mirror of
https://github.com/bminor/binutils-gdb.git
synced 2025-11-16 12:34:43 +00:00
This patch introduces a new macro, INIT_GDB_FILE. This is used to
replace the current "_initialize_" idiom when introducing a per-file
initialization function. That is, rather than write:
void _initialize_something ();
void
_initialize_something ()
{
...
}
... now you would write:
INIT_GDB_FILE (something)
{
...
}
The macro handles both the declaration and definition of the function.
The point of this approach is that it makes it harder to accidentally
cause an initializer to be omitted; see commit 2711e475 ("Ensure
cooked_index_entry self-tests are run"). Specifically, the regexp now
used by make-init-c seems harder to trick.
New in v2: un-did some erroneous changes made by the script.
The bulk of this patch was written by script.
Regression tested on x86-64 Fedora 41.
636 lines
20 KiB
C
636 lines
20 KiB
C
/* Inline frame unwinder for GDB.
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Copyright (C) 2008-2025 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "breakpoint.h"
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#include "inline-frame.h"
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#include "addrmap.h"
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#include "block.h"
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#include "frame-unwind.h"
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#include "gdbsupport/gdb_vecs.h"
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#include "inferior.h"
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#include "gdbthread.h"
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#include "regcache.h"
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#include "symtab.h"
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#include "frame.h"
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#include "cli/cli-cmds.h"
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#include "cli/cli-style.h"
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#include <algorithm>
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/* We need to save a few variables for every thread stopped at the
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virtual call site of an inlined function. If there was always a
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"struct thread_info", we could hang it off that; in the mean time,
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keep our own list. */
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struct inline_state
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{
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inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
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std::vector<const symbol *> &&function_symbols_)
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: thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
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function_symbols (std::move (function_symbols_))
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{}
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/* The thread this data relates to. It should be a currently
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stopped thread. */
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thread_info *thread;
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/* The number of inlined functions we are skipping. Each of these
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functions can be stepped in to. */
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int skipped_frames;
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/* This is the PC used when calculating FUNCTION_SYMBOLS; used to check
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whether we have moved to a new location by user request. If so, we
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invalidate any skipped frames. */
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CORE_ADDR saved_pc;
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/* The list of all inline functions that start at SAVED_PC, except for
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the last entry which will either be a non-inline function, or an
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inline function that doesn't start at SAVED_PC. This last entry is
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the function that "contains" all of the earlier functions.
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This list can be empty if SAVED_PC is for a code region which is not
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covered by any function (inline or non-inline). */
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std::vector<const symbol *> function_symbols;
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};
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static std::vector<inline_state> inline_states;
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/* Locate saved inlined frame state for THREAD, if it exists and is
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valid. */
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static struct inline_state *
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find_inline_frame_state (thread_info *thread)
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{
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auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
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[thread] (const inline_state &state)
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{
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return state.thread == thread;
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});
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if (state_it == inline_states.end ())
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return nullptr;
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inline_state &state = *state_it;
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struct regcache *regcache = get_thread_regcache (thread);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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if (current_pc != state.saved_pc)
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{
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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unordered_remove (inline_states, state_it);
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return nullptr;
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}
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return &state;
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}
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/* See inline-frame.h. */
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void
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clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid)
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{
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gdb_assert (target != NULL);
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if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ())
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{
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auto matcher = [target, &filter_ptid] (const inline_state &state)
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{
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thread_info *t = state.thread;
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return (t->inf->process_target () == target
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&& t->ptid.matches (filter_ptid));
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};
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auto it = std::remove_if (inline_states.begin (), inline_states.end (),
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matcher);
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inline_states.erase (it, inline_states.end ());
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return;
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}
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auto matcher = [target, &filter_ptid] (const inline_state &state)
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{
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thread_info *t = state.thread;
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return (t->inf->process_target () == target
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&& filter_ptid == t->ptid);
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};
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auto it = std::find_if (inline_states.begin (), inline_states.end (),
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matcher);
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if (it != inline_states.end ())
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unordered_remove (inline_states, it);
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}
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/* See inline-frame.h. */
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void
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clear_inline_frame_state (thread_info *thread)
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{
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auto it = std::find_if (inline_states.begin (), inline_states.end (),
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[thread] (const inline_state &state)
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{
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return thread == state.thread;
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});
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if (it != inline_states.end ())
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unordered_remove (inline_states, it);
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}
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static void
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inline_frame_this_id (const frame_info_ptr &this_frame,
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void **this_cache,
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struct frame_id *this_id)
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{
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struct symbol *func;
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/* In order to have a stable frame ID for a given inline function,
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we must get the stack / special addresses from the underlying
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real frame's this_id method. So we must call
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get_prev_frame_always. Because we are inlined into some
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function, there must be previous frames, so this is safe - as
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long as we're careful not to create any cycles. See related
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comments in get_prev_frame_always_1. */
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frame_info_ptr prev_frame = get_prev_frame_always (this_frame);
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if (prev_frame == nullptr)
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error (_("failed to find previous frame when computing inline frame id"));
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*this_id = get_frame_id (prev_frame);
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/* We need a valid frame ID, so we need to be based on a valid
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frame. FSF submission NOTE: this would be a good assertion to
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apply to all frames, all the time. That would fix the ambiguity
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of null_frame_id (between "no/any frame" and "the outermost
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frame"). This will take work. */
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gdb_assert (frame_id_p (*this_id));
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/* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
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which generates DW_AT_entry_pc for inlined functions when
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possible. If this attribute is available, we should use it
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in the frame ID (and eventually, to set breakpoints). */
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func = get_frame_function (this_frame);
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gdb_assert (func != NULL);
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(*this_id).code_addr = func->value_block ()->entry_pc ();
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(*this_id).artificial_depth++;
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}
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static struct value *
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inline_frame_prev_register (const frame_info_ptr &this_frame, void **this_cache,
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int regnum)
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{
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/* Use get_frame_register_value instead of
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frame_unwind_got_register, to avoid requiring this frame's ID.
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This frame's ID depends on the previous frame's ID (unusual), and
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the previous frame's ID depends on this frame's unwound
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registers. If unwinding registers from this frame called
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get_frame_id, there would be a loop.
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Do not copy this code into any other unwinder! Inlined functions
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are special; other unwinders must not have a dependency on the
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previous frame's ID, and therefore can and should use
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frame_unwind_got_register instead. */
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return get_frame_register_value (this_frame, regnum);
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}
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/* Check whether we are at an inlining site that does not already
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have an associated frame. */
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static int
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inline_frame_sniffer (const struct frame_unwind *self,
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const frame_info_ptr &this_frame,
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void **this_cache)
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{
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CORE_ADDR this_pc;
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const struct block *frame_block, *cur_block;
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int depth;
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frame_info_ptr next_frame;
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struct inline_state *state = find_inline_frame_state (inferior_thread ());
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this_pc = get_frame_address_in_block (this_frame);
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frame_block = block_for_pc (this_pc);
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if (frame_block == NULL)
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return 0;
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/* Calculate DEPTH, the number of inlined functions at this
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location. */
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depth = 0;
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cur_block = frame_block;
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while (cur_block->superblock ())
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{
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if (cur_block->inlined_p ())
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depth++;
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else if (cur_block->function () != NULL)
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break;
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cur_block = cur_block->superblock ();
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}
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/* Check how many inlined functions already have frames. */
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for (next_frame = get_next_frame (this_frame);
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next_frame && get_frame_type (next_frame) == INLINE_FRAME;
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next_frame = get_next_frame (next_frame))
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{
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gdb_assert (depth > 0);
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depth--;
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}
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/* If this is the topmost frame, or all frames above us are inlined,
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then check whether we were requested to skip some frames (so they
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can be stepped into later). */
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if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
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{
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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}
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/* If all the inlined functions here already have frames, then pass
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to the normal unwinder for this PC. */
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if (depth == 0)
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return 0;
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/* If the next frame is an inlined function, but not the outermost, then
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we are the next outer. If it is not an inlined function, then we
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are the innermost inlined function of a different real frame. */
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return 1;
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}
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const struct frame_unwind_legacy inline_frame_unwind (
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"inline",
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INLINE_FRAME,
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FRAME_UNWIND_GDB,
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default_frame_unwind_stop_reason,
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inline_frame_this_id,
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inline_frame_prev_register,
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NULL,
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inline_frame_sniffer
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);
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/* Return non-zero if BLOCK, an inlined function block containing PC,
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has a group of contiguous instructions starting at PC (but not
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before it). */
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static int
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block_starting_point_at (CORE_ADDR pc, const struct block *block)
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{
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const struct blockvector *bv;
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const struct block *new_block;
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bv = blockvector_for_pc (pc, NULL);
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if (bv->map () == nullptr)
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return 0;
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new_block = (const struct block *) bv->map ()->find (pc - 1);
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if (new_block == NULL)
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return 1;
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if (new_block == block || block->contains (new_block))
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return 0;
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/* The immediately preceding address belongs to a different block,
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which is not a child of this one. Treat this as an entrance into
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BLOCK. */
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return 1;
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}
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/* Loop over the stop chain and determine if execution stopped in an
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inlined frame because of a breakpoint with a user-specified location
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set at FRAME_SYMBOL. */
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static bool
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stopped_by_user_bp_inline_frame (const symbol *frame_symbol,
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bpstat *stop_chain)
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{
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for (bpstat *s = stop_chain; s != nullptr; s = s->next)
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{
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struct breakpoint *bpt = s->breakpoint_at;
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if (bpt != NULL
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&& (user_breakpoint_p (bpt) || bpt->type == bp_until))
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{
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bp_location *loc = s->bp_location_at.get ();
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enum bp_loc_type t = loc->loc_type;
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if (t == bp_loc_software_breakpoint
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|| t == bp_loc_hardware_breakpoint)
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{
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/* If the location has a function symbol, check whether
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the frame was for that inlined function. If it has
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no function symbol, then assume it is. I.e., default
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to presenting the stop at the innermost inline
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function. */
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if (loc->symbol == nullptr
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|| frame_symbol == loc->symbol)
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return true;
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}
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}
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}
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return false;
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}
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/* Return a list of all the inline function symbols that start at THIS_PC
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and the symbol for the function which contains all of the inline
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functions.
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The function symbols are ordered such that the most inner function is
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first.
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The returned list can be empty if there are no function at THIS_PC. Or
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the returned list may have only a single entry if there are no inline
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functions starting at THIS_PC. */
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static std::vector<const symbol *>
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gather_inline_frames (CORE_ADDR this_pc)
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{
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/* Build the list of inline frames starting at THIS_PC. After the loop,
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CUR_BLOCK is expected to point at the first function symbol (inlined or
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not) "containing" the inline frames starting at THIS_PC. */
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const block *cur_block = block_for_pc (this_pc);
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if (cur_block == nullptr)
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return {};
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std::vector<const symbol *> function_symbols;
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while (cur_block != nullptr)
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{
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if (cur_block->inlined_p ())
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{
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gdb_assert (cur_block->function () != nullptr);
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/* See comments in inline_frame_this_id about this use
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of BLOCK_ENTRY_PC. */
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if (cur_block->entry_pc () == this_pc
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|| block_starting_point_at (this_pc, cur_block))
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function_symbols.push_back (cur_block->function ());
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else
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break;
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}
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else if (cur_block->function () != nullptr)
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break;
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cur_block = cur_block->superblock ();
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}
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/* If we have a code region for which we have no function blocks,
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possibly due to bad debug, or possibly just when some debug
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information has been stripped, then we can end up in a situation where
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there are global and static blocks for an address, but no function
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blocks. In this case the early return above will not trigger as we
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will find the static block for THIS_PC, but in the loop above we will
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fail to find any function blocks (inline or non-inline) and so
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CUR_BLOCK will eventually become NULL. If this happens then
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FUNCTION_SYMBOLS must be empty (as we found no function blocks).
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Otherwise, if we did find a function block, then we should only leave
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the above loop when CUR_BLOCK is pointing to a non-inline function
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that possibly contains some inline functions, or CUR_BLOCK should
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point to an inline function that doesn't start at THIS_PC. */
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if (cur_block != nullptr)
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{
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gdb_assert (cur_block->function () != nullptr);
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function_symbols.push_back (cur_block->function ());
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}
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else
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gdb_assert (function_symbols.empty ());
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return function_symbols;
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}
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/* See inline-frame.h. */
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void
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skip_inline_frames (thread_info *thread, bpstat *stop_chain)
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{
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gdb_assert (find_inline_frame_state (thread) == nullptr);
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CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
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std::vector<const symbol *> function_symbols
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= gather_inline_frames (this_pc);
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/* Figure out how many of the inlined frames to skip. Do not skip an
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inlined frame (and its callers) if execution stopped because of a user
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breakpoint for this specific function.
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By default, skip all the found inlined frames.
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The last entry in FUNCTION_SYMBOLS is special, this is the function
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which contains all of the inlined functions, we never skip this. */
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int skipped_frames = 0;
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for (const auto sym : function_symbols)
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{
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if (stopped_by_user_bp_inline_frame (sym, stop_chain)
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|| sym == function_symbols.back ())
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break;
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++skipped_frames;
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}
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if (skipped_frames > 0)
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reinit_frame_cache ();
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inline_states.emplace_back (thread, skipped_frames, this_pc,
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std::move (function_symbols));
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}
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/* Step into an inlined function by unhiding it. */
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void
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step_into_inline_frame (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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gdb_assert (state != NULL && state->skipped_frames > 0);
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state->skipped_frames--;
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reinit_frame_cache ();
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}
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/* Return the number of hidden functions inlined into the current
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frame. */
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int
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inline_skipped_frames (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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if (state == NULL)
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return 0;
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else
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return state->skipped_frames;
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}
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/* If one or more inlined functions are hidden, return the symbol for
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the function inlined into the current frame. */
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const symbol *
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inline_skipped_symbol (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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gdb_assert (state != NULL);
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/* This should only be called when we are skipping at least one frame,
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hence FUNCTION_SYMBOLS will contain more than one entry (the last
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entry is the "outer" containing function).
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As we initialise SKIPPED_FRAMES at the same time as we build
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FUNCTION_SYMBOLS it should be true that SKIPPED_FRAMES never indexes
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outside of the FUNCTION_SYMBOLS vector. */
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gdb_assert (state->function_symbols.size () > 1);
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gdb_assert (state->skipped_frames > 0);
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gdb_assert (state->skipped_frames < state->function_symbols.size ());
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return state->function_symbols[state->skipped_frames - 1];
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}
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/* Return the number of functions inlined into THIS_FRAME. Some of
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the callees may not have associated frames (see
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skip_inline_frames). */
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int
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frame_inlined_callees (const frame_info_ptr &this_frame)
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{
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frame_info_ptr next_frame;
|
||
int inline_count = 0;
|
||
|
||
/* First count how many inlined functions at this PC have frames
|
||
above FRAME (are inlined into FRAME). */
|
||
for (next_frame = get_next_frame (this_frame);
|
||
next_frame && get_frame_type (next_frame) == INLINE_FRAME;
|
||
next_frame = get_next_frame (next_frame))
|
||
inline_count++;
|
||
|
||
/* Simulate some most-inner inlined frames which were suppressed, so
|
||
they can be stepped into later. If we are unwinding already
|
||
outer frames from some non-inlined frame this does not apply. */
|
||
if (next_frame == NULL)
|
||
inline_count += inline_skipped_frames (inferior_thread ());
|
||
|
||
return inline_count;
|
||
}
|
||
|
||
/* The 'maint info inline-frames' command. Takes an optional address
|
||
expression and displays inline frames that start at the given address,
|
||
or at the address of the current thread if no address is given. */
|
||
|
||
static void
|
||
maintenance_info_inline_frames (const char *arg, int from_tty)
|
||
{
|
||
std::optional<std::vector<const symbol *>> local_function_symbols;
|
||
std::vector<const symbol *> *function_symbols;
|
||
int skipped_frames;
|
||
CORE_ADDR addr;
|
||
|
||
if (arg == nullptr)
|
||
{
|
||
/* With no argument then the user wants to know about the current
|
||
inline frame information. This information is cached per-thread
|
||
and can be updated as the user steps between inline functions at
|
||
the current address. */
|
||
|
||
if (inferior_ptid == null_ptid)
|
||
error (_("no inferior thread"));
|
||
|
||
thread_info *thread = inferior_thread ();
|
||
auto it = std::find_if (inline_states.begin (), inline_states.end (),
|
||
[thread] (const inline_state &istate)
|
||
{
|
||
return thread == istate.thread;
|
||
});
|
||
|
||
/* Stopped threads don't always have cached inline_state
|
||
information. We always skip computing the inline_state after a
|
||
stepi or nexti, but also in some other cases when we can be sure
|
||
that the inferior isn't at the start of an inlined function.
|
||
Check out the call to skip_inline_frames in handle_signal_stop
|
||
for more details. */
|
||
if (it != inline_states.end ())
|
||
{
|
||
/* We do have cached inline frame information, use it. This
|
||
gives us access to the current skipped_frames count so we can
|
||
correctly indicate when the inferior is not in the inner most
|
||
inlined function. */
|
||
gdb_printf (_("Cached inline state information for thread %s.\n"),
|
||
print_thread_id (thread));
|
||
|
||
function_symbols = &it->function_symbols;
|
||
skipped_frames = it->skipped_frames;
|
||
addr = it->saved_pc;
|
||
}
|
||
else
|
||
{
|
||
/* No cached inline frame information, lookup the information for
|
||
the current address. */
|
||
gdb_printf (_("Inline state information for thread %s.\n"),
|
||
print_thread_id (thread));
|
||
|
||
addr = get_frame_pc (get_current_frame ());
|
||
local_function_symbols.emplace (gather_inline_frames (addr));
|
||
|
||
function_symbols = &(local_function_symbols.value ());
|
||
skipped_frames = 0;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* If there is an argument then parse it as an address, the user is
|
||
asking about inline functions that start at the given address. */
|
||
|
||
addr = parse_and_eval_address (arg);
|
||
local_function_symbols.emplace (gather_inline_frames (addr));
|
||
|
||
function_symbols = &(local_function_symbols.value ());
|
||
skipped_frames = function_symbols->size () - 1;
|
||
}
|
||
|
||
/* The address we're analysing. */
|
||
gdb_printf (_("program counter = %ps\n"),
|
||
styled_string (address_style.style (),
|
||
core_addr_to_string_nz (addr)));
|
||
|
||
gdb_printf (_("skipped frames = %d\n"), skipped_frames);
|
||
|
||
/* Print the full list of function symbols in STATE. Highlight the
|
||
current function as indicated by the skipped frames counter. */
|
||
for (size_t i = 0; i < function_symbols->size (); ++i)
|
||
gdb_printf (_("%c %ps\n"),
|
||
(i == skipped_frames ? '>' : ' '),
|
||
styled_string (function_name_style.style (),
|
||
(*function_symbols)[i]->print_name ()));
|
||
}
|
||
|
||
|
||
|
||
INIT_GDB_FILE (inline_frame)
|
||
{
|
||
add_cmd ("inline-frames", class_maintenance, maintenance_info_inline_frames,
|
||
_("\
|
||
Display inline frame information for current thread.\n\
|
||
\n\
|
||
Usage:\n\
|
||
\n\
|
||
maintenance info inline-frames [ADDRESS]\n\
|
||
\n\
|
||
With no ADDRESS show all inline frames starting at the current program\n\
|
||
counter address. When ADDRESS is given, list all inline frames starting\n\
|
||
at ADDRESS.\n\
|
||
\n\
|
||
The last frame listed might not start at ADDRESS, this is the frame that\n\
|
||
contains the other inline frames."),
|
||
&maintenanceinfolist);
|
||
}
|