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I noticed my IDE (VSCode) starting to automatically trim trailing
whitespaces on save, despite the setting for it being disabled. I
realized that this is because the .editorconfig file now has
trim_trailing_whitespace = true
for many file types. If we have this EditorConfig setting forcing
editors to trim trailing whitespaces, I think it would make sense to
clean up trailing whitespaces from our files. Otherwise, people will
always get spurious whitespace changes when editing these files.
I did a mass cleanup using this command:
$ find gdb gdbserver gdbsupport -type f \( \
-name "*.c" -o \
-name "*.h" -o \
-name "*.cc" -o \
-name "*.texi" -o \
-name "*.exp" -o \
-name "*.tcl" -o \
-name "*.py" -o \
-name "*.s" -o \
-name "*.S" -o \
-name "*.asm" -o \
-name "*.awk" -o \
-name "*.ac" -o \
-name "Makefile*" -o \
-name "*.sh" -o \
-name "*.adb" -o \
-name "*.ads" -o \
-name "*.d" -o \
-name "*.go" -o \
-name "*.F90" -o \
-name "*.f90" \
\) -exec sed -ri 's/[ \t]+$//' {} +
I then did an autotools regen, because we don't actually want to change
the Makefile and Makefile.in files that are generated.
Change-Id: I6f91b83e3b8c4dc7d5d51a2ebf60706120efe691
51 lines
578 B
C
51 lines
578 B
C
/* A test */
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#include "ss.h"
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#include <stdio.h>
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#include "unbuffer_output.c"
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extern int structarg(struct s);
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extern int pstructarg(struct s*);
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extern int shr1(int);
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extern int shr2(int);
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extern float sg;
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int eglob;
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struct {
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int a;
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int b;
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} s;
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int g;
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int local_structarg(struct s x)
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{
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return x.b;
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}
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int mainshr1(int g)
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{
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return 2*g;
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}
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int main()
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{
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struct s y;
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gdb_unbuffer_output ();
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g = 1;
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g = shr1(g);
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g = shr2(g);
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g = mainshr1(g);
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sg = 1.1;
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y.a = 3;
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y.b = 4;
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g = local_structarg(y);
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g = structarg(y);
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g = pstructarg(&y);
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return 0;
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}
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