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* ldemul.c (after_allocation_default): Run lang_relax_sections.
* ldlang.h (lang_relax_sections): Declare.
* ldlang.c (relax_sections): Delete.
(lang_relax_sections): New function.
(lang_process): Don't relax directly from here.
* emultempl/alphaelf.em (alpha_finish): Call finish_default.
* emultempl/armelf.em (arm_elf_after_allocation): Delete. Move body..
(gld${EMULATION_NAME}_finish): ..to here. Move existing code..
(gld${EMULATION_NAME}_after_allocation): ..to here. New function.
(LDEMUL_AFTER_ALLOCATION): Update.
* emultempl/avrelf.em (avr_elf_finish, LDEMUL_FINISH): Delete.
(avr_elf_after_allocation): New function.
(LDEMUL_AFTER_ALLOCATION): Define.
* emultempl/elf-generic.em (gld${EMULATION_NAME}_map_segments): Call
lang_relax_sections.
* emultempl/elf32.em (gld${EMULATION_NAME}_finish): Delete. Move..
(gld${EMULATION_NAME}_after_allocation): ..code to here. New function.
(LDEMUL_AFTER_ALLOCATION, LDEMUL_FINISH): Update.
* emultempl/genelf.em (gld${EMULATION_NAME}_finish): Delete. Move..
(gld${EMULATION_NAME}_after_allocation): ..code to here. New function.
(LDEMUL_FINISH): Delete.
(LDEMUL_AFTER_ALLOCATION): Define.
* emultempl/hppaelf.em (gld${EMULATION_NAME}_finish): Delete. Move..
(gld${EMULATION_NAME}_after_allocation): ..to here. New function.
(LDEMUL_FINISH): Delete.
(LDEMUL_AFTER_ALLOCATION): Define.
* emultempl/m68hc1xelf.em (m68hc11elf_finish): Delete. Move..
(m68hc11elf_after_allocation): ..to here. New function.
(LDEMUL_FINISH): Delete.
(LDEMUL_AFTER_ALLOCATION): Define.
* emultempl/m68kelf.em (m68k_elf_after_allocation): Call
gld${EMULATION_NAME}_after_allocation.
* emultempl/mmix-elfnmmo.em (mmix_after_allocation): Call
gld${EMULATION_NAME}_after_allocation.
* emultempl/mmo.em (mmo_finish): Delete. Move body..
(gld${EMULATION_NAME}_after_allocation): ..to here. New function.
(LDEMUL_FINISH): Define.
* emultempl/ppc64elf.em (ppc_layout_sections_again): Set elf_gp.
(gld${EMULATION_NAME}_finish): Move code sizing sections..
(gld${EMULATION_NAME}_after_allocation): ..to here.
* emultempl/sh64elf.em (sh64_elf_${EMULATION_NAME}_after_allocation):
Call gld${EMULATION_NAME}_after_allocation.
* emultempl/spuelf.em (gld${EMULATION_NAME}_finish): Delete
bfd_elf_discard_info and map_segments call.
60 lines
1.8 KiB
Plaintext
60 lines
1.8 KiB
Plaintext
# This shell script emits a C file. -*- C -*-
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# Copyright 2006, 2007 Free Software Foundation, Inc.
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#
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# This file is part of the GNU Binutils.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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# MA 02110-1301, USA.
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#
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# This file is sourced from generic.em
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#
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fragment <<EOF
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#include "elf-bfd.h"
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EOF
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source_em ${srcdir}/emultempl/elf-generic.em
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fragment <<EOF
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static void
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gld${EMULATION_NAME}_after_open (void)
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{
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bfd *ibfd;
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asection *sec;
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asymbol **syms;
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if (link_info.relocatable)
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for (ibfd = link_info.input_bfds; ibfd != NULL; ibfd = ibfd->link_next)
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if ((syms = bfd_get_outsymbols (ibfd)) != NULL
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&& bfd_get_flavour (ibfd) == bfd_target_elf_flavour)
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for (sec = ibfd->sections; sec != NULL; sec = sec->next)
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if ((sec->flags & (SEC_GROUP | SEC_LINKER_CREATED)) == SEC_GROUP)
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{
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struct bfd_elf_section_data *sec_data = elf_section_data (sec);
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elf_group_id (sec) = syms[sec_data->this_hdr.sh_info - 1];
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}
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}
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static void
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gld${EMULATION_NAME}_after_allocation (void)
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{
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gld${EMULATION_NAME}_map_segments (FALSE);
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}
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EOF
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# Put these extra routines in ld_${EMULATION_NAME}_emulation
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#
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LDEMUL_AFTER_OPEN=gld${EMULATION_NAME}_after_open
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LDEMUL_AFTER_ALLOCATION=gld${EMULATION_NAME}_after_allocation
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