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In the spirit of encapsulation, I'm looking to remove the need for
external code to access the "ptid -> thread" map of process_info, making
it an internal implementation detail. The only remaining use is in
function clear_inferiors, and it led me down this rabbit hole:
- clear_inferiors is really only used by the Windows port and doesn't
really make sense in the grand scheme of things, I think (when would
you want to remove all threads of all processes, without removing
those processes?)
- ok, so let's remove clear_inferiors and inline the code where it's
called, in function win32_clear_inferiors
- the Windows port does not support multi-process, so it's not really
necessary to loop over all processes like this:
for_each_process ([] (process_info *process)
{
process->thread_list ().clear ();
process->thread_map ().clear ();
});
We could just do:
current_process ()->thread_list ().clear ();
current_process ()->thread_map ().clear ();
(or pass down the process from the caller, but it's not important
right now)
- so, the code that we've inlined in win32_clear_inferiors does 3
things:
- clear the process' thread list and map (which deletes the
thread_info objects)
- clear the dll list, which just basically frees some objects
- switch to no current process / no current thread
- let's now look at where this win32_clear_inferiors function is used:
- in win32_process_target::kill, where the process is removed just
after
- in win32_process_target::detach, where the process is removed
just after
- in win32_process_target::wait, when handling a process exit.
After this returns, we could be in handle_target_event (if async)
or resume (if sync), both in `server.cc`. In both of these
cases, target_mourn_inferior gets called, we end up in
win32_process_target::mourn, which removes the process
- in all 3 cases above, we end up removing the process, which takes
care of the 3 actions listed above:
- the thread list and map get cleared when the process gets
destroyed
- same with the dll list
- remove_process switches to no current process / current thread
if the process being removed is the current one
- I conclude that it's probably unnecessary to do the cleanup in
win32_clear_inferiors, because it's going to get done right after
anyway.
Therefore, this patch does:
- remove clear_inferiors, remove the call in win32_clear_inferiors
- remove clear_dlls, which is now unused
- remove process_info::thread_map, which is now unused
- rename win32_clear_inferiors to win32_clear_process, which seems more
accurate
win32_clear_inferiors also does:
for_each_thread (delete_thread_info);
which also makes sure to delete all threads, but it also deletes the
Windows private data object (windows_thread_info), so I'll leave this
one there for now. But if we could make the thread private data
destruction automatic, on thread destruction, it could be removed, I
think.
There should be no user-visible change with this patch. Of course,
operations don't happen in the same order as before, so there might be
some important detail I'm missing. I'm only able to build-test this, if
someone could give it a test run on Windows, it would be appreciated.
Change-Id: I4a560affe763a2c965a97754cc02f3083dbe6fbf
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/* Copyright (C) 1993-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef GDBSERVER_DLL_H
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#define GDBSERVER_DLL_H
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#include <list>
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struct process_info;
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struct dll_info
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{
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dll_info (const std::string &name_, CORE_ADDR base_addr_)
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: name (name_), base_addr (base_addr_)
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{}
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std::string name;
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CORE_ADDR base_addr;
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};
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extern void loaded_dll (const char *name, CORE_ADDR base_addr);
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extern void loaded_dll (process_info *proc, const char *name,
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CORE_ADDR base_addr);
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extern void unloaded_dll (const char *name, CORE_ADDR base_addr);
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extern void unloaded_dll (process_info *proc, const char *name,
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CORE_ADDR base_addr);
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#endif /* GDBSERVER_DLL_H */
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