inconsistent widths.")
|
||
parser.add_argument(
|
||
'-W', '--width',
|
||
nargs='?',
|
||
type=lambda x: int(x, 0),
|
||
const=0,
|
||
help="Width in columns. 0 uses the terminal width. Defaults to "
|
||
"min(terminal, 80).")
|
||
parser.add_argument(
|
||
'-H', '--height',
|
||
nargs='?',
|
||
type=lambda x: int(x, 0),
|
||
const=0,
|
||
help="Height in rows. 0 uses the terminal height. Defaults to 1.")
|
||
parser.add_argument(
|
||
'-N', '--no-header',
|
||
action='store_true',
|
||
help="Don't show the header.")
|
||
parser.add_argument(
|
||
'--no-stats',
|
||
action='store_true',
|
||
help="Don't show data stats in the header.")
|
||
parser.add_argument(
|
||
'--binary',
|
||
action='store_true',
|
||
help="Use the binary partitioning scheme. This attempts to "
|
||
"recursively subdivide the tiles into a roughly "
|
||
"weight-balanced binary tree. This is the default.")
|
||
parser.add_argument(
|
||
'--slice',
|
||
action='store_true',
|
||
help="Use the slice partitioning scheme. This simply slices "
|
||
"tiles vertically.")
|
||
parser.add_argument(
|
||
'--dice',
|
||
action='store_true',
|
||
help="Use the dice partitioning scheme. This simply slices "
|
||
"tiles horizontally.")
|
||
parser.add_argument(
|
||
'--slice-and-dice',
|
||
action='store_true',
|
||
help="Use the slice-and-dice partitioning scheme. This "
|
||
"alternates between slicing and dicing each layer.")
|
||
parser.add_argument(
|
||
'--dice-and-slice',
|
||
action='store_true',
|
||
help="Use the dice-and-slice partitioning scheme. This is like "
|
||
"slice-and-dice, but flipped.")
|
||
parser.add_argument(
|
||
'--squarify',
|
||
action='store_true',
|
||
help="Use the squarify partitioning scheme. This is a greedy "
|
||
"algorithm created by Mark Bruls et al that tries to "
|
||
"minimize tile aspect ratios.")
|
||
parser.add_argument(
|
||
'--rectify',
|
||
action='store_true',
|
||
help="Use the rectify partitioning scheme. This is like "
|
||
"squarify, but tries to match the aspect ratio of the "
|
||
"window.")
|
||
parser.add_argument(
|
||
'--squarify-ratio',
|
||
type=lambda x: (
|
||
(lambda a, b: a / b)(*(float(v) for v in x.split(':', 1)))
|
||
if ':' in x else float(x)),
|
||
help="Specify an explicit ratio for the squarify algorithm. "
|
||
"Implies --squarify.")
|
||
parser.add_argument(
|
||
'--to-scale',
|
||
nargs='?',
|
||
type=lambda x: (
|
||
(lambda a, b: a / b)(*(float(v) for v in x.split(':', 1)))
|
||
if ':' in x else float(x)),
|
||
const=1,
|
||
help="Scale the resulting treemap such that 1 pixel ~= 1/scale "
|
||
"units. Defaults to scale=1. ")
|
||
parser.add_argument(
|
||
'-R', '--aspect-ratio',
|
||
type=lambda x: (
|
||
tuple(float(v) for v in x.split(':', 1))
|
||
if ':' in x else (float(x), 1)),
|
||
help="Aspect ratio to use with --to-scale. Defaults to 1:1.")
|
||
parser.add_argument(
|
||
'-t', '--tiny',
|
||
action='store_true',
|
||
help="Tiny mode, alias for --to-scale=1 and --no-header.")
|
||
parser.add_argument(
|
||
'--title',
|
||
help="Add a title. Accepts %% modifiers.")
|
||
parser.add_argument(
|
||
'--padding',
|
||
type=float,
|
||
help="Padding to add to each level of the treemap. Defaults to 0.")
|
||
parser.add_argument(
|
||
'-l', '--label',
|
||
action='store_true',
|
||
help="Render labels.")
|
||
parser.add_argument(
|
||
'--no-label',
|
||
action='store_true',
|
||
help="Don't render any labels.")
|
||
sys.exit(main(**{k: v
|
||
for k, v in vars(parser.parse_intermixed_args()).items()
|
||
if v is not None}))
|