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Handle variable-sized fields in the interior of structure type
In Ada, variable-sized field can be located at any position of
a structure. Consider for instance the following declarations:
Dyn_Size : Integer := 1;
type Table is array (Positive range <>) of Integer;
type Inner is record
T1 : Table (1 .. Dyn_Size) := (others => 1);
T2 : Table (1 .. Dyn_Size) := (others => 2);
end record;
type Inner_Array is array (1 .. 2) of Inner;
type Outer is
record
I0 : Integer := 0;
A1 : Inner_Array;
Marker : Integer := 16#01020304#;
end record;
Rt : Outer;
What this does is declare a variable "Rt" of type Outer, which
contains 3 fields where the second (A1) is of type Inner_Array.
type Inner_Array is an array with 2 elements of type Inner.
Because type Inner contains two arrays whose upper bound depend
on a variable, the size of the array, and therefore the size of
type Inner is dynamic, thus making field A1 a dynamically-size
field.
When trying to print the value of Rt, we hit the following limitation:
(gdb) print rt
Attempt to resolve a variably-sized type which appears in the interior of
a structure type
The limitation was somewhat making sense in C, but needs to be lifted
for Ada. This patch mostly lifts that limitation. As a result of this
patch, the type length computation had to be reworked a little bit.
gdb/ChangeLog:
* gdbtypes.c (resolve_dynamic_struct): Do not generate an error
if detecting a variable-sized field that is not the last field.
Fix struct type length computation.
gdb/testsuite/ChangeLog:
* gdb.base/vla-datatypes.c (vla_factory): Add new variable
inner_vla_struct_object_size.
* gdb.base/vla-datatypes.exp: Adjust last test, and mark it
as xfail.
This commit is contained in:
@@ -1790,7 +1790,7 @@ resolve_dynamic_struct (struct type *type, CORE_ADDR addr)
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{
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struct type *resolved_type;
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int i;
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int vla_field = TYPE_NFIELDS (type) - 1;
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unsigned resolved_type_bit_length = 0;
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gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT);
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gdb_assert (TYPE_NFIELDS (type) > 0);
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@@ -1804,37 +1804,45 @@ resolve_dynamic_struct (struct type *type, CORE_ADDR addr)
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TYPE_NFIELDS (resolved_type) * sizeof (struct field));
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for (i = 0; i < TYPE_NFIELDS (resolved_type); ++i)
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{
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struct type *t;
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unsigned new_bit_length;
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if (field_is_static (&TYPE_FIELD (type, i)))
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continue;
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t = resolve_dynamic_type_internal (TYPE_FIELD_TYPE (resolved_type, i),
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TYPE_FIELD_TYPE (resolved_type, i)
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= resolve_dynamic_type_internal (TYPE_FIELD_TYPE (resolved_type, i),
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addr, 0);
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/* This is a bit odd. We do not support a VLA in any position
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of a struct except for the last. GCC does have an extension
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that allows a VLA in the middle of a structure, but the DWARF
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it emits is relatively useless to us, so we can't represent
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such a type properly -- and even if we could, we do not have
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enough information to redo structure layout anyway.
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Nevertheless, we check all the fields in case something odd
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slips through, since it's better to see an error than
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incorrect results. */
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if (t != TYPE_FIELD_TYPE (resolved_type, i)
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&& i != vla_field)
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error (_("Attempt to resolve a variably-sized type which appears "
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"in the interior of a structure type"));
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/* As we know this field is not a static field, the field's
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field_loc_kind should be FIELD_LOC_KIND_BITPOS. Verify
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this is the case, but only trigger a simple error rather
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than an internal error if that fails. While failing
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that verification indicates a bug in our code, the error
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is not severe enough to suggest to the user he stops
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his debugging session because of it. */
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if (TYPE_FIELD_LOC_KIND (resolved_type, i) != FIELD_LOC_KIND_BITPOS)
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error (_("Cannot determine struct field location"
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" (invalid location kind)"));
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new_bit_length = TYPE_FIELD_BITPOS (resolved_type, i);
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if (TYPE_FIELD_BITSIZE (resolved_type, i) != 0)
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new_bit_length += TYPE_FIELD_BITSIZE (resolved_type, i);
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else
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new_bit_length += (TYPE_LENGTH (TYPE_FIELD_TYPE (resolved_type, i))
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* TARGET_CHAR_BIT);
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TYPE_FIELD_TYPE (resolved_type, i) = t;
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/* Normally, we would use the position and size of the last field
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to determine the size of the enclosing structure. But GCC seems
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to be encoding the position of some fields incorrectly when
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the struct contains a dynamic field that is not placed last.
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So we compute the struct size based on the field that has
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the highest position + size - probably the best we can do. */
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if (new_bit_length > resolved_type_bit_length)
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resolved_type_bit_length = new_bit_length;
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}
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/* Due to the above restrictions we can successfully compute
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the size of the resulting structure here, as the offset of
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the final field plus its size. */
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TYPE_LENGTH (resolved_type)
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= (TYPE_FIELD_BITPOS (resolved_type, vla_field) / TARGET_CHAR_BIT
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+ TYPE_LENGTH (TYPE_FIELD_TYPE (resolved_type, vla_field)));
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= (resolved_type_bit_length + TARGET_CHAR_BIT - 1) / TARGET_CHAR_BIT;
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return resolved_type;
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}
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