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(struct save_state): Add fields for floating point registers, FPSCR and FPUL. (sim_resume): Add 'F' for accessing floating point registers in the save state structure. * gencode.c: Add sh3e opcodes. (gensym): Define a buffer for int<->fp conversions. First cut at simulating sh3e instructions. Basic stuff should work; instructions using fpul and fpscr are completely untested... Sanitized away for now (sh3e).