Files
binutils-gdb/gdb/testsuite/gdb.base/pointers.c
Simon Marchi a5cbe67512 gdb, gdbserver, gdbsupport: trim trailing whitespaces
I noticed my IDE (VSCode) starting to automatically trim trailing
whitespaces on save, despite the setting for it being disabled.  I
realized that this is because the .editorconfig file now has

    trim_trailing_whitespace = true

for many file types.  If we have this EditorConfig setting forcing
editors to trim trailing whitespaces, I think it would make sense to
clean up trailing whitespaces from our files.  Otherwise, people will
always get spurious whitespace changes when editing these files.

I did a mass cleanup using this command:

$ find gdb gdbserver gdbsupport -type f \( \
    -name "*.c" -o \
    -name "*.h" -o \
    -name "*.cc" -o \
    -name "*.texi" -o \
    -name "*.exp" -o \
    -name "*.tcl" -o \
    -name "*.py" -o \
    -name "*.s" -o \
    -name "*.S" -o \
    -name "*.asm" -o \
    -name "*.awk" -o \
    -name "*.ac" -o \
    -name "Makefile*" -o \
    -name "*.sh" -o \
    -name "*.adb" -o \
    -name "*.ads" -o \
    -name "*.d" -o \
    -name "*.go" -o \
    -name "*.F90" -o \
    -name "*.f90" \
\) -exec sed -ri 's/[ \t]+$//' {} +

I then did an autotools regen, because we don't actually want to change
the Makefile and Makefile.in files that are generated.

Change-Id: I6f91b83e3b8c4dc7d5d51a2ebf60706120efe691
2025-10-20 15:44:08 -04:00

222 lines
4.0 KiB
C

#if !defined (__STDC__) && !defined (_AIX)
#define signed /**/
#endif
char v_char;
signed char v_signed_char;
unsigned char v_unsigned_char;
short v_short;
signed short v_signed_short;
unsigned short v_unsigned_short;
int v_int;
signed int v_signed_int;
unsigned int v_unsigned_int;
long v_long;
signed long v_signed_long;
unsigned long v_unsigned_long;
float v_float;
double v_double;
char *v_char_pointer;
signed char *v_signed_char_pointer;
unsigned char *v_unsigned_char_pointer;
short *v_short_pointer;
signed short *v_signed_short_pointer;
unsigned short *v_unsigned_short_pointer;
int *v_int_pointer;
int *v_int_pointer2;
signed int *v_signed_int_pointer;
unsigned int *v_unsigned_int_pointer;
long *v_long_pointer;
signed long *v_signed_long_pointer;
unsigned long *v_unsigned_long_pointer;
float *v_float_pointer;
double *v_double_pointer;
char v_char_array[2];
signed char v_signed_char_array[2];
unsigned char v_unsigned_char_array[2];
short v_short_array[2];
signed short v_signed_short_array[2];
unsigned short v_unsigned_short_array[2];
int v_int_array[2];
signed int v_signed_int_array[2];
unsigned int v_unsigned_int_array[2];
long v_long_array[2];
signed long v_signed_long_array[2];
unsigned long v_unsigned_long_array[2];
float v_float_array[2];
double v_double_array[2];
int matrix[2][3] = { { 0, 1, 2}, {3, 4, 5}};
int (*rptr)[3] = matrix;
float ** ptr_to_ptr_to_float;
int y;
typedef long k[5];
typedef struct {
k array_variable;
} S;
S instance;
/* Do nothing function used for forcing some of the above variables to
be referenced by the program source. If the variables are not
referenced, some linkers will remove the symbol from the symbol
table making it impossible to refer to the variable in gdb. */
void usevar (void *var) {}
int main ()
{
void dummy();
int more_code();
dummy();
more_code ();
usevar (&v_int_pointer2);
usevar (&rptr);
usevar (&y);
return 0;
}
void dummy()
{
v_char = 0;
v_signed_char = 1;
v_unsigned_char = 2;
v_short = 3;
v_signed_short = 4;
v_unsigned_short = 5;
v_int = 6;
v_signed_int = 7;
v_unsigned_int = 8;
v_long = 9;
v_signed_long = 10;
v_unsigned_long = 11;
v_float = 100.0;
v_double = 200.0;
v_char_pointer = &v_char;
v_signed_char_pointer = &v_signed_char;
v_unsigned_char_pointer = &v_unsigned_char;
v_short_pointer = &v_short;
v_signed_short_pointer = &v_signed_short;
v_unsigned_short_pointer = &v_unsigned_short;
v_int_pointer = &v_int;
v_signed_int_pointer = &v_signed_int;
v_unsigned_int_pointer = &v_unsigned_int;
v_long_pointer = &v_long;
v_signed_long_pointer = &v_signed_long;
v_unsigned_long_pointer = &v_unsigned_long;
v_float_pointer = &v_float;
v_double_pointer = &v_double;
ptr_to_ptr_to_float = &v_float_pointer;
v_char_array[0] = v_char;
v_signed_char_array[0] = v_signed_char;
v_unsigned_char_array[0] = v_unsigned_char;
v_short_array[0] = v_short;
v_signed_short_array[0] = v_signed_short;
v_unsigned_short_array[0] = v_unsigned_short;
v_int_array[0] = v_int;
v_int_array[1] = v_int * 3;
v_signed_int_array[0] = v_signed_int;
v_unsigned_int_array[0] = v_unsigned_int;
v_long_array[0] = v_long;
v_signed_long_array[0] = v_signed_long;
v_unsigned_long_array[0] = v_unsigned_long;
v_float_array[0] = v_float;
v_double_array[0] = v_double;
}
void marker1 ()
{
}
int more_code()
{
char C, *pC, **ppC, ***pppC, ****ppppC, *****pppppC, ******ppppppC;
unsigned char UC, *pUC;
short S, *pS;
unsigned short US, *pUS;
int I, *pI;
unsigned int UI, *pUI;
long L, *pL;
unsigned long UL, *pUL;
float F, *pF;
double D, *pD;
C = 'A';
UC = 21;
S = -14;
US = 7;
I = 102;
UI = 1002;
L = -234;
UL = 234;
F = 1.25E10;
D = -1.25E-37;
pC = &C;
ppC = &pC;
pppC = &ppC;
ppppC = &pppC;
pppppC = &ppppC;
ppppppC = &pppppC;
pUC = &UC;
pS = &S;
pUS = &US;
pI = &I;
pUI = &UI;
pL = &L;
pUL = &UL;
pF = &F;
pD = &D;
marker1();
return 0;
}