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PR 10861
* script.h (class Version_script_info): Define Language enum. Update declarations. Define Glob, Exact, and Lookup types. Add new fields globals_, locals_, and is_finalized_. * script.cc: Various formatting fixes. (class Parser_closure): Change language_stack_ from a vector of std::string to one of Version_script_info::Language. Adjust all uses accordingly. (class Lazy_demangler): Remove. (struct Version_expression): Change language from std::string to Version_script_info::Language. (Version_script_info::Version_script_info): New function. (Version_script_info::~Version_script_info): Don't call clear. (Version_script_info::finalize): New function. (Version_script_info::build_lookup_tables): New function. (Version_script_info::build_expression_list_lookup): New function. (Version_script_info::get_symbol_version_helper): Rewrite to use lookup tables. (Version_script_info::print_expression_list): Adjust to use Version_script_info::Language. (script_push_lex_into_version_mode): Check that the version script has not been finalized. (version_script_push_lang): Change language string to Version_script_info::Language. * options.cc (Command_line::version_script): New function. * options.h (class General_options): Add finalize_dynamic_list function. Change version_script from declaration to definition. * testsuite/ver_test_4.script: Remove duplicate def of t2_2. * testsuite/version_script.map: Remove duplicate def of foo. * testsuite/Makefile.am (ver_matching_def.so): Depend upon version_script.map. * testsuite/Makefile.in: Rebuild.
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@@ -128,12 +128,32 @@ class Expression
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class Version_script_info
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{
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public:
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// The languages which can be specified in a versionn script.
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enum Language
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{
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LANGUAGE_C, // No demangling.
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LANGUAGE_CXX, // C++ demangling.
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LANGUAGE_JAVA, // Java demangling.
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LANGUAGE_COUNT
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};
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Version_script_info();
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~Version_script_info();
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// Clear everything.
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void
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clear();
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// Finalize the version control information.
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void
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finalize();
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// Return whether the information is finalized.
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bool
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is_finalized() const
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{ return this->is_finalized_; }
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// Return whether any version were defined in the version script.
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bool
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empty() const
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@@ -152,8 +172,6 @@ class Version_script_info
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{ return this->get_symbol_version_helper(symbol, false, NULL); }
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// Return the names of versions defined in the version script.
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// Strings are allocated out of the stringpool given in the
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// constructor.
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std::vector<std::string>
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get_versions() const;
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@@ -174,6 +192,10 @@ class Version_script_info
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struct Version_tree*
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allocate_version_tree();
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// Build the lookup tables after all data have been read.
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void
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build_lookup_tables();
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// Print contents to the FILE. This is for debugging.
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void
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print(FILE*) const;
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@@ -182,13 +204,58 @@ class Version_script_info
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void
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print_expression_list(FILE* f, const Version_expression_list*) const;
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bool get_symbol_version_helper(const char* symbol,
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bool check_global,
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std::string* pversion) const;
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bool
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get_symbol_version_helper(const char* symbol,
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bool check_global,
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std::string* pversion) const;
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std::vector<struct Version_dependency_list*> dependency_lists_;
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std::vector<struct Version_expression_list*> expression_lists_;
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std::vector<struct Version_tree*> version_trees_;
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// Fast lookup information for a glob pattern.
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struct Glob
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{
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Glob()
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: pattern(NULL), version(NULL)
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{ }
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Glob(const char* p, const Version_tree* v)
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: pattern(p), version(v)
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{ }
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// A pointer to the glob pattern. The pattern itself lives in a
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// Version_expression structure.
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const char* pattern;
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// The Version_tree we use if this pattern matches.
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const Version_tree* version;
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};
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// Fast lookup information for a given language.
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typedef Unordered_map<std::string, const Version_tree*> Exact;
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struct Lookup
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{
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// A hash table of all exact match strings mapping to a
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// Version_tree.
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Exact exact;
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// A vector of glob patterns mapping to Version_trees.
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std::vector<Glob> globs;
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};
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void
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build_expression_list_lookup(const Version_expression_list*,
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const Version_tree*, Lookup**);
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// All the version dependencies we allocate.
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std::vector<Version_dependency_list*> dependency_lists_;
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// All the version expressions we allocate.
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std::vector<Version_expression_list*> expression_lists_;
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// The list of versions.
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std::vector<Version_tree*> version_trees_;
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// Lookup information for global symbols, by language.
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Lookup* globals_[LANGUAGE_COUNT];
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// Lookup information for local symbols, by language.
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Lookup* locals_[LANGUAGE_COUNT];
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// Whether this has been finalized.
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bool is_finalized_;
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};
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// This class manages assignments to symbols. These can appear in
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