Files
Containers/src/unordered_map.c
2019-05-02 19:34:27 -04:00

427 lines
12 KiB
C

/*
* Copyright (c) 2017-2019 Bailey Thompson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "unordered_map.h"
static const int STARTING_BUCKETS = 8;
static const double RESIZE_AT = 0.75;
static const double RESIZE_RATIO = 1.5;
struct internal_unordered_map {
size_t key_size;
size_t value_size;
unsigned long (*hash)(const void *const key);
int (*comparator)(const void *const one, const void *const two);
int size;
int capacity;
struct node **buckets;
};
struct node {
void *key;
void *value;
unsigned long hash;
struct node *next;
};
/*
* Gets the hash by first calling the user-defined hash, and then using a
* second hash to prevent hashing clusters if the user-defined hash is
* sub-optimal.
*/
static unsigned long unordered_map_hash(unordered_map me,
const void *const key)
{
unsigned long hash = me->hash(key);
hash ^= (hash >> 20UL) ^ (hash >> 12UL);
return hash ^ (hash >> 7UL) ^ (hash >> 4UL);
}
/**
* Initializes an unordered map.
*
* @param key_size the size of each key in the unordered map; must be
* positive
* @param value_size the size of each value in the unordered map; must be
* positive
* @param hash the hash function which computes the hash from the key;
* must not be NULL
* @param comparator the comparator function which compares two keys; must not
* be NULL
*
* @return the newly-initialized unordered map, or NULL if memory allocation
* error
*/
unordered_map unordered_map_init(const size_t key_size,
const size_t value_size,
unsigned long (*hash)(const void *const),
int (*comparator)(const void *const,
const void *const))
{
struct internal_unordered_map *init;
if (key_size == 0 || value_size == 0 || !hash || !comparator) {
return NULL;
}
init = malloc(sizeof(struct internal_unordered_map));
if (!init) {
return NULL;
}
init->key_size = key_size;
init->value_size = value_size;
init->hash = hash;
init->comparator = comparator;
init->size = 0;
init->capacity = STARTING_BUCKETS;
init->buckets = calloc(STARTING_BUCKETS, sizeof(struct node *));
if (!init->buckets) {
free(init);
return NULL;
}
return init;
}
/*
* Adds the specified node to the map.
*/
static void unordered_map_add_item(unordered_map me, struct node *const add)
{
struct node *traverse;
const int index = (int) (add->hash % me->capacity);
add->next = NULL;
if (!me->buckets[index]) {
me->buckets[index] = add;
return;
}
traverse = me->buckets[index];
while (traverse->next) {
traverse = traverse->next;
}
traverse->next = add;
}
/**
* Rehashes all the keys in the unordered map. Used when storing references and
* changing the keys. This should rarely be used.
*
* @param me the unordered map to rehash
*
* @return 0 if no error
* @return -ENOMEM if out of memory
*/
int unordered_map_rehash(unordered_map me)
{
int i;
struct node **old_buckets = me->buckets;
me->buckets = calloc((size_t) me->capacity, sizeof(struct node *));
if (!me->buckets) {
me->buckets = old_buckets;
return -ENOMEM;
}
for (i = 0; i < me->capacity; i++) {
struct node *traverse = old_buckets[i];
while (traverse) {
struct node *const backup = traverse->next;
traverse->hash = unordered_map_hash(me, traverse->key);
unordered_map_add_item(me, traverse);
traverse = backup;
}
}
free(old_buckets);
return 0;
}
/**
* Gets the size of the unordered map.
*
* @param me the unordered map to check
*
* @return the size of the unordered map
*/
int unordered_map_size(unordered_map me)
{
return me->size;
}
/**
* Determines whether or not the unordered map is empty.
*
* @param me the unordered map to check
*
* @return 1 if the unordered map is empty, otherwise 0
*/
int unordered_map_is_empty(unordered_map me)
{
return unordered_map_size(me) == 0;
}
/*
* Increases the size of the map and redistributes the nodes.
*/
static int unordered_map_resize(unordered_map me)
{
int i;
const int old_capacity = me->capacity;
const int new_capacity = (int) (me->capacity * RESIZE_RATIO);
struct node **old_buckets = me->buckets;
me->buckets = calloc((size_t) new_capacity, sizeof(struct node *));
if (!me->buckets) {
me->buckets = old_buckets;
return -ENOMEM;
}
me->capacity = new_capacity;
for (i = 0; i < old_capacity; i++) {
struct node *traverse = old_buckets[i];
while (traverse) {
struct node *const backup = traverse->next;
unordered_map_add_item(me, traverse);
traverse = backup;
}
}
free(old_buckets);
return 0;
}
/*
* Determines if an element is equal to the key.
*/
static int unordered_map_is_equal(unordered_map me,
const struct node *const item,
const unsigned long hash,
const void *const key)
{
return item->hash == hash && me->comparator(item->key, key) == 0;
}
/*
* Creates an element to add.
*/
static struct node *const unordered_map_create_element(unordered_map me,
const unsigned long hash,
const void *const key,
const void *const value)
{
struct node *const init = malloc(sizeof(struct node));
if (!init) {
return NULL;
}
init->key = malloc(me->key_size);
if (!init->key) {
free(init);
return NULL;
}
memcpy(init->key, key, me->key_size);
init->value = malloc(me->value_size);
if (!init->value) {
free(init->key);
free(init);
return NULL;
}
memcpy(init->value, value, me->value_size);
init->hash = hash;
init->next = NULL;
return init;
}
/**
* Adds a key-value pair to the unordered map. If the unordered map already
* contains the key, the value is updated to the new value.
*
* @param me the unordered map to add to
* @param key the key to add
* @param value the value to add
*
* @return 0 if no error
* @return -ENOMEM if out of memory
*/
int unordered_map_put(unordered_map me, void *const key, void *const value)
{
const unsigned long hash = unordered_map_hash(me, key);
const int index = (int) (hash % me->capacity);
if (!me->buckets[index]) {
me->buckets[index] = unordered_map_create_element(me, hash, key, value);
if (!me->buckets[index]) {
return -ENOMEM;
}
} else {
struct node *traverse = me->buckets[index];
if (unordered_map_is_equal(me, traverse, hash, key)) {
memcpy(traverse->value, value, me->value_size);
return 0;
}
while (traverse->next) {
traverse = traverse->next;
if (unordered_map_is_equal(me, traverse, hash, key)) {
memcpy(traverse->value, value, me->value_size);
return 0;
}
}
traverse->next = unordered_map_create_element(me, hash, key, value);
if (!traverse->next) {
return -ENOMEM;
}
}
me->size++;
if (me->size >= RESIZE_AT * me->capacity) {
return unordered_map_resize(me);
}
return 0;
}
/**
* Gets the value associated with a key in the unordered map.
*
* @param value the value to copy to
* @param me the unordered map to get from
* @param key the key to search for
*
* @return 1 if the unordered map contained the key-value pair, otherwise 0
*/
int unordered_map_get(void *const value, unordered_map me, void *const key)
{
const unsigned long hash = unordered_map_hash(me, key);
const int index = (int) (hash % me->capacity);
struct node *traverse = me->buckets[index];
while (traverse) {
if (unordered_map_is_equal(me, traverse, hash, key)) {
memcpy(value, traverse->value, me->value_size);
return 1;
}
traverse = traverse->next;
}
return 0;
}
/**
* Determines if the unordered map contains the specified key.
*
* @param me the unordered map to check for the key
* @param key the key to check
*
* @return 1 if the unordered map contained the key, otherwise 0
*/
int unordered_map_contains(unordered_map me, void *const key)
{
const unsigned long hash = unordered_map_hash(me, key);
const int index = (int) (hash % me->capacity);
const struct node *traverse = me->buckets[index];
while (traverse) {
if (unordered_map_is_equal(me, traverse, hash, key)) {
return 1;
}
traverse = traverse->next;
}
return 0;
}
/**
* Removes the key-value pair from the unordered map if it contains it.
*
* @param me the unordered map to remove an key from
* @param key the key to remove
*
* @return 1 if the unordered map contained the key, otherwise 0
*/
int unordered_map_remove(unordered_map me, void *const key)
{
struct node *traverse;
const unsigned long hash = unordered_map_hash(me, key);
const int index = (int) (hash % me->capacity);
if (!me->buckets[index]) {
return 0;
}
traverse = me->buckets[index];
if (unordered_map_is_equal(me, traverse, hash, key)) {
me->buckets[index] = traverse->next;
free(traverse->key);
free(traverse->value);
free(traverse);
me->size--;
return 1;
}
while (traverse->next) {
if (unordered_map_is_equal(me, traverse->next, hash, key)) {
struct node *const backup = traverse->next;
traverse->next = traverse->next->next;
free(backup->key);
free(backup->value);
free(backup);
me->size--;
return 1;
}
traverse = traverse->next;
}
return 0;
}
/**
* Clears the key-value pairs from the unordered map.
*
* @param me the unordered map to clear
*
* @return 0 if no error
* @return -ENOMEM if out of memory
*/
int unordered_map_clear(unordered_map me)
{
int i;
struct node **temp =
calloc((size_t) STARTING_BUCKETS, sizeof(struct node *));
if (!temp) {
return -ENOMEM;
}
for (i = 0; i < me->capacity; i++) {
struct node *traverse = me->buckets[i];
while (traverse) {
struct node *const backup = traverse;
traverse = traverse->next;
free(backup->key);
free(backup->value);
free(backup);
}
me->buckets[i] = NULL;
}
me->size = 0;
me->capacity = STARTING_BUCKETS;
free(me->buckets);
me->buckets = temp;
return 0;
}
/**
* Frees the unordered map memory.
*
* @param me the unordered map to free from memory
*
* @return NULL
*/
unordered_map unordered_map_destroy(unordered_map me)
{
unordered_map_clear(me);
free(me->buckets);
free(me);
return NULL;
}