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* options.cc (options::help): Print list of supported targets.
* target-select.h: Include <vector>. (class Target_selector): Make machine_, size_, and is_big_endian_ fields const. Add bfd_name_ and instantiated_target_ fields. (Target_selector::Target_selector): Add bfd_name parameter. (Target_selector::recognize): Make non-virtual, call do_recognize. (Target_selector::recognize_by_name): Make non-virtual, call do_recognize_by_name. (Target_selector::supported_names): New function. (Target_selector::bfd_name): New function. (Target_selector::do_instantiate_target): New pure virtual function. (Target_selector::do_recognize): New virtual function. (Target_selector::do_recognize_by_name): New virtual function. (Target_selector::instantiate_target): New private function. (supported_target_names): Declare. * target-select.cc (Target_selector::Target_selector): Update for new parameter and fields. (select_target_by_name): Check that the name matches before calling recognize_by_name. (supported_target_names): New function. * i386.cc (class Target_selector_i386): Update Target_selector constructor call. Remove recognize and recognize_by_name. Add do_instantiate_target. * x86_64.cc (class Target_selector_x86_64): Likewise. * testsuite/testfile.cc (class Target_selector_test): Update for changes to Target_selector.
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@@ -23,6 +23,8 @@
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#ifndef GOLD_TARGET_SELECT_H
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#define GOLD_TARGET_SELECT_H
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#include <vector>
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namespace gold
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{
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@@ -41,29 +43,42 @@ class Target_selector
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public:
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// Create a target selector for a specific machine number, size (32
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// or 64), and endianness. The machine number can be EM_NONE to
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// test for any machine number.
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Target_selector(int machine, int size, bool is_big_endian);
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// test for any machine number. BFD_NAME is the name of the target
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// used by the GNU linker, for backward compatibility; it may be
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// NULL.
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Target_selector(int machine, int size, bool is_big_endian,
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const char* bfd_name);
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virtual ~Target_selector()
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{ }
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// If we can handle this target, return a pointer to a target
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// structure. The size and endianness are known.
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virtual Target*
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recognize(int machine, int osabi, int abiversion) = 0;
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Target*
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recognize(int machine, int osabi, int abiversion)
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{ return this->do_recognize(machine, osabi, abiversion); }
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// If NAME matches the target, return a pointer to a target
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// structure.
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virtual Target*
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recognize_by_name(const char* name) = 0;
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Target*
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recognize_by_name(const char* name)
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{ return this->do_recognize_by_name(name); }
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// Push all supported names onto the vector. This is only used for
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// help output.
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void
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supported_names(std::vector<const char*>* names)
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{ this->do_supported_names(names); }
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// Return the next Target_selector in the linked list.
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Target_selector*
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next() const
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{ return this->next_; }
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// Return the machine number this selector is looking for, which can
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// be EM_NONE to match any machine number.
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// Return the machine number this selector is looking for. This can
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// be EM_NONE to match any machine number, in which case the
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// do_recognize hook will be responsible for matching the machine
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// number.
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int
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machine() const
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{ return this->machine_; }
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@@ -78,21 +93,88 @@ class Target_selector
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is_big_endian() const
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{ return this->is_big_endian_; }
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// Return the BFD name. This may return NULL, in which case the
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// do_recognize_by_name hook will be responsible for matching the
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// BFD name.
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const char*
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bfd_name() const
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{ return this->bfd_name_; }
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protected:
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// Return an instance of the real target. This must be implemented
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// by the child class.
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virtual Target*
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do_instantiate_target() = 0;
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// Recognize an object file given a machine code, size, and
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// endianness. When this is called we already know that they match
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// the machine_, size_, and is_big_endian_ fields. The child class
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// may implement a different version of this to do additional
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// checks, or to check for multiple machine codes if the machine_
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// field is EM_NONE.
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virtual Target*
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do_recognize(int, int, int)
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{ return this->instantiate_target(); }
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// Recognize a target by name. When this is called we already know
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// that the name matches (or that the bfd_name_ field is NULL). The
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// child class may implement a different version of this to
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// recognize more than one name.
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virtual Target*
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do_recognize_by_name(const char*)
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{ return this->instantiate_target(); }
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// Return a list of supported BFD names. The child class may
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// implement a different version of this to handle more than one
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// name.
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virtual void
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do_supported_names(std::vector<const char*>* names)
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{
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gold_assert(this->bfd_name_ != NULL);
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names->push_back(this->bfd_name_);
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}
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private:
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int machine_;
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int size_;
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bool is_big_endian_;
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// Instantiate the target and return it.
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Target*
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instantiate_target()
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{
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if (this->instantiated_target_ == NULL)
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this->instantiated_target_ = this->do_instantiate_target();
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return this->instantiated_target_;
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}
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// ELF machine code.
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const int machine_;
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// Target size--32 or 64.
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const int size_;
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// Whether the target is big endian.
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const bool is_big_endian_;
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// BFD name of target, for compatibility.
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const char* const bfd_name_;
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// Next entry in list built at global constructor time.
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Target_selector* next_;
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// The singleton Target structure--this points to an instance of the
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// real implementation.
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Target* instantiated_target_;
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};
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// Select the target for an ELF file.
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extern Target* select_target(int machine, int size, bool big_endian,
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int osabi, int abiversion);
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extern Target*
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select_target(int machine, int size, bool big_endian, int osabi,
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int abiversion);
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// Select a target using a BFD name.
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extern Target* select_target_by_name(const char* name);
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extern Target*
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select_target_by_name(const char* name);
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// Fill in a vector with the list of supported targets. This returns
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// a list of BFD names.
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extern void
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supported_target_names(std::vector<const char*>*);
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} // End namespace gold.
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