bfd/ELF: mark internal NDS32 functions hidden

This reduces the dynamic symbol table a little and allows the compiler to
be more aggressive about inlining (as it sees fit, of course).
This commit is contained in:
Jan Beulich
2025-11-07 14:51:38 +01:00
parent 66c313276d
commit bf4128d0cc

View File

@@ -90,14 +90,18 @@ struct section_id_list_t
};
extern struct section_id_list_t *elf32_nds32_lookup_section_id
(int, struct section_id_list_t **);
extern int elf32_nds32_check_relax_group (bfd *, asection *);
extern int elf32_nds32_unify_relax_group (bfd *, asection *);
extern int nds32_elf_unify_tls_model (bfd *, asection *, bfd_byte *,
struct bfd_link_info *);
(int, struct section_id_list_t **) ATTRIBUTE_HIDDEN;
extern int elf32_nds32_check_relax_group
(bfd *, asection *) ATTRIBUTE_HIDDEN;
extern int elf32_nds32_unify_relax_group
(bfd *, asection *) ATTRIBUTE_HIDDEN;
extern int nds32_elf_unify_tls_model
(bfd *, asection *, bfd_byte *, struct bfd_link_info *) ATTRIBUTE_HIDDEN;
extern int nds32_convert_32_to_16 (bfd *, uint32_t, uint16_t *, int *);
extern int nds32_convert_16_to_32 (bfd *, uint16_t, uint32_t *);
extern int nds32_convert_32_to_16
(bfd *, uint32_t, uint16_t *, int *) ATTRIBUTE_HIDDEN;
extern int nds32_convert_16_to_32
(bfd *, uint16_t, uint32_t *) ATTRIBUTE_HIDDEN;
extern void bfd_elf32_nds32_set_target_option (struct bfd_link_info *,
int, int, FILE *,
int, int, int);