* options.cc (options::help): Print list of supported targets.

* target-select.h: Include <vector>.
	(class Target_selector): Make machine_, size_, and is_big_endian_
	fields const.  Add bfd_name_ and instantiated_target_ fields.
	(Target_selector::Target_selector): Add bfd_name parameter.
	(Target_selector::recognize): Make non-virtual, call
	do_recognize.
	(Target_selector::recognize_by_name): Make non-virtual, call
	do_recognize_by_name.
	(Target_selector::supported_names): New function.
	(Target_selector::bfd_name): New function.
	(Target_selector::do_instantiate_target): New pure virtual
	function.
	(Target_selector::do_recognize): New virtual function.
	(Target_selector::do_recognize_by_name): New virtual function.
	(Target_selector::instantiate_target): New private function.
	(supported_target_names): Declare.
	* target-select.cc (Target_selector::Target_selector): Update for
	new parameter and fields.
	(select_target_by_name): Check that the name matches before
	calling recognize_by_name.
	(supported_target_names): New function.
	* i386.cc (class Target_selector_i386): Update Target_selector
	constructor call.  Remove recognize and recognize_by_name.  Add
	do_instantiate_target.
	* x86_64.cc (class Target_selector_x86_64): Likewise.
	* testsuite/testfile.cc (class Target_selector_test): Update for
	changes to Target_selector.
This commit is contained in:
Ian Lance Taylor
2008-03-25 21:39:01 +00:00
parent 874c5b289f
commit e96caa7910
7 changed files with 177 additions and 80 deletions

View File

@@ -23,6 +23,8 @@
#ifndef GOLD_TARGET_SELECT_H
#define GOLD_TARGET_SELECT_H
#include <vector>
namespace gold
{
@@ -41,29 +43,42 @@ class Target_selector
public:
// Create a target selector for a specific machine number, size (32
// or 64), and endianness. The machine number can be EM_NONE to
// test for any machine number.
Target_selector(int machine, int size, bool is_big_endian);
// test for any machine number. BFD_NAME is the name of the target
// used by the GNU linker, for backward compatibility; it may be
// NULL.
Target_selector(int machine, int size, bool is_big_endian,
const char* bfd_name);
virtual ~Target_selector()
{ }
// If we can handle this target, return a pointer to a target
// structure. The size and endianness are known.
virtual Target*
recognize(int machine, int osabi, int abiversion) = 0;
Target*
recognize(int machine, int osabi, int abiversion)
{ return this->do_recognize(machine, osabi, abiversion); }
// If NAME matches the target, return a pointer to a target
// structure.
virtual Target*
recognize_by_name(const char* name) = 0;
Target*
recognize_by_name(const char* name)
{ return this->do_recognize_by_name(name); }
// Push all supported names onto the vector. This is only used for
// help output.
void
supported_names(std::vector<const char*>* names)
{ this->do_supported_names(names); }
// Return the next Target_selector in the linked list.
Target_selector*
next() const
{ return this->next_; }
// Return the machine number this selector is looking for, which can
// be EM_NONE to match any machine number.
// Return the machine number this selector is looking for. This can
// be EM_NONE to match any machine number, in which case the
// do_recognize hook will be responsible for matching the machine
// number.
int
machine() const
{ return this->machine_; }
@@ -78,21 +93,88 @@ class Target_selector
is_big_endian() const
{ return this->is_big_endian_; }
// Return the BFD name. This may return NULL, in which case the
// do_recognize_by_name hook will be responsible for matching the
// BFD name.
const char*
bfd_name() const
{ return this->bfd_name_; }
protected:
// Return an instance of the real target. This must be implemented
// by the child class.
virtual Target*
do_instantiate_target() = 0;
// Recognize an object file given a machine code, size, and
// endianness. When this is called we already know that they match
// the machine_, size_, and is_big_endian_ fields. The child class
// may implement a different version of this to do additional
// checks, or to check for multiple machine codes if the machine_
// field is EM_NONE.
virtual Target*
do_recognize(int, int, int)
{ return this->instantiate_target(); }
// Recognize a target by name. When this is called we already know
// that the name matches (or that the bfd_name_ field is NULL). The
// child class may implement a different version of this to
// recognize more than one name.
virtual Target*
do_recognize_by_name(const char*)
{ return this->instantiate_target(); }
// Return a list of supported BFD names. The child class may
// implement a different version of this to handle more than one
// name.
virtual void
do_supported_names(std::vector<const char*>* names)
{
gold_assert(this->bfd_name_ != NULL);
names->push_back(this->bfd_name_);
}
private:
int machine_;
int size_;
bool is_big_endian_;
// Instantiate the target and return it.
Target*
instantiate_target()
{
if (this->instantiated_target_ == NULL)
this->instantiated_target_ = this->do_instantiate_target();
return this->instantiated_target_;
}
// ELF machine code.
const int machine_;
// Target size--32 or 64.
const int size_;
// Whether the target is big endian.
const bool is_big_endian_;
// BFD name of target, for compatibility.
const char* const bfd_name_;
// Next entry in list built at global constructor time.
Target_selector* next_;
// The singleton Target structure--this points to an instance of the
// real implementation.
Target* instantiated_target_;
};
// Select the target for an ELF file.
extern Target* select_target(int machine, int size, bool big_endian,
int osabi, int abiversion);
extern Target*
select_target(int machine, int size, bool big_endian, int osabi,
int abiversion);
// Select a target using a BFD name.
extern Target* select_target_by_name(const char* name);
extern Target*
select_target_by_name(const char* name);
// Fill in a vector with the list of supported targets. This returns
// a list of BFD names.
extern void
supported_target_names(std::vector<const char*>*);
} // End namespace gold.